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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gallery3d.ui;
+
+import android.content.Context;
+import android.content.res.Configuration;
+import android.graphics.Color;
+import android.graphics.Matrix;
+import android.graphics.Rect;
+import android.os.Build;
+import android.os.Message;
+import android.util.FloatMath;
+import android.view.MotionEvent;
+import android.view.View.MeasureSpec;
+import android.view.animation.AccelerateInterpolator;
+
+import com.android.gallery3d.R;
+import com.android.gallery3d.app.AbstractGalleryActivity;
+import com.android.gallery3d.common.ApiHelper;
+import com.android.gallery3d.common.Utils;
+import com.android.gallery3d.data.MediaItem;
+import com.android.gallery3d.data.MediaObject;
+import com.android.gallery3d.data.Path;
+import com.android.gallery3d.glrenderer.GLCanvas;
+import com.android.gallery3d.glrenderer.RawTexture;
+import com.android.gallery3d.glrenderer.ResourceTexture;
+import com.android.gallery3d.glrenderer.StringTexture;
+import com.android.gallery3d.glrenderer.Texture;
+import com.android.gallery3d.util.GalleryUtils;
+import com.android.gallery3d.util.RangeArray;
+import com.android.gallery3d.util.UsageStatistics;
+
+public class PhotoView extends GLView {
+ @SuppressWarnings("unused")
+ private static final String TAG = "PhotoView";
+ private final int mPlaceholderColor;
+
+ public static final int INVALID_SIZE = -1;
+ public static final long INVALID_DATA_VERSION =
+ MediaObject.INVALID_DATA_VERSION;
+
+ public static class Size {
+ public int width;
+ public int height;
+ }
+
+ public interface Model extends TileImageView.TileSource {
+ public int getCurrentIndex();
+ public void moveTo(int index);
+
+ // Returns the size for the specified picture. If the size information is
+ // not avaiable, width = height = 0.
+ public void getImageSize(int offset, Size size);
+
+ // Returns the media item for the specified picture.
+ public MediaItem getMediaItem(int offset);
+
+ // Returns the rotation for the specified picture.
+ public int getImageRotation(int offset);
+
+ // This amends the getScreenNail() method of TileImageView.Model to get
+ // ScreenNail at previous (negative offset) or next (positive offset)
+ // positions. Returns null if the specified ScreenNail is unavailable.
+ public ScreenNail getScreenNail(int offset);
+
+ // Set this to true if we need the model to provide full images.
+ public void setNeedFullImage(boolean enabled);
+
+ // Returns true if the item is the Camera preview.
+ public boolean isCamera(int offset);
+
+ // Returns true if the item is the Panorama.
+ public boolean isPanorama(int offset);
+
+ // Returns true if the item is a static image that represents camera
+ // preview.
+ public boolean isStaticCamera(int offset);
+
+ // Returns true if the item is a Video.
+ public boolean isVideo(int offset);
+
+ // Returns true if the item can be deleted.
+ public boolean isDeletable(int offset);
+
+ public static final int LOADING_INIT = 0;
+ public static final int LOADING_COMPLETE = 1;
+ public static final int LOADING_FAIL = 2;
+
+ public int getLoadingState(int offset);
+
+ // When data change happens, we need to decide which MediaItem to focus
+ // on.
+ //
+ // 1. If focus hint path != null, we try to focus on it if we can find
+ // it. This is used for undo a deletion, so we can focus on the
+ // undeleted item.
+ //
+ // 2. Otherwise try to focus on the MediaItem that is currently focused,
+ // if we can find it.
+ //
+ // 3. Otherwise try to focus on the previous MediaItem or the next
+ // MediaItem, depending on the value of focus hint direction.
