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-rw-r--r--src/com/android/gallery3d/ui/ScrollBarView.java97
1 files changed, 97 insertions, 0 deletions
diff --git a/src/com/android/gallery3d/ui/ScrollBarView.java b/src/com/android/gallery3d/ui/ScrollBarView.java
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+++ b/src/com/android/gallery3d/ui/ScrollBarView.java
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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gallery3d.ui;
+
+import android.content.Context;
+import android.graphics.Rect;
+import android.util.TypedValue;
+
+import com.android.gallery3d.glrenderer.GLCanvas;
+import com.android.gallery3d.glrenderer.NinePatchTexture;
+
+public class ScrollBarView extends GLView {
+ @SuppressWarnings("unused")
+ private static final String TAG = "ScrollBarView";
+
+ private int mBarHeight;
+
+ private int mGripHeight;
+ private int mGripPosition; // left side of the grip
+ private int mGripWidth; // zero if the grip is disabled
+ private int mGivenGripWidth;
+
+ private int mContentPosition;
+ private int mContentTotal;
+
+ private NinePatchTexture mScrollBarTexture;
+
+ public ScrollBarView(Context context, int gripHeight, int gripWidth) {
+ TypedValue outValue = new TypedValue();
+ context.getTheme().resolveAttribute(
+ android.R.attr.scrollbarThumbHorizontal, outValue, true);
+ mScrollBarTexture = new NinePatchTexture(
+ context, outValue.resourceId);
+ mGripPosition = 0;
+ mGripWidth = 0;
+ mGivenGripWidth = gripWidth;
+ mGripHeight = gripHeight;
+ }
+
+ @Override
+ protected void onLayout(
+ boolean changed, int left, int top, int right, int bottom) {
+ if (!changed) return;
+ mBarHeight = bottom - top;
+ }
+
+ // The content position is between 0 to "total". The current position is
+ // in "position".
+ public void setContentPosition(int position, int total) {
+ if (position == mContentPosition && total == mContentTotal) {
+ return;
+ }
+
+ invalidate();
+
+ mContentPosition = position;
+ mContentTotal = total;
+
+ // If the grip cannot move, don't draw it.
+ if (mContentTotal <= 0) {
+ mGripPosition = 0;
+ mGripWidth = 0;
+ return;
+ }
+
+ // Map from the content range to scroll bar range.
+ //
+ // mContentTotal --> getWidth() - mGripWidth
+ // mContentPosition --> mGripPosition
+ mGripWidth = mGivenGripWidth;
+ float r = (getWidth() - mGripWidth) / (float) mContentTotal;
+ mGripPosition = Math.round(r * mContentPosition);
+ }
+
+ @Override
+ protected void render(GLCanvas canvas) {
+ super.render(canvas);
+ if (mGripWidth == 0) return;
+ Rect b = bounds();
+ int y = (mBarHeight - mGripHeight) / 2;
+ mScrollBarTexture.draw(canvas, mGripPosition, y, mGripWidth, mGripHeight);
+ }
+}