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-rw-r--r--tests/src/com/android/gallery3d/glrenderer/GLCanvasMock.java71
1 files changed, 71 insertions, 0 deletions
diff --git a/tests/src/com/android/gallery3d/glrenderer/GLCanvasMock.java b/tests/src/com/android/gallery3d/glrenderer/GLCanvasMock.java
new file mode 100644
index 000000000..a57c18840
--- /dev/null
+++ b/tests/src/com/android/gallery3d/glrenderer/GLCanvasMock.java
@@ -0,0 +1,71 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gallery3d.glrenderer;
+
+import com.android.gallery3d.glrenderer.BasicTexture;
+import com.android.gallery3d.ui.GLCanvasStub;
+
+import javax.microedition.khronos.opengles.GL11;
+
+public class GLCanvasMock extends GLCanvasStub {
+ // fillRect
+ int mFillRectCalled;
+ float mFillRectWidth;
+ float mFillRectHeight;
+ int mFillRectColor;
+ // drawMixed
+ int mDrawMixedCalled;
+ float mDrawMixedRatio;
+ // drawTexture;
+ int mDrawTextureCalled;
+
+ private GL11 mGL;
+
+ public GLCanvasMock(GL11 gl) {
+ mGL = gl;
+ }
+
+ public GLCanvasMock() {
+ mGL = new GLStub();
+ }
+
+ @Override
+ public GL11 getGLInstance() {
+ return mGL;
+ }
+
+ @Override
+ public void fillRect(float x, float y, float width, float height, int color) {
+ mFillRectCalled++;
+ mFillRectWidth = width;
+ mFillRectHeight = height;
+ mFillRectColor = color;
+ }
+
+ @Override
+ public void drawTexture(
+ BasicTexture texture, int x, int y, int width, int height) {
+ mDrawTextureCalled++;
+ }
+
+ @Override
+ public void drawMixed(BasicTexture from, BasicTexture to,
+ float ratio, int x, int y, int w, int h) {
+ mDrawMixedCalled++;
+ mDrawMixedRatio = ratio;
+ }
+}