+ public static final int FOCUS_HINT_NEXT = 0;
+ public static final int FOCUS_HINT_PREVIOUS = 1;
+ public void setFocusHintDirection(int direction);
+ public void setFocusHintPath(Path path);
+ }
+
+ public interface Listener {
+ public void onSingleTapUp(int x, int y);
+ public void onFullScreenChanged(boolean full);
+ public void onActionBarAllowed(boolean allowed);
+ public void onActionBarWanted();
+ public void onCurrentImageUpdated();
+ public void onDeleteImage(Path path, int offset);
+ public void onUndoDeleteImage();
+ public void onCommitDeleteImage();
+ public void onFilmModeChanged(boolean enabled);
+ public void onPictureCenter(boolean isCamera);
+ public void onUndoBarVisibilityChanged(boolean visible);
+ }
+
+ // The rules about orientation locking:
+ //
+ // (1) We need to lock the orientation if we are in page mode camera
+ // preview, so there is no (unwanted) rotation animation when the user
+ // rotates the device.
+ //
+ // (2) We need to unlock the orientation if we want to show the action bar
+ // because the action bar follows the system orientation.
+ //
+ // The rules about action bar:
+ //
+ // (1) If we are in film mode, we don't show action bar.
+ //
+ // (2) If we go from camera to gallery with capture animation, we show
+ // action bar.
+ private static final int MSG_CANCEL_EXTRA_SCALING = 2;
+ private static final int MSG_SWITCH_FOCUS = 3;
+ private static final int MSG_CAPTURE_ANIMATION_DONE = 4;
+ private static final int MSG_DELETE_ANIMATION_DONE = 5;
+ private static final int MSG_DELETE_DONE = 6;
+ private static final int MSG_UNDO_BAR_TIMEOUT = 7;
+ private static final int MSG_UNDO_BAR_FULL_CAMERA = 8;
+
+ private static final float SWIPE_THRESHOLD = 300f;
+
+ private static final float DEFAULT_TEXT_SIZE = 20;
+ private static float TRANSITION_SCALE_FACTOR = 0.74f;
+ private static final int ICON_RATIO = 6;
+
+ // whether we want to apply card deck effect in page mode.
+ private static final boolean CARD_EFFECT = true;
+
+ // whether we want to apply offset effect in film mode.
+ private static final boolean OFFSET_EFFECT = true;
+
+ // Used to calculate the scaling factor for the card deck effect.
+ private ZInterpolator mScaleInterpolator = new ZInterpolator(0.5f);
+
+ // Used to calculate the alpha factor for the fading animation.
+ private AccelerateInterpolator mAlphaInterpolator =
+ new AccelerateInterpolator(0.9f);
+
+ // We keep this many previous ScreenNails. (also this many next ScreenNails)
+ public static final int SCREEN_NAIL_MAX = 3;
+
+ // These are constants for the delete gesture.
+ private static final int SWIPE_ESCAPE_VELOCITY = 500; // dp/sec
+ private static final int MAX_DISMISS_VELOCITY = 2500; // dp/sec
+ private static final int SWIPE_ESCAPE_DISTANCE = 150; // dp
+
+ // The picture entries, the valid index is from -SCREEN_NAIL_MAX to
+ // SCREEN_NAIL_MAX.
+ private final RangeArray<Picture> mPictures =
+ new RangeArray<Picture>(-SCREEN_NAIL_MAX, SCREEN_NAIL_MAX);
+ private Size[] mSizes = new Size[2 * SCREEN_NAIL_MAX + 1];
+
+ private final MyGestureListener mGestureListener;
+ private final GestureRecognizer mGestureRecognizer;
+ private final PositionController mPositionController;
+
+ private Listener mListener;
+ private Model mModel;
+ private StringTexture mNoThumbnailText;
+ private TileImageView mTileView;
+ private EdgeView mEdgeView;
+ private UndoBarView mUndoBar;
+ private Texture mVideoPlayIcon;
+
+ private SynchronizedHandler mHandler;
+
+ private boolean mCancelExtraScalingPending;
+ private boolean mFilmMode = false;
+ private boolean mWantPictureCenterCallbacks = false;
+ private int mDisplayRotation = 0;
+ private int mCompensation = 0;
+ private boolean mFullScreenCamera;
+ private Rect mCameraRelativeFrame = new Rect();
+ private Rect mCameraRect = new Rect();
+ private boolean mFirst = true;
+
+ // [mPrevBound, mNextBound] is the range of index for all pictures in the
+ // model, if we assume the index of current focused picture is 0. So if
+ // there are some previous pictures, mPrevBound < 0, and if there are some
+ // next pictures, mNextBound > 0.
