/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.gallery3d.ui; import com.android.gallery3d.common.Utils; // ColorTexture is a texture which fills the rectangle with the specified color. public class ColorTexture implements Texture { private final int mColor; private int mWidth; private int mHeight; public ColorTexture(int color) { mColor = color; mWidth = 1; mHeight = 1; } @Override public void draw(GLCanvas canvas, int x, int y) { draw(canvas, x, y, mWidth, mHeight); } @Override public void draw(GLCanvas canvas, int x, int y, int w, int h) { canvas.fillRect(x, y, w, h, mColor); } @Override public boolean isOpaque() { return Utils.isOpaque(mColor); } public void setSize(int width, int height) { mWidth = width; mHeight = height; } @Override public int getWidth() { return mWidth; } @Override public int getHeight() { return mHeight; } }