| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
| |
When preview UI destory, app call Camera API as order:
setPreviewDispaly(null) and stopPreview(). In case native
window disconnected before stopPreview(), will cause ANR,
since calling to native window fails.
Native window is taken care within camera framework. So,
by removing setPreviewDisplay(null), can avoid this issue.
Change-Id: Id804f2e0876a61d974e58dd996c46fe769f69856
|
|
|
|
|
|
|
|
|
|
|
| |
Normally, the picture taken by front camera needs to rotate 270 degree and
the picture taken by rear camera needs to rotate 90 degree. Launch camera
app when the device is in a close to flat position, camera app can’t get
device’s orientation. The picture will not be rotated when the orientation
is unknown.
Change-Id: I41d19f162f28aa6838b0246f14475480c8703e06
CRs-Fixed: 1063452
|
|
|
|
|
|
|
|
|
|
| |
In camera2 implementation, there is a bug that camera ID was
defined incorrectly and cause front camera preview turned off.
Changing the default camera ID to invalid number and let
setting manager update it to avoid wrong camera ID.
Change-Id: I0c7f1638394bcddb7c30d55556afe6b5a6666e51
CRs-Fixed: 1061987
|
|
|
|
|
|
|
| |
Camera2 Zero Shutter lag.
Change-Id: I09c65002e5f703e776b4c32efe78d3e95e76acda
CRs-Fixed: 1060586
|
|
|
|
|
|
|
|
|
|
| |
* Fix bugs from previous commit
* Factor out recording controls
* Clean up layouts
* Asynchronous control for video module
* Performance improvements
Change-Id: I9d5833cecbd9280845b740ee8a3c47f023470625
|
|
|
|
| |
Change-Id: Ic66abb6dbce0283f3c76512f40daf6bb4a9b8f54
|
|
|
|
| |
Change-Id: I7a4b4fe2c29426b57020e3a5102d89b62d46c241
|
|
|
|
|
|
|
| |
* Modified version from Camera2
* Also adjust the callbacks for better response
Change-Id: I85ac23cdf35d9e2625799dd64b9f86aef103be7b
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Make the camera controls do sane things- get rid of the
manual placement of every widget and use layouts
* Animate everything correctly
* Show ripples when clicking the shutter
* Clean up a metric ton of dead code
* Moved more code into BaseUI
* Make setting up the camera controls less verbose and magical
* Fixed up panorama layout
Change-Id: Iaed44ca0201a2e2641e1c2460d3ff9ec3eae2d85
|
|
|
|
|
|
|
| |
* These are never a good thing. Instead pass the activity
thru CameraUtil.
Change-Id: I30d73fa329e174b20e0075a49e6d1e059e30aa3e
|
|
|
|
|
|
|
|
| |
* Swipe ALL the directions
This reverts commit 0321ab092671d680373bff35673fa6a069d7e57e.
Change-Id: I934475575fa5a65ef93a0b3813a1ffae365b0187
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This is what Camera2 code uses.
Addresses SAMBAR-766
CameraNext: Fix rotation not updated
The thumbnail generated by Glide is not updated
when user rotate the image manually.
This is because exif is rewrite using nio mmap,
however there is no nio unmap available in java.
Even though the file channel is closed, the rotation
modification is still in buffer, when Glide tries
to dtermine the orientation of the image, it still
reads the old data.
Use force to ensure data is sync to disk and buffer flushed.
HAM-1389
Fix memory leaks
Two leaks were occuring. One was an unused Parameters
in AndroidCameraManagerImpl that was holding onto excess
PhotoModules. The second was Glide images for video previews that were never being cleared on recycle.
issue-id: CYNGNOS-2731
CameraNext: don't call Glide to load image after Camera exits
There is a race condition where the filmstrip can still be trying
to load a new image just as the camera exit, and Glide gets
upset if it is handed a destroyed activity context to work with.
So just check for that condition and go home.
Change-Id: I9e76ab40d23213c7a74c26779e345207d5fd7bae
Ticket-Id: CRACKLING-1068
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* These commits are from the CameraNext application in COS.
* Credits: Ed Carrigan, Ed Mancebo, Wilhelm Fitzpatrick
Revert "SnapdragonCamera: Fix preview broken when coming back from gallery"
This reverts commit 5b8948f83a65e8f9bd1b419bd11511e48dc34887.
Revert "SnapdragonCamera: fix crash after photo deletion"
This reverts commit 171d2b253a752ca104ccf4a58f4e9d6d82bd7b28.
CameraNext: Fix camera crash on device unlock
This patch from the plugin branch also fixes CYNGNOS-1878
Due to the bug below, when the camera is fore-grounded when device
is unlocked, the SurfaceView is getting recreated, which caused it
to be in a weird state when we were trying to reattach the preview
to it.
-----
Fixed Black Screen On Back.
The issue was that mCameraView was not being populated when it
should have been (after it had been added to the view hierarchy).
The problem was the SurfaceView was being removed from the hierarchy
when it shouldn't have been.