+ private int mPrevBound;
+ private int mNextBound;
+
+ // This variable prevents us doing snapback until its values goes to 0. This
+ // happens if the user gesture is still in progress or we are in a capture
+ // animation.
+ private int mHolding;
+ private static final int HOLD_TOUCH_DOWN = 1;
+ private static final int HOLD_CAPTURE_ANIMATION = 2;
+ private static final int HOLD_DELETE = 4;
+
+ // mTouchBoxIndex is the index of the box that is touched by the down
+ // gesture in film mode. The value Integer.MAX_VALUE means no box was
+ // touched.
+ private int mTouchBoxIndex = Integer.MAX_VALUE;
+ // Whether the box indicated by mTouchBoxIndex is deletable. Only meaningful
+ // if mTouchBoxIndex is not Integer.MAX_VALUE.
+ private boolean mTouchBoxDeletable;
+ // This is the index of the last deleted item. This is only used as a hint
+ // to hide the undo button when we are too far away from the deleted
+ // item. The value Integer.MAX_VALUE means there is no such hint.
+ private int mUndoIndexHint = Integer.MAX_VALUE;
+
+ private Context mContext;
+
+ public PhotoView(AbstractGalleryActivity activity) {
+ mTileView = new TileImageView(activity);
+ addComponent(mTileView);
+ mContext = activity.getAndroidContext();
+ mPlaceholderColor = mContext.getResources().getColor(
+ R.color.photo_placeholder);
+ mEdgeView = new EdgeView(mContext);
+ addComponent(mEdgeView);
+ mUndoBar = new UndoBarView(mContext);
+ addComponent(mUndoBar);
+ mUndoBar.setVisibility(GLView.INVISIBLE);
+ mUndoBar.setOnClickListener(new OnClickListener() {
+ @Override
+ public void onClick(GLView v) {
+ mListener.onUndoDeleteImage();
+ hideUndoBar();
+ }
+ });
+ mNoThumbnailText = StringTexture.newInstance(
+ mContext.getString(R.string.no_thumbnail),
+ DEFAULT_TEXT_SIZE, Color.WHITE);
+
+ mHandler = new MyHandler(activity.getGLRoot());
+
+ mGestureListener = new MyGestureListener();
+ mGestureRecognizer = new GestureRecognizer(mContext, mGestureListener);
+
+ mPositionController = new PositionController(mContext,
+ new PositionController.Listener() {
+
+ @Override
+ public void invalidate() {
+ PhotoView.this.invalidate();
+ }
+
+ @Override
+ public boolean isHoldingDown() {
+ return (mHolding & HOLD_TOUCH_DOWN) != 0;
+ }
+
+ @Override
+ public boolean isHoldingDelete() {
+ return (mHolding & HOLD_DELETE) != 0;
+ }
+
+ @Override
+ public void onPull(int offset, int direction) {
+ mEdgeView.onPull(offset, direction);
+ }
+
+ @Override
+ public void onRelease() {
+ mEdgeView.onRelease();
+ }
+
+ @Override
+ public void onAbsorb(int velocity, int direction) {
+ mEdgeView.onAbsorb(velocity, direction);
+ }
+ });
+ mVideoPlayIcon = new ResourceTexture(mContext, R.drawable.ic_control_play);
+ for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
+ if (i == 0) {
+ mPictures.put(i, new FullPicture());
+ } else {
+ mPictures.put(i, new ScreenNailPicture(i));
+ }
+ }
+ }
+
+ public void stopScrolling() {
+ mPositionController.stopScrolling();
+ }
+
+ public void setModel(Model model) {
+ mModel = model;
+ mTileView.setModel(mModel);
+ }
+
+ class MyHandler extends SynchronizedHandler {
+ public MyHandler(GLRoot root) {
+ super(root);
+ }
+
+ @Override
+ public void handleMessage(Message message) {
+ switch (message.what) {
+ case MSG_CANCEL_EXTRA_SCALING: {
+ mGestureRecognizer.cancelScale();
+ mPositionController.setExtraScalingRange(false);
+ mCancelExtraScalingPending = false;
+ break;
+ }
+ case MSG_SWITCH_FOCUS: {
+ switchFocus();
+ break;
+ }
+ case MSG_CAPTURE_ANIMATION_DONE: {
+ // message.arg1 is the offset parameter passed to
+ // switchWithCaptureAnimation().
