/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.gallery3d.ui; import android.graphics.Matrix; import com.android.gallery3d.anim.CanvasAnimation; public class GLRootMock implements GLRoot { int mRequestRenderCalled; int mRequestLayoutContentPaneCalled; public void addOnGLIdleListener(OnGLIdleListener listener) {} public void registerLaunchedAnimation(CanvasAnimation animation) {} public void requestRender() { mRequestRenderCalled++; } public void requestLayoutContentPane() { mRequestLayoutContentPaneCalled++; } public boolean hasStencil() { return true; } public void lockRenderThread() {} public void unlockRenderThread() {} public void setContentPane(GLView content) {} public void setOrientationSource(OrientationSource source) {} public int getDisplayRotation() { return 0; } public int getCompensation() { return 0; } public Matrix getCompensationMatrix() { return null; } public void freeze() {} public void unfreeze() {} public void setLightsOutMode(boolean enabled) {} }