/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.gallery3d.filtershow.pipeline; import android.graphics.Bitmap; import android.support.v8.renderscript.Allocation; import android.support.v8.renderscript.RenderScript; import com.android.gallery3d.filtershow.cache.CachingPipeline; import com.android.gallery3d.filtershow.presets.ImagePreset; public class Buffer { private static final String LOGTAG = "Buffer"; private Bitmap mBitmap; private Allocation mAllocation; private boolean mUseAllocation = false; private static final Bitmap.Config BITMAP_CONFIG = Bitmap.Config.ARGB_8888; private ImagePreset mPreset; public Buffer(Bitmap bitmap) { RenderScript rs = CachingPipeline.getRenderScriptContext(); if (bitmap != null) { mBitmap = bitmap.copy(BITMAP_CONFIG, true); } if (mUseAllocation) { // TODO: recreate the allocation when the RS context changes mAllocation = Allocation.createFromBitmap(rs, mBitmap, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SHARED | Allocation.USAGE_SCRIPT); } } public void setBitmap(Bitmap bitmap) { mBitmap = bitmap.copy(BITMAP_CONFIG, true); } public Bitmap getBitmap() { return mBitmap; } public Allocation getAllocation() { return mAllocation; } public void sync() { if (mUseAllocation) { mAllocation.copyTo(mBitmap); } } public ImagePreset getPreset() { return mPreset; } public void setPreset(ImagePreset preset) { if ((mPreset == null) || (!mPreset.same(preset))) { mPreset = new ImagePreset(preset); } else { mPreset.updateWith(preset); } } }