+ captureAnimationDone(message.arg1);
+ break;
+ }
+ case MSG_DELETE_ANIMATION_DONE: {
+ // message.obj is the Path of the MediaItem which should be
+ // deleted. message.arg1 is the offset of the image.
+ mListener.onDeleteImage((Path) message.obj, message.arg1);
+ // Normally a box which finishes delete animation will hold
+ // position until the underlying MediaItem is actually
+ // deleted, and HOLD_DELETE will be cancelled that time. In
+ // case the MediaItem didn't actually get deleted in 2
+ // seconds, we will cancel HOLD_DELETE and make it bounce
+ // back.
+
+ // We make sure there is at most one MSG_DELETE_DONE
+ // in the handler.
+ mHandler.removeMessages(MSG_DELETE_DONE);
+ Message m = mHandler.obtainMessage(MSG_DELETE_DONE);
+ mHandler.sendMessageDelayed(m, 2000);
+
+ int numberOfPictures = mNextBound - mPrevBound + 1;
+ if (numberOfPictures == 2) {
+ if (mModel.isCamera(mNextBound)
+ || mModel.isCamera(mPrevBound)) {
+ numberOfPictures--;
+ }
+ }
+ showUndoBar(numberOfPictures <= 1);
+ break;
+ }
+ case MSG_DELETE_DONE: {
+ if (!mHandler.hasMessages(MSG_DELETE_ANIMATION_DONE)) {
+ mHolding &= ~HOLD_DELETE;
+ snapback();
+ }
+ break;
+ }
+ case MSG_UNDO_BAR_TIMEOUT: {
+ checkHideUndoBar(UNDO_BAR_TIMEOUT);
+ break;
+ }
+ case MSG_UNDO_BAR_FULL_CAMERA: {
+ checkHideUndoBar(UNDO_BAR_FULL_CAMERA);
+ break;
+ }
+ default: throw new AssertionError(message.what);
+ }
+ }
+ }
+
+ public void setWantPictureCenterCallbacks(boolean wanted) {
+ mWantPictureCenterCallbacks = wanted;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Data/Image change notifications
+ ////////////////////////////////////////////////////////////////////////////
+
+ public void notifyDataChange(int[] fromIndex, int prevBound, int nextBound) {
+ mPrevBound = prevBound;
+ mNextBound = nextBound;
+
+ // Update mTouchBoxIndex
+ if (mTouchBoxIndex != Integer.MAX_VALUE) {
+ int k = mTouchBoxIndex;
+ mTouchBoxIndex = Integer.MAX_VALUE;
+ for (int i = 0; i < 2 * SCREEN_NAIL_MAX + 1; i++) {
+ if (fromIndex[i] == k) {
+ mTouchBoxIndex = i - SCREEN_NAIL_MAX;
+ break;
+ }
+ }
+ }
+
+ // Hide undo button if we are too far away
+ if (mUndoIndexHint != Integer.MAX_VALUE) {
+ if (Math.abs(mUndoIndexHint - mModel.getCurrentIndex()) >= 3) {
+ hideUndoBar();
+ }
+ }
+
+ // Update the ScreenNails.