Issue-Id: CP-129
(cherry picked from commit 4010462fe0b4cf1c15624cfca7d6a3d4d380613a)
CameraNext: avoid scaling camera preview in filmstrip
(cherry picked from commit 823ed983c4dccac3959635f1a14fcfe47cd7b120)
CameraNext: fade camera preview to black during film strip transition
Instead of scaling and translating the camera preview to make room for film strip
images, we leave the preview in place and cover it gradually with the black preview
cover.
CameraNext : Add offset calculation for left navbar
Also prevent preview from translating while hidden - was
causing occasional glimpses of it in filmstrip.
CameraNext : Ensure vertical/horizontal swipes don't conflict
Ensure that the user can't swipe horizontally while trying
to delete the image. Avoids all sorts of synching issues between
mViewItem and the data adapter since the buffer is trying to constantly
keep its center to be the current visible item
CYNGNOS-1069
CameraNext: fix crash on entering filmstrip via thumbnail tap
mVerticalViewId was getting initialized in onUp, but if filmstrip
was entered without a swipe, no onUp occurred. Fixed by directly
initializing the field on object creation.
CameraNext: Fix ZoomView in the filmstrip
The ZoomView was getting covered in the Z axis while scrolling.
issue-id: SAMBAR-862
Revert "SnapdragonCamera: fix camera preview broken when resume from gallery"
This reverts commit 0acc1f027637c4f0126883be68f97817d7306032.
Change-Id: If4dd591c5c752a7fa33c669c15875c0077446a37
|
|
|
|
|
|
|
| |
* Always allow touch focus
* Set the scene mode correctly during advanced modes
Change-Id: I58ad050e90578e9d23102001da2f980498b8c774
|
|
|
|
|
|
|
|
| |
* This depends on proprietary code which not everyone will have.
* Ideally this should be set to the result of loading the JNI
helper- will revisit.
Change-Id: I6098955088c265d1c285a1e095595f39e4f36e5c
|
|
|
|
|
|
|
|
|
|
| |
Some devices send multiple shutter callbacks for one captured frame in
longshot mode. As this causes mismatch between the calculated number of
captured frames and the calculated number of JPEGs received for those,
which in turn leads to longshot mode never being ended properly,
protect against that scenario by discarding all but the first callback.
Change-Id: I0c3a270f664a0cd16354fb0a13c5941a52001650
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This is a new Longshot feature where in the snapshot frames
captured at ISP is @ 3fps and output JPEG encoded rate is @ 1.2 fps.
This can be enabled by setting following setprop with
the maximum number of snapshots.
adb shell setprop persist.camera.longshot.max <max_number>
e.g.:adb shell setprop persist.camera.longshot.max 10
If the number is -1, then the existing Longshot will be used.
Main changes:
1) The number of Snapshot/Preview/Metadata buffers are increased to
make sure no frames will be dropped @ ISP and to maintain burst fps.
e.g.: For max number of 10 snapshots, Snapshot buffers are increased to 9
from existing 6.
This buffer numbers are derived considering snapshot YUV frames @ 3 fps
and JPEG encoding @ 1.2 fps.
2) Shutter will be played after receiving YUV frame instead of reprocess frame.
3) New Longshot stop command is sent after receiving all the required YUV
callbacks or releasing the shutter before reaching Max number.
4) Existing Longshot off command is sent after receiving all JPEG CB.s for the issued
TakePictures() and also shutter button will be disabled until all the JPEG
callbacks are received.
Change-Id: Id0c21aeb67245530768bf3ab859d39dea7e2bc40
|
|
|
|
| |
Change-Id: I61f93c68b52d81c5e19919a5b0b894cf51dd35c4
|
|
|
|
| |
Change-Id: I0d9b982dc9d817b40d59fc5fa58d542a213a3d1f
|
|
|
|
|
|
|
|
| |
* Get rid of the annoying toast when longshot is disabled
* Add support for ChromaFlash as a scene mode
* Adjust overrides for various scene modes
Change-Id: Ifda1990f4e9b3435655664f2a6c2b31fc3ae23fa
|
|
|
|
| |
Change-Id: I1fe55daca970a8e9a725718aa6a02618450ccbf6
|
|
|
|
|
|
|
|
|
|
| |
Instead of depending on a large matching table, generated the list
of picture sizes to show to the user directly from the supported
list returned by the camera. The list is filtered to remove
uselessly small resolutions on modern devices, to group resolutions
by aspect ratio, and to filter out fairly similar sizes.
Change-Id: I47a67a89786543baec133cf7e71df9819793ebac
|
|
|
|
|
|
|
|
|
| |
* On the OP3, we can only use Longshot in a single scene mode without
conflicting with other built-in postprocessing features which cannot
be disabled. Add support for this. When a scene specified in the
longshot-scenemodes list is active, continuous shot will be enabled.
Change-Id: I79878e5ac918e907ddc5b3ca168e49f4e06656c3
|
|
|
|
|
|
|
|
| |
* Most cameras do this by default, but on at least one device
it starts with the option disabled. This stops AEC from
updating during touch focus.
