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* Remove GL dependency on unused stencil buffers.George Mount2013-05-091-15/+0
* Fix slide show animation so that cross fades work.George Mount2013-01-091-3/+0
* Instantiate GLCanvas rather than reinitialize current GLCanvas.George Mount2013-01-081-4/+6
* Move LightCycle to render directly to GLRootView.George Mount2012-12-171-0/+7
* GL packaging refactorJohn Reck2012-12-117-2353/+7
* Add GLES20 canvas implementation.George Mount2012-12-053-14/+35
* Separate GL calls into GLCanvas in preparation for adding GLES2.George Mount2012-11-202-8/+69
* Fix build.Angus Kong2012-10-262-0/+4
* Merge "Revert "Revert "Upload screennails in tiles to prevent jank""" into gb...Owen Lin2012-10-151-0/+2
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| * Revert "Revert "Upload screennails in tiles to prevent jank""Owen Lin2012-10-111-0/+2
* | Fix buildJohn Reck2012-10-152-0/+4
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* Revert "Upload screennails in tiles to prevent jank"Bart Sears2012-10-061-2/+0
* Upload screennails in tiles to prevent jankOwen Lin2012-10-051-0/+2
* Ongoing reskin of Gallery appBobby Georgescu2012-08-241-1/+1
* First gallery reskin iteration.Bobby Georgescu2012-08-091-0/+1
* Fix build.Owen Lin2012-05-221-1/+1
* Add a new state uploading to UploadedTexture.Owen Lin2012-05-221-14/+14
* Use View.setSystemUiVisibility to enter/leave lights-out mode.Chih-Chung Chang2012-05-172-0/+2
* Add freeze/unfreeze for GLRootView.Chih-Chung Chang2012-05-102-0/+4
* Better orientation change handling.Chih-Chung Chang2012-05-082-2/+10
* Add support to draw on texture.Owen Lin2012-05-021-0/+2
* Support drawing in different orientation in Gallery.Chih-Chung Chang2012-04-302-0/+2
* Use SurfaceTexture to show Camera preview.Chih-Chung Chang2012-04-022-0/+12
* Remove unused code.Chih-Chung Chang2012-02-234-408/+1
* Reduce memory allocation and make small improvements.Chih-Chung Chang2012-02-221-2/+2
* Cache animation time value to reduce work and synchronize animation.Chih-Chung Chang2012-02-171-20/+0
* Make GLCanvas a bit faster.Chih-Chung Chang2012-02-161-0/+1
* Initial code for Gallery2.Owen Lin2011-08-1811-0/+3616