+ for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
+ Picture p = mPictures.get(i);
+ p.reload();
+ mSizes[i + SCREEN_NAIL_MAX] = p.getSize();
+ }
+
+ boolean wasDeleting = mPositionController.hasDeletingBox();
+
+ // Move the boxes
+ mPositionController.moveBox(fromIndex, mPrevBound < 0, mNextBound > 0,
+ mModel.isCamera(0), mSizes);
+
+ for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
+ setPictureSize(i);
+ }
+
+ boolean isDeleting = mPositionController.hasDeletingBox();
+
+ // If the deletion is done, make HOLD_DELETE persist for only the time
+ // needed for a snapback animation.
+ if (wasDeleting && !isDeleting) {
+ mHandler.removeMessages(MSG_DELETE_DONE);
+ Message m = mHandler.obtainMessage(MSG_DELETE_DONE);
+ mHandler.sendMessageDelayed(
+ m, PositionController.SNAPBACK_ANIMATION_TIME);
+ }
+
+ invalidate();
+ }
+
+ public boolean isDeleting() {
+ return (mHolding & HOLD_DELETE) != 0
+ && mPositionController.hasDeletingBox();
+ }
+
+ public void notifyImageChange(int index) {
+ if (index == 0) {
+ mListener.onCurrentImageUpdated();
+ }
+ mPictures.get(index).reload();
+ setPictureSize(index);
+ invalidate();
+ }
+
+ private void setPictureSize(int index) {
+ Picture p = mPictures.get(index);
+ mPositionController.setImageSize(index, p.getSize(),
+ index == 0 && p.isCamera() ? mCameraRect : null);
+ }
+
+ @Override
+ protected void onLayout(
+ boolean changeSize, int left, int top, int right, int bottom) {
+ int w = right - left;
+ int h = bottom - top;
+ mTileView.layout(0, 0, w, h);
+ mEdgeView.layout(0, 0, w, h);
+ mUndoBar.measure(MeasureSpec.UNSPECIFIED, MeasureSpec.UNSPECIFIED);
+ mUndoBar.layout(0, h - mUndoBar.getMeasuredHeight(), w, h);
+
+ GLRoot root = getGLRoot();
+ int displayRotation = root.getDisplayRotation();
+ int compensation = root.getCompensation();
+ if (mDisplayRotation != displayRotation
+ || mCompensation != compensation) {
+ mDisplayRotation = displayRotation;
+ mCompensation = compensation;
+
+ // We need to change the size and rotation of the Camera ScreenNail,
+ // but we don't want it to animate because the size doen't actually
+ // change in the eye of the user.
+ for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
+ Picture p = mPictures.get(i);
+ if (p.isCamera()) {
+ p.forceSize();
+ }
+ }
+ }
+
+ updateCameraRect();
+ mPositionController.setConstrainedFrame(mCameraRect);
+ if (changeSize) {
+ mPositionController.setViewSize(getWidth(), getHeight());
+ }
+ }
+
+ // Update the camera rectangle due to layout change or camera relative frame
+ // change.
+ private void updateCameraRect() {
+ // Get the width and height in framework orientation because the given
+ // mCameraRelativeFrame is in that coordinates.
+ int w = getWidth();
+ int h = getHeight();
+ if (mCompensation % 180 != 0) {
+ int tmp = w;
+ w = h;
+ h = tmp;
+ }
+ int l = mCameraRelativeFrame.left;
+ int t = mCameraRelativeFrame.top;
+ int r = mCameraRelativeFrame.right;
+ int b = mCameraRelativeFrame.bottom;
+
+ // Now convert it to the coordinates we are using.
