diff options
Diffstat (limited to 'src/com/android/gallery3d/ui/StaticBackground.java')
-rw-r--r-- | src/com/android/gallery3d/ui/StaticBackground.java | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/com/android/gallery3d/ui/StaticBackground.java b/src/com/android/gallery3d/ui/StaticBackground.java new file mode 100644 index 000000000..08c55c378 --- /dev/null +++ b/src/com/android/gallery3d/ui/StaticBackground.java @@ -0,0 +1,62 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.gallery3d.ui; + +import android.content.Context; + +public class StaticBackground extends GLView { + + private Context mContext; + private int mLandscapeResource; + private int mPortraitResource; + + private BasicTexture mBackground; + private boolean mIsLandscape = false; + + public StaticBackground(Context context) { + mContext = context; + } + + @Override + protected void onLayout(boolean changeSize, int l, int t, int r, int b) { + setOrientation(getWidth() >= getHeight()); + } + + private void setOrientation(boolean isLandscape) { + if (mIsLandscape == isLandscape) return; + mIsLandscape = isLandscape; + if (mBackground != null) mBackground.recycle(); + mBackground = new ResourceTexture( + mContext, mIsLandscape ? mLandscapeResource : mPortraitResource); + invalidate(); + } + + public void setImage(int landscapeId, int portraitId) { + mLandscapeResource = landscapeId; + mPortraitResource = portraitId; + if (mBackground != null) mBackground.recycle(); + mBackground = new ResourceTexture( + mContext, mIsLandscape ? landscapeId : portraitId); + invalidate(); + } + + @Override + protected void render(GLCanvas canvas) { + //mBackground.draw(canvas, 0, 0, getWidth(), getHeight()); + canvas.fillRect(0, 0, getWidth(), getHeight(), 0xFF000000); + } +} |