| Commit message (Collapse) | Author | Age | Files | Lines |
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Bug 7961297
Removed the "Additive" blending, which didn't do anything, even in
OpenGL ES 1.1 implementation. Modified the texturing to
change the color of the pixels based on the supplied alpha
rather than modifying the alpha. This appears to match the
implementation in the OpenGL ES 1.1 pipeline.
Change-Id: I52491af1a8a2d727968e4e805bc4bc61647f5cf2
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Change-Id: I1d7a95c4f0b91a5ba59030d57cf6865c11b497aa
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Change-Id: I2756c14294a36af7905766ee650fa08fb95e9477
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Bug: 7110382
This fixes the slideshow mode on high-resolution
displays. Note that this will scale up screennails
to fill the screen even if they are fairly low quality.
The resolution to 7232758 will set the size of the
screennails appropriately based on screen size.
Change-Id: I7b5367c2fce1d10f6d5e70c1239d893f54236b10
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Change-Id: Ia9188bcde727e317e6a476caccaea562f0758b19
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Change-Id: I00081bc6037c01dafc56cf017dcc1da448c1d106
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(1) make a faster version of translate(x, y).
(2) make mapPoints() faster.
(3) avoid calling canvas.rotate() when it is not needed.
Change-Id: I364e2aa3fc9ee81c43f42f3af8b2d30a1241b482
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fix: 5176434
Change-Id: I041e282b9c7b34ceb1db8b033be2b853bb3a992c
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