/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.camera.ui.focus; import com.android.camera.SoundPlayer; /** * Wraps the focus sound and the player into a single object that can * be played on demand. * * TODO: This needs some way to better manage the sound lifetimes */ public class FocusSound { private static final float DEFAULT_VOLUME = 0.6f; private final SoundPlayer mPlayer; private final int mSoundId; public FocusSound(SoundPlayer player, int soundId) { mPlayer = player; mSoundId = soundId; mPlayer.loadSound(mSoundId); } /** * Play the focus sound with the sound player at the default * volume. */ public void play() { if(!mPlayer.isReleased()) { mPlayer.play(mSoundId, DEFAULT_VOLUME); } } }