/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.gallery3d.ui; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.Canvas; // CanvasTexture is a texture whose content is the drawing on a Canvas. // The subclasses should override onDraw() to draw on the bitmap. // By default CanvasTexture is not opaque. abstract class CanvasTexture extends UploadedTexture { protected Canvas mCanvas; private final Config mConfig; public CanvasTexture(int width, int height) { mConfig = Config.ARGB_8888; setSize(width, height); setOpaque(false); } @Override protected Bitmap onGetBitmap() { Bitmap bitmap = Bitmap.createBitmap(mWidth, mHeight, mConfig); mCanvas = new Canvas(bitmap); onDraw(mCanvas, bitmap); return bitmap; } @Override protected void onFreeBitmap(Bitmap bitmap) { if (!inFinalizer()) { bitmap.recycle(); } } abstract protected void onDraw(Canvas canvas, Bitmap backing); }