+ switch (mCompensation) {
+ case 0: mCameraRect.set(l, t, r, b); break;
+ case 90: mCameraRect.set(h - b, l, h - t, r); break;
+ case 180: mCameraRect.set(w - r, h - b, w - l, h - t); break;
+ case 270: mCameraRect.set(t, w - r, b, w - l); break;
+ }
+
+ Log.d(TAG, "compensation = " + mCompensation
+ + ", CameraRelativeFrame = " + mCameraRelativeFrame
+ + ", mCameraRect = " + mCameraRect);
+ }
+
+ public void setCameraRelativeFrame(Rect frame) {
+ mCameraRelativeFrame.set(frame);
+ updateCameraRect();
+ // Originally we do
+ // mPositionController.setConstrainedFrame(mCameraRect);
+ // here, but it is moved to a parameter of the setImageSize() call, so
+ // it can be updated atomically with the CameraScreenNail's size change.
+ }
+
+ // Returns the rotation we need to do to the camera texture before drawing
+ // it to the canvas, assuming the camera texture is correct when the device
+ // is in its natural orientation.
+ private int getCameraRotation() {
+ return (mCompensation - mDisplayRotation + 360) % 360;
+ }
+
+ private int getPanoramaRotation() {
+ // This function is magic
+ // The issue here is that Pano makes bad assumptions about rotation and
+ // orientation. The first is it assumes only two rotations are possible,
+ // 0 and 90. Thus, if display rotation is >= 180, we invert the output.
+ // The second is that it assumes landscape is a 90 rotation from portrait,
+ // however on landscape devices this is not true. Thus, if we are in portrait
+ // on a landscape device, we need to invert the output
+ int orientation = mContext.getResources().getConfiguration().orientation;
+ boolean invertPortrait = (orientation == Configuration.ORIENTATION_PORTRAIT
+ && (mDisplayRotation == 90 || mDisplayRotation == 270));
+ boolean invert = (mDisplayRotation >= 180);
+ if (invert != invertPortrait) {
+ return (mCompensation + 180) % 360;
+ }
+ return mCompensation;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Pictures
+ ////////////////////////////////////////////////////////////////////////////
+
+ private interface Picture {
+ void reload();
+ void draw(GLCanvas canvas, Rect r);
+ void setScreenNail(ScreenNail s);
+ boolean isCamera(); // whether the picture is a camera preview
+ boolean isDeletable(); // whether the picture can be deleted
+ void forceSize(); // called when mCompensation changes
+ Size getSize();
+ }
+
+ class FullPicture implements Picture {
+ private int mRotation;
+ private boolean mIsCamera;
+ private boolean mIsPanorama;
+ private boolean mIsStaticCamera;
+ private boolean mIsVideo;
+ private boolean mIsDeletable;
+ private int mLoadingState = Model.LOADING_INIT;
+ private Size mSize = new Size();
+
+ @Override
+ public void reload() {
+ // mImageWidth and mImageHeight will get updated
+ mTileView.notifyModelInvalidated();
+
+ mIsCamera = mModel.isCamera(0);
+ mIsPanorama = mModel.isPanorama(0);
+ mIsStaticCamera = mModel.isStaticCamera(0);
+ mIsVideo = mModel.isVideo(0);
+ mIsDeletable = mModel.isDeletable(0);
+ mLoadingState = mModel.getLoadingState(0);
+ setScreenNail(mModel.getScreenNail(0));
+ updateSize();
+ }
+
+ @Override
+ public Size getSize() {
+ return mSize;
+ }
+
+ @Override
+ public void forceSize() {
+ updateSize();
+ mPositionController.forceImageSize(0, mSize);
+ }
+
+ private void updateSize() {
+ if (mIsPanorama) {
+ mRotation = getPanoramaRotation();
+ } else if (mIsCamera && !mIsStaticCamera) {
+ mRotation = getCameraRotation();
+ } else {
+ mRotation = mModel.getImageRotation(0);
+ }
+
+ int w = mTileView.mImageWidth;
+ int h = mTileView.mImageHeight;
+ mSize.width = getRotated(mRotation, w, h);
+ mSize.height = getRotated(mRotation, h, w);
+ }
+
+ @Override
+ public void draw(GLCanvas canvas, Rect r) {
+ drawTileView(canvas, r);
+
+ // We want to have the following transitions:
+ // (1) Move camera preview out of its place: switch to film mode
+ // (2) Move camera preview into its place: switch to page mode
+ // The extra mWasCenter check makes sure (1) does not apply if in
+ // page mode, we move _to_ the camera preview from another picture.
