From 30b2309e7c40a46ea9506344c25b58c9e8ce8dde Mon Sep 17 00:00:00 2001 From: Jay Wang Date: Fri, 26 Dec 2014 18:10:22 -0800 Subject: SnapdragonCamera: Add FullScreen Preview when in Panoramic shoot Changed the Panoramic preview to full screen Resized the warped preview image to smaller Size and render on top of the full screen preview image Warped preview image can be turned on/off Change-Id: I859839542ce94c5f70d7fe7983e93b5e9534b415 --- jni/feature_mos/src/mosaic_renderer/Renderer.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) mode change 100755 => 100644 jni/feature_mos/src/mosaic_renderer/Renderer.h (limited to 'jni/feature_mos/src/mosaic_renderer/Renderer.h') diff --git a/jni/feature_mos/src/mosaic_renderer/Renderer.h b/jni/feature_mos/src/mosaic_renderer/Renderer.h old mode 100755 new mode 100644 index a43e8028e..ffb9cbd25 --- a/jni/feature_mos/src/mosaic_renderer/Renderer.h +++ b/jni/feature_mos/src/mosaic_renderer/Renderer.h @@ -18,7 +18,7 @@ class Renderer { virtual bool InitializeGLProgram() = 0; bool SetupGraphics(FrameBuffer* buffer); - bool SetupGraphics(int width, int height); + bool SetupGraphics(int x, int y, int width, int height); bool Clear(float r, float g, float b, float a); @@ -59,6 +59,8 @@ class Renderer { int mSurfaceWidth; // Width of target surface. int mSurfaceHeight; // Height of target surface. + int mSurfaceXOffset; // X Offset target surface. + int mSurfaceYOffset; // Y Offset of target surface. FrameBuffer *mFrameBuffer; }; -- cgit v1.2.3