diff options
Diffstat (limited to 'tests/src/com/android/gallery3d/glrenderer/GLMock.java')
-rw-r--r-- | tests/src/com/android/gallery3d/glrenderer/GLMock.java | 197 |
1 files changed, 0 insertions, 197 deletions
diff --git a/tests/src/com/android/gallery3d/glrenderer/GLMock.java b/tests/src/com/android/gallery3d/glrenderer/GLMock.java deleted file mode 100644 index b242217a2..000000000 --- a/tests/src/com/android/gallery3d/glrenderer/GLMock.java +++ /dev/null @@ -1,197 +0,0 @@ -/* - * Copyright (C) 2010 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.gallery3d.glrenderer; - -import com.android.gallery3d.ui.PointerInfo; - -import java.nio.Buffer; -import java.util.HashMap; -import javax.microedition.khronos.opengles.GL10; -import javax.microedition.khronos.opengles.GL11; - -public class GLMock extends GLStub { - @SuppressWarnings("unused") - private static final String TAG = "GLMock"; - - // glClear - int mGLClearCalled; - int mGLClearMask; - // glBlendFunc - int mGLBlendFuncCalled; - int mGLBlendFuncSFactor; - int mGLBlendFuncDFactor; - // glColor4[fx] - int mGLColorCalled; - int mGLColor; - // glEnable, glDisable - boolean mGLBlendEnabled; - boolean mGLStencilEnabled; - // glEnableClientState - boolean mGLVertexArrayEnabled; - // glVertexPointer - PointerInfo mGLVertexPointer; - // glMatrixMode - int mGLMatrixMode = GL10.GL_MODELVIEW; - // glLoadMatrixf - float[] mGLModelViewMatrix = new float[16]; - float[] mGLProjectionMatrix = new float[16]; - // glBindTexture - int mGLBindTextureId; - // glTexEnvf - HashMap<Integer, Float> mGLTexEnv0 = new HashMap<Integer, Float>(); - HashMap<Integer, Float> mGLTexEnv1 = new HashMap<Integer, Float>(); - // glActiveTexture - int mGLActiveTexture = GL11.GL_TEXTURE0; - - @Override - public void glClear(int mask) { - mGLClearCalled++; - mGLClearMask = mask; - } - - @Override - public void glBlendFunc(int sfactor, int dfactor) { - mGLBlendFuncSFactor = sfactor; - mGLBlendFuncDFactor = dfactor; - mGLBlendFuncCalled++; - } - - @Override - public void glColor4f(float red, float green, float blue, - float alpha) { - mGLColorCalled++; - mGLColor = makeColor4f(red, green, blue, alpha); - } - - @Override - public void glColor4x(int red, int green, int blue, int alpha) { - mGLColorCalled++; - mGLColor = makeColor4x(red, green, blue, alpha); - } - - @Override - public void glEnable(int cap) { - if (cap == GL11.GL_BLEND) { - mGLBlendEnabled = true; - } else if (cap == GL11.GL_STENCIL_TEST) { - mGLStencilEnabled = true; - } - } - - @Override - public void glDisable(int cap) { - if (cap == GL11.GL_BLEND) { - mGLBlendEnabled = false; - } else if (cap == GL11.GL_STENCIL_TEST) { - mGLStencilEnabled = false; - } - } - - @Override - public void glEnableClientState(int array) { - if (array == GL10.GL_VERTEX_ARRAY) { - mGLVertexArrayEnabled = true; - } - } - - @Override - public void glVertexPointer(int size, int type, int stride, Buffer pointer) { - mGLVertexPointer = new PointerInfo(size, type, stride, pointer); - } - - @Override - public void glMatrixMode(int mode) { - mGLMatrixMode = mode; - } - - @Override - public void glLoadMatrixf(float[] m, int offset) { - if (mGLMatrixMode == GL10.GL_MODELVIEW) { - System.arraycopy(m, offset, mGLModelViewMatrix, 0, 16); - } else if (mGLMatrixMode == GL10.GL_PROJECTION) { - System.arraycopy(m, offset, mGLProjectionMatrix, 0, 16); - } - } - - @Override - public void glOrthof( - float left, float right, float bottom, float top, - float zNear, float zFar) { - float tx = -(right + left) / (right - left); - float ty = -(top + bottom) / (top - bottom); - float tz = - (zFar + zNear) / (zFar - zNear); - float[] m = new float[] { - 2 / (right - left), 0, 0, 0, - 0, 2 / (top - bottom), 0, 0, - 0, 0, -2 / (zFar - zNear), 0, - tx, ty, tz, 1 - }; - glLoadMatrixf(m, 0); - } - - @Override - public void glBindTexture(int target, int texture) { - if (target == GL11.GL_TEXTURE_2D) { - mGLBindTextureId = texture; - } - } - - @Override - public void glTexEnvf(int target, int pname, float param) { - if (target == GL11.GL_TEXTURE_ENV) { - if (mGLActiveTexture == GL11.GL_TEXTURE0) { - mGLTexEnv0.put(pname, param); - } else if (mGLActiveTexture == GL11.GL_TEXTURE1) { - mGLTexEnv1.put(pname, param); - } else { - throw new AssertionError(); - } - } - } - - public int getTexEnvi(int pname) { - return getTexEnvi(mGLActiveTexture, pname); - } - - public int getTexEnvi(int activeTexture, int pname) { - if (activeTexture == GL11.GL_TEXTURE0) { - return (int) mGLTexEnv0.get(pname).floatValue(); - } else if (activeTexture == GL11.GL_TEXTURE1) { - return (int) mGLTexEnv1.get(pname).floatValue(); - } else { - throw new AssertionError(); - } - } - - @Override - public void glActiveTexture(int texture) { - mGLActiveTexture = texture; - } - - public static int makeColor4f(float red, float green, float blue, - float alpha) { - return (Math.round(alpha * 255) << 24) | - (Math.round(red * 255) << 16) | - (Math.round(green * 255) << 8) | - Math.round(blue * 255); - } - - public static int makeColor4x(int red, int green, int blue, int alpha) { - final float X = 65536f; - return makeColor4f(red / X, green / X, blue / X, alpha / X); - } -} |