From a3a225f1f6afe0fb6a8af4fc1a81a8a1a227946d Mon Sep 17 00:00:00 2001 From: Owen Lin Date: Tue, 19 Jun 2012 11:36:23 +0800 Subject: Fix Gallery glitch due to ColorTexture. Change the initial value of mTextureTarget to GL_TEXTURE_2D, since it is default enabled. bug:6668616 Change-Id: I4bf475ca1a02fed3371e8223003a10e88ce8d519 --- src/com/android/gallery3d/ui/GLCanvasImpl.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/com/android') diff --git a/src/com/android/gallery3d/ui/GLCanvasImpl.java b/src/com/android/gallery3d/ui/GLCanvasImpl.java index ff3e9e574..45ea0584f 100644 --- a/src/com/android/gallery3d/ui/GLCanvasImpl.java +++ b/src/com/android/gallery3d/ui/GLCanvasImpl.java @@ -529,7 +529,7 @@ public class GLCanvasImpl implements GLCanvas { private int mTexEnvMode = GL11.GL_REPLACE; private float mTextureAlpha = 1.0f; - private int mTextureTarget = 0; + private int mTextureTarget = GL11.GL_TEXTURE_2D; private boolean mBlendEnabled = true; private float mLineWidth = 1.0f; private boolean mLineSmooth = false; -- cgit v1.2.3