+
+ // Holdings except touch-down prevent the transitions.
+ if ((mHolding & ~HOLD_TOUCH_DOWN) != 0) return;
+
+ if (mWantPictureCenterCallbacks && mPositionController.isCenter()) {
+ mListener.onPictureCenter(mIsCamera);
+ }
+ }
+
+ @Override
+ public void setScreenNail(ScreenNail s) {
+ mTileView.setScreenNail(s);
+ }
+
+ @Override
+ public boolean isCamera() {
+ return mIsCamera;
+ }
+
+ @Override
+ public boolean isDeletable() {
+ return mIsDeletable;
+ }
+
+ private void drawTileView(GLCanvas canvas, Rect r) {
+ float imageScale = mPositionController.getImageScale();
+ int viewW = getWidth();
+ int viewH = getHeight();
+ float cx = r.exactCenterX();
+ float cy = r.exactCenterY();
+ float scale = 1f; // the scaling factor due to card effect
+
+ canvas.save(GLCanvas.SAVE_FLAG_MATRIX | GLCanvas.SAVE_FLAG_ALPHA);
+ float filmRatio = mPositionController.getFilmRatio();
+ boolean wantsCardEffect = CARD_EFFECT && !mIsCamera
+ && filmRatio != 1f && !mPictures.get(-1).isCamera()
+ && !mPositionController.inOpeningAnimation();
+ boolean wantsOffsetEffect = OFFSET_EFFECT && mIsDeletable
+ && filmRatio == 1f && r.centerY() != viewH / 2;
+ if (wantsCardEffect) {
+ // Calculate the move-out progress value.
+ int left = r.left;
+ int right = r.right;
+ float progress = calculateMoveOutProgress(left, right, viewW);
+ progress = Utils.clamp(progress, -1f, 1f);
+
+ // We only want to apply the fading animation if the scrolling
+ // movement is to the right.
+ if (progress < 0) {
+ scale = getScrollScale(progress);
+ float alpha = getScrollAlpha(progress);
+ scale = interpolate(filmRatio, scale, 1f);
+ alpha = interpolate(filmRatio, alpha, 1f);
+
+ imageScale *= scale;
+ canvas.multiplyAlpha(alpha);
+
+ float cxPage; // the cx value in page mode
+ if (right - left <= viewW) {
+ // If the picture is narrower than the view, keep it at
+ // the center of the view.
+ cxPage = viewW / 2f;
+ } else {
+ // If the picture is wider than the view (it's
+ // zoomed-in), keep the left edge of the object align
+ // the the left edge of the view.
+ cxPage = (right - left) * scale / 2f;
+ }
+ cx = interpolate(filmRatio, cxPage, cx);
+ }
+ } else if (wantsOffsetEffect) {
+ float offset = (float) (r.centerY() - viewH / 2) / viewH;
+ float alpha = getOffsetAlpha(offset);
+ canvas.multiplyAlpha(alpha);
+ }
+
+ // Draw the tile view.
+ setTileViewPosition(cx, cy, viewW, viewH, imageScale);
+ renderChild(canvas, mTileView);
+
+ // Draw the play video icon and the message.
+ canvas.translate((int) (cx + 0.5f), (int) (cy + 0.5f));
+ int s = (int) (scale * Math.min(r.width(), r.height()) + 0.5f);
+ if (mIsVideo) drawVideoPlayIcon(canvas, s);
+ if (mLoadingState == Model.LOADING_FAIL) {
+ drawLoadingFailMessage(canvas);
+ }
+
+ // Draw a debug indicator showing which picture has focus (index ==
+ // 0).
