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-rw-r--r--src/com/android/gallery3d/ui/StaticBackground.java62
1 files changed, 62 insertions, 0 deletions
diff --git a/src/com/android/gallery3d/ui/StaticBackground.java b/src/com/android/gallery3d/ui/StaticBackground.java
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index 000000000..08c55c378
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+++ b/src/com/android/gallery3d/ui/StaticBackground.java
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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gallery3d.ui;
+
+import android.content.Context;
+
+public class StaticBackground extends GLView {
+
+ private Context mContext;
+ private int mLandscapeResource;
+ private int mPortraitResource;
+
+ private BasicTexture mBackground;
+ private boolean mIsLandscape = false;
+
+ public StaticBackground(Context context) {
+ mContext = context;
+ }
+
+ @Override
+ protected void onLayout(boolean changeSize, int l, int t, int r, int b) {
+ setOrientation(getWidth() >= getHeight());
+ }
+
+ private void setOrientation(boolean isLandscape) {
+ if (mIsLandscape == isLandscape) return;
+ mIsLandscape = isLandscape;
+ if (mBackground != null) mBackground.recycle();
+ mBackground = new ResourceTexture(
+ mContext, mIsLandscape ? mLandscapeResource : mPortraitResource);
+ invalidate();
+ }
+
+ public void setImage(int landscapeId, int portraitId) {
+ mLandscapeResource = landscapeId;
+ mPortraitResource = portraitId;
+ if (mBackground != null) mBackground.recycle();
+ mBackground = new ResourceTexture(
+ mContext, mIsLandscape ? landscapeId : portraitId);
+ invalidate();
+ }
+
+ @Override
+ protected void render(GLCanvas canvas) {
+ //mBackground.draw(canvas, 0, 0, getWidth(), getHeight());
+ canvas.fillRect(0, 0, getWidth(), getHeight(), 0xFF000000);
+ }
+}