/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.camera.ui; import android.app.Activity; import android.content.Context; import android.content.res.Configuration; import android.graphics.Rect; import android.util.AttributeSet; import android.view.View; import android.widget.FrameLayout; import com.android.camera.Util; import com.android.gallery3d.R; import com.android.gallery3d.common.ApiHelper; public class CameraControls extends RotatableLayout { private static final String TAG = "CAM_Controls"; private View mBackgroundView; private View mShutter; private View mSwitcher; private View mMenu; private View mIndicators; private View mPreview; public CameraControls(Context context, AttributeSet attrs) { super(context, attrs); } public CameraControls(Context context) { super(context); } @Override public void onFinishInflate() { super.onFinishInflate(); mBackgroundView = findViewById(R.id.blocker); mSwitcher = findViewById(R.id.camera_switcher); mShutter = findViewById(R.id.shutter_button); mMenu = findViewById(R.id.menu); mIndicators = findViewById(R.id.on_screen_indicators); mPreview = findViewById(R.id.preview_thumb); } @Override public void onLayout(boolean changed, int l, int t, int r, int b) { int orientation = getResources().getConfiguration().orientation; int size = getResources().getDimensionPixelSize(R.dimen.camera_controls_size); int rotation = getUnifiedRotation(); adjustBackground(); // As l,t,r,b are positions relative to parents, we need to convert them // to child's coordinates r = r - l; b = b - t; l = 0; t = 0; for (int i = 0; i < getChildCount(); i++) { View v = getChildAt(i); v.layout(l, t, r, b); } Rect shutter = new Rect(); topRight(mPreview, l, t, r, b); if (size > 0) { // restrict controls to size switch (rotation) { case 0: case 180: l = (l + r - size) / 2; r = l + size; break; case 90: case 270: t = (t + b - size) / 2; b = t + size; break; } } center(mShutter, l, t, r, b, orientation, rotation, shutter); center(mBackgroundView, l, t, r, b, orientation, rotation, new Rect()); toLeft(mSwitcher, shutter, rotation); toRight(mMenu, shutter, rotation); toRight(mIndicators, shutter, rotation); View retake = findViewById(R.id.btn_retake); if (retake != null) { center(retake, shutter, rotation); View cancel = findViewById(R.id.btn_cancel); toLeft(cancel, shutter, rotation); View done = findViewById(R.id.btn_done); toRight(done, shutter, rotation); } } private void center(View v, int l, int t, int r, int b, int orientation, int rotation, Rect result) { FrameLayout.LayoutParams lp = (FrameLayout.LayoutParams) v.getLayoutParams(); int tw = lp.leftMargin + v.getMeasuredWidth() + lp.rightMargin; int th = lp.topMargin + v.getMeasuredHeight() + lp.bottomMargin; switch (rotation) { case 0: // phone portrait; controls bottom result.left = (r + l) / 2 - tw / 2 + lp.leftMargin; result.right = (r + l) / 2 + tw / 2 - lp.rightMargin; result.bottom = b - lp.bottomMargin; result.top = b - th + lp.topMargin; break; case 90: // phone landscape: controls right result.right = r - lp.rightMargin; result.left = r - tw + lp.leftMargin; result.top = (b + t) / 2 - th / 2 + lp.topMargin; result.bottom = (b + t) / 2 + th / 2 - lp.bottomMargin; break; case 180: // phone upside down: controls top result.left = (r + l) / 2 - tw / 2 + lp.leftMargin; result.right = (r + l) / 2 + tw / 2 - lp.rightMargin; result.top = t + lp.topMargin; result.bottom = t + th - lp.bottomMargin; break; case 270: // reverse landscape: controls left result.left = l + lp.leftMargin; result.right = l + tw - lp.rightMargin; result.top = (b + t) / 2 - th / 2 + lp.topMargin; result.bottom = (b + t) / 2 + th / 2 - lp.bottomMargin; break; } v.layout(result.left, result.top, result.right, result.bottom); } private