| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: Icfab44c674bcc59c1d369af64985956ccaf63ccc
issue-id: SAMBAR-869
(cherry picked from commit e0ca697b97ef2d872f682d2b357d7233762cfafd)
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Change-Id: I091a8928a9a0674c54759ff8b384259d8f16793e
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Change-Id: I1474550af7f45e53aa97819b42a91c961eeb6684
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Selfie mirror menu for front camera1.
Change-Id: I2e6845c9e25481106f51772b5d3dfd0a971a2be7
CRs-Fixed: 1050663
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Introducing Frameprocessor with beautifiation.
Change-Id: Ie6d8f4157a7d0c1a21e6f347457e84685e397286
CRs-Fixed: 1023183
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1. Address compilation due to compiler upgrade.
2. Comment out video dependencies to enable camera.
3. Fix compilation issue due to IMountService interface change.
4. Comment out ExtendedFace.
5. Remove non-standard video resolutions.
6. Revert "camera: override shutter sound volume" commit
8a50cda8f72738e943904fdf7cae189b2b0a8ea8.
Change-Id: I167ab5ff399c4f1d306a1a7ddf94896565c9625a
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This reverts commit "SnapdragonCamera: Improved panorama"
Change-Id: I7aef9427c218d06b78cbc097dd32a1629b5ab9d1
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Improved panorama with faster performance and low memory
consumption. Also displays progress while taking panorama shot.
Change-Id: I88ae1205f056ebe59129e65d69fcc44f46a5ab92
CRs-Fixed: 859274
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If camera is kept still in panorama mode, the result looks messy.
The root cause is that, when calculating and comparing distance in
Blend::ComputeMask, double numbers are compared directly. Comparing
them against a small negative number fixes the problem.
Change-Id: I713f59b4e21c508e20eb4dabc5edb1652b3ddb1a
CRs-Fixed: 794974
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free imgMos at the end of runBlend()
Change-Id: I9211cf70ae75dbb5d5db31cfe6984374e7c51d5f
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Changed the Panoramic preview to full screen
Resized the warped preview image to smaller Size
and render on top of the full screen preview image
Warped preview image can be turned on/off
Change-Id: I859839542ce94c5f70d7fe7983e93b5e9534b415
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This reverts commit 8c1e4ff06d80d69792170f0cab8dea2f490cb7fa.
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Changed the Panoramic preview to full screen
Resized the warped preview image to smaller Size
and render on top of the full screen preview image
Change-Id: I98735dbed2ff4dada8708bf5a4a0f9da6ba030c7
Conflicts:
res/layout-land/pano_preview_progress.xml
res/layout-port/pano_preview_progress.xml
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The app currently relies on having its required libraries in the
current build. Enable building its local libraries so that these
are always present. Also ensure that the camera tests are not built
to avoid a naming conflict.
Change-Id: If358db3fc7392f62aaaa84877baa19a949aea497
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A JNI lib is built for both the Camera2 app and SnapdragonCamera
but is included in system/lib. Since this lib has been branched
as well, rename it and explicitly bundle it with the app to avoid
the library name conflict.
Change-Id: I3177d0a99be06cef0b841d8e84e652b8974cadc6
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This change fix potential memory leak of camera application
when swith between camera and panorama:
1. free allocated frames in jni/Mosaic
2. use application context instead of acitivity context
3. clear disappearing children of ViewGroup explicitly
4. remove IdleHandler during camera exit
CRs-fixed: 622518
Change-Id: I2583709489ab2cf1fc20865fe7d2a8f56f2763c9
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bug:10654457
Change-Id: I6f5edda309b94f91986dd468bb4e3131fdcc6678
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Bug: 10393598
The native code and XmpUtil are mostly 1:1 copies from Gallery2.
The UI is new and should work on all form factors.
Change-Id: Ia302a4a7a24cf0b3aa583836683c459e9e7e1f85
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mode for Carlsbad.
Change-Id: Id14e64d8248236e8170c12cfca2cbf2ca952e993
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Change-Id: Ic58a86df7ba5002d4f9ea8c0fdacb02435a92da4
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Note: Camera2 is a clone of Gallery2 right now.
Note 2: I will bring .mk files back later.
Change-Id: Ida958654296f5ebaacb6bb0ff59d52a7c37ce6fc
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properly set up.
Change-Id: I3eb79a7a756793ac5253b8c40c3fbc6c6fe2e8e3
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speed up switching / interrupting of rendering.
Change-Id: I3ef4b1d16047b00a062c86d72cdfff2bfe9817a2
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bug:8323524
Change-Id: I39283face7079574dbe25e797323a84141930f9a
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Change-Id: I2e59e09fbc80172b9dfe27b3ce8ff2f1e24c5872
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Change-Id: I54f2fccd0d748ca4c908d5b0f3c3ef7349cd686d
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Bug: 7739334
Change-Id: I5ab1eb429d65f84449a61deca962a47f2b6dbc8b
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Change-Id: If6344fde16607ab9dddb25922d295b1df205df6b
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Change-Id: If8961d4a21de953b754cf74aefc222b6bec902a3
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Change-Id: I4d59a96585f4902cd01d26ff68c777b542041132
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Change-Id: I73594573b26873cb3fda49aca6d40761dec3707f
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bug:7386370
bug:7389189
Change-Id: I1720893000c39edf28a356fb7b56634f004ef120
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Bug: 7293391
Also fixes an issue where the preview value was statically set to 100.
This adds a preview parameter value that can be set for this purpose.
Change-Id: I68c4ec04e86ab8a29ef7f561e5f21a298003677e
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bug:7234321
Change-Id: Ic44bfe30b5d25e7d4442c4e6d4fd9e0e8410c7af
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bug:7234321
Change-Id: I4c9695c3ad90fcb7f4d67d40faa0a7da85f99030
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Bug: 7224232
Bug: 7218935
Change-Id: I83e5f8a5dc29c5b6be0bb69f10eadf823122bb97
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Bug: 7224232
Bug: 7218935
Change-Id: I9ebbc4a98b5696e1514995e465aa4e145fdfa4f8
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bug:7234321
Change-Id: I12c2eb28555d7594fddf86dfa224219b70137681
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Bug: 7224232
Bug: 7218935
Change-Id: Iaeea6a94f4fea44a8046f09a0fce72fe32ed7cc0
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bug:7234321
Change-Id: I52b1b952fcdc34c23464793621df60aa7e8e00b2
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bug:7234321
Change-Id: Ib0d4db773486e469ed818385b68b7b907070c297
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bug:7234321
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Added hue fixed contrast
Stablized Contrast, Saturation, Tint, Exposure
bug:7234321
Change-Id: Iadd1e3ab215b60f920b718fa56611a07f24effee
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Change-Id: I6e645b5f5835ff4871881a7b73685fe074bce924
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bug:7165910
Change-Id: I756d6594f5bddd233772c979410362ca22e232a3
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Need to specify the APP_PLATFORM to support egl.h when running ndk-build locally.
Change-Id: Ic2bf1e8b8021816063a123f5c2398727ea4b0493
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- LOCAL_SDK_VERSION should be defined always
Change-Id: Icd1972279c76bd28e3caf9b44f1cea9b585836a1
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Bug: 6932421
Change-Id: I9e5e8fba22ac235701c002e27012bb3954896140
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NDK supports x86 from r6. Without setting correct LOCAL_NDK_VERSION
build may fail to add library path for "-llog" and "-lEGL"
Change-Id: I863e20e434d274b5d8924eafcf1f5e1d0b05f90d
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