Change-Id: I4bdb6cdbad86f3798c0288d6a32b7e8062e297f3
|
|
|
|
| |
Change-Id: Id93d5807fb4c4d14eeea33be0776a6f705a6c435
|
|
|
|
|
|
|
|
|
|
|
|
| |
This is a typo introduced by commit:
c544747c2892b3984357a86b4116e1faa2be2210
We intend to default the ISO values parameter to "iso-values",
but we are currently setting the ISO parameter instead.
Fix the typo.
Change-Id: Icea4771767c04b08e2b888bc8fb55a05fc69fa91
|
|
|
|
|
|
|
|
| |
Partially revert "Snap: Use new window manager flag for prevent system keys."
CYNGNOS-2958
Change-Id: I1e726aa77a6db17c8586c19ddc3b9b31b4077194
|
|
|
|
| |
Change-Id: I60655aa3a42be218dac5062932692a49a596bedf
|
|
|
|
|
| |
Change-Id: I94ed12ddd33729a4fb486f7fb68f1bbab788b239
TICKET: FEIJ-522
|
|
|
|
| |
Change-Id: Iaa64372e5d196fd0117a32a386686bdb1fd51e45
|
|
|
|
|
|
| |
LGE HDR needs ZSL enabled
Change-Id: I563b7f7cd49fcf8aad35ca4b93f839dc0a591f01
|
|
|
|
|
|
| |
* Check if a preferred photo preview size is valid before using it.
Change-Id: Ia9580b68b60df9784f657df16b317748ff40a696
|
|
|
|
|
|
| |
Camera HAL not always return proper values
Change-Id: Id81fe40ac84b0ffb70560e55077d90544139e463
|
|
|
|
|
|
| |
* Hook up available metadata to the new focus manager.
Change-Id: I793df67a2682d8bb2dee994193111227dd8c8d5a
|
|
|
|
|
|
|
| |
As we have a header and a footer view now, the assumption 'pref list
size == child count' doesn't hold anymore.
Change-Id: I1b4ab16907eea758921ccce64af01d2a73e82459
|
|
|
|
|
|
|
| |
The pressed state change detection provided by it is required for
properly ending longshot mode.
Change-Id: Ie8fd76f0bd76f47dfa7cda28fe6401ac2d2e0607
|
|
|
|
| |
Change-Id: Ie8f1dac602957cb871d0f8c7043ac0f434f4bfac
|
|
|
|
|
|
|
| |
* Some cameras simply don't set this parameter.
* Also set cur-focus-diopter to 0 if it's null.
Change-Id: Ib1049012de9a58279560c14ed77f83f52c07fe30
|
|
|
|
|
|
| |
If height is smaller than width it means that orientation sets to horizontal
and we should decrease width instead height to get normal preview size.
Change-Id: Ifa211ad2604fb730fb85b01ae1d7c93c9b7aa2ce
|
|
|
|
|
|
|
| |
Removes the face detection option from preference list if
the "face-detection" camera parameter is blank/doesn't exist.
Change-Id: I2ec82ae38505b6674f1a34e98d1b1fb2dbc2a714
|
|
|
|
| |
Change-Id: I23e53333a0bbe2a12e64e87ec8594aeaa503e9fc
|
|
|
|
| |
Change-Id: I3f4dd8b76044389ee4d0d257e47b4ac90262ccc1
|
|
|
|
| |
Change-Id: Iaff1bee5ad6d48df2efe189955ba91bca8ec5c32
|
|
|
|
|
|
|
|
| |
* If ZSL is enabled, we should not resetTouchFocus between shots.
* Instead, re-kick the timer for each shot. If I set a focus point,
I want that point to stick while I take a succession of shots.
Change-Id: I407bb1e248cc902355d0294f47b071cc8a32fac3
|
|
|
|
|
|
|
|
|
|
| |
Currently, bitrate is only scaled up for HFR (slow-mo) recordings, not
HSR (full high-speed) recordings.
Scale up the bitrate for HSR to prevent video-quality degradation.
Change-Id: Icc009ad4b22d990cc6df6773d965579a7d9cb091
Signed-off-by: Sultanxda <sultanxda@gmail.com>
|
|
|
|
| |
Change-Id: I19d8a3d5a12c4be06bced056b80ad1a354c6b761
|
|
|
|
| |
Change-Id: Iad9b60d135b4f682c08c3bfc9698cdd10e1086ab
|
|
|
|
|
|
| |
Original commit by cyanogen 7daaa72d35c1f8820117768e4b129acd030bcefb
Change-Id: I51853913f6459b599176910f7f486f59972eaf36
|
|
|
|
|
|
|
| |
* java.lang.Integer.valueOf(string) method can't parse
hexadecimal values
Change-Id: I42706db72fc9c1093a7aa16440af449f731e5176
|
|
|
|
| |
Change-Id: I6bf76a0a607e4c275a63c60b042ae239d893095f
|