void center(View v, Rect other, int rotation) { FrameLayout.LayoutParams lp = (FrameLayout.LayoutParams) v.getLayoutParams(); int tw = lp.leftMargin + v.getMeasuredWidth() + lp.rightMargin; int th = lp.topMargin + v.getMeasuredHeight() + lp.bottomMargin; int cx = (other.left + other.right) / 2; int cy = (other.top + other.bottom) / 2; v.layout(cx - tw / 2 + lp.leftMargin, cy - th / 2 + lp.topMargin, cx + tw / 2 - lp.rightMargin, cy + th / 2 - lp.bottomMargin); } private void toLeft(View v, Rect other, int rotation) { FrameLayout.LayoutParams lp = (FrameLayout.LayoutParams) v.getLayoutParams(); int tw = lp.leftMargin + v.getMeasuredWidth() + lp.rightMargin; int th = lp.topMargin + v.getMeasuredHeight() + lp.bottomMargin; int cx = (other.left + other.right) / 2; int cy = (other.top + other.bottom) / 2; int l = 0, r = 0, t = 0, b = 0; switch (rotation) { case 0: // portrait, to left of anchor at bottom l = other.left - tw + lp.leftMargin; r = other.left - lp.rightMargin; t = cy - th / 2 + lp.topMargin; b = cy + th / 2 - lp.bottomMargin; break; case 90: // phone landscape: below anchor on right l = cx - tw / 2 + lp.leftMargin; r = cx + tw / 2 - lp.rightMargin; t = other.bottom + lp.topMargin; b = other.bottom + th - lp.bottomMargin; break; case 180: // phone upside down: right of anchor at top l = other.right + lp.leftMargin; r = other.right + tw - lp.rightMargin; t = cy - th / 2 + lp.topMargin; b = cy + th / 2 - lp.bottomMargin; break; case 270: // reverse landscape: above anchor on left l = cx - tw / 2 + lp.leftMargin; r = cx + tw / 2 - lp.rightMargin; t = other.top - th + lp.topMargin; b = other.top - lp.bottomMargin; break; } v.layout(l, t, r, b); } private void toRight(View v, Rect other, int rotation) { FrameLayout.LayoutParams lp = (FrameLayout.LayoutParams) v.getLayoutParams(); int tw = lp.leftMargin + v.getMeasuredWidth() + lp.rightMargin; int th = lp.topMargin + v.getMeasuredHeight() + lp.bottomMargin; int cx = (other.left + other.right) / 2; int cy = (other.top + other.bottom) / 2; int l = 0, r = 0, t = 0, b = 0; switch (rotation) { case 0: l = other.right + lp.leftMargin; r = other.right + tw - lp.rightMargin; t = cy - th / 2 + lp.topMargin; b = cy + th / 2 - lp.bottomMargin; break; case 90: l = cx - tw / 2 + lp.leftMargin; r = cx + tw / 2 - lp.rightMargin; t = other.top - th + lp.topMargin; b = other.top - lp.bottomMargin; break; case 180: l = other.left - tw + lp.leftMargin; r = other.left - lp.rightMargin; t = cy - th / 2 + lp.topMargin; b = cy + th / 2 - lp.bottomMargin; break; case 270: l = cx - tw / 2 + lp.leftMargin; r = cx + tw / 2 - lp.rightMargin; t = other.bottom + lp.topMargin; b = other.bottom + th - lp.bottomMargin; break; } v.layout(l, t, r, b); } private void topRight(View v, int l, int t, int r, int b) { // layout using the specific margins; the rotation code messes up the others int mt = getContext().getResources().getDimensionPixelSize(R.dimen.capture_margin_top); int mr = getContext().getResources().getDimensionPixelSize(R.dimen.capture_margin_right); v.layout(r - v.getMeasuredWidth() - mr, t + mt, r - mr, t + mt + v.getMeasuredHeight()); } private void adjustBackground() { int rotation = getUnifiedRotation(); // remove current drawable and reset rotation mBackgroundView.setBackgroundDrawable(null); mBackgroundView.setRotationX(0); mBackgroundView.setRotationY(0); // if the switcher background is top aligned we need to flip the background // drawable vertically; if left aligned, flip horizontally switch (rotation) { case 180: mBackgroundView.setRotationX(180); break; case 270: mBackgroundView.setRotationY(180); break; default: break; } mBackgroundView.setBackgroundResource(R.drawable.switcher_bg); } }