+ //canvas.fillRect(-10, -10, 20, 20, 0x80FF00FF);
+
+ canvas.restore();
+ }
+
+ // Set the position of the tile view
+ private void setTileViewPosition(float cx, float cy,
+ int viewW, int viewH, float scale) {
+ // Find out the bitmap coordinates of the center of the view
+ int imageW = mPositionController.getImageWidth();
+ int imageH = mPositionController.getImageHeight();
+ int centerX = (int) (imageW / 2f + (viewW / 2f - cx) / scale + 0.5f);
+ int centerY = (int) (imageH / 2f + (viewH / 2f - cy) / scale + 0.5f);
+
+ int inverseX = imageW - centerX;
+ int inverseY = imageH - centerY;
+ int x, y;
+ switch (mRotation) {
+ case 0: x = centerX; y = centerY; break;
+ case 90: x = centerY; y = inverseX; break;
+ case 180: x = inverseX; y = inverseY; break;
+ case 270: x = inverseY; y = centerX; break;
+ default:
+ throw new RuntimeException(String.valueOf(mRotation));
+ }
+ mTileView.setPosition(x, y, scale, mRotation);
+ }
+ }
+
+ private class ScreenNailPicture implements Picture {
+ private int mIndex;
+ private int mRotation;
+ private ScreenNail mScreenNail;
+ private boolean mIsCamera;
+ private boolean mIsPanorama;
+ private boolean mIsStaticCamera;
+ private boolean mIsVideo;
+ private boolean mIsDeletable;
+ private int mLoadingState = Model.LOADING_INIT;
+ private Size mSize = new Size();
+
+ public ScreenNailPicture(int index) {
+ mIndex = index;
+ }
+
+ @Override
+ public void reload() {
+ mIsCamera = mModel.isCamera(mIndex);
+ mIsPanorama = mModel.isPanorama(mIndex);
+ mIsStaticCamera = mModel.isStaticCamera(mIndex);
+ mIsVideo = mModel.isVideo(mIndex);
+ mIsDeletable = mModel.isDeletable(mIndex);
+ mLoadingState = mModel.getLoadingState(mIndex);
+ setScreenNail(mModel.getScreenNail(mIndex));
+ updateSize();
+ }
+
+ @Override
+ public Size getSize() {
+ return mSize;
+ }
+
+ @Override
+ public void draw(GLCanvas canvas, Rect r) {
+ if (mScreenNail == null) {
+ // Draw a placeholder rectange if there should be a picture in
+ // this position (but somehow there isn't).
+ if (mIndex >= mPrevBound && mIndex <= mNextBound) {
+ drawPlaceHolder(canvas, r);
+ }
+ return;
+ }
+ int w = getWidth();
+ int h = getHeight();
+ if (r.left >= w || r.right <= 0 || r.top >= h || r.bottom <= 0) {
+ mScreenNail.noDraw();
+ return;
+ }
+
+ float filmRatio = mPositionController.getFilmRatio();
+ boolean wantsCardEffect = CARD_EFFECT && mIndex > 0
+ && filmRatio != 1f && !mPictures.get(0).isCamera();
+ boolean wantsOffsetEffect = OFFSET_EFFECT && mIsDeletable
+ && filmRatio == 1f && r.centerY() != h / 2;
+ int cx = wantsCardEffect
+ ? (int) (interpolate(filmRatio, w / 2, r.centerX()) + 0.5f)
+ : r.centerX();
+ int cy = r.centerY();
+ canvas.save(GLCanvas.SAVE_FLAG_MATRIX | GLCanvas.SAVE_FLAG_ALPHA);
+ canvas.translate(cx, cy);
+ if (wantsCardEffect) {
+ float progress = (float) (w / 2 - r.centerX()) / w;
+ progress = Utils.clamp(progress, -1, 1);
+ float alpha = getScrollAlpha(progress);
+ float scale = getScrollScale(progress);
+ alpha = interpolate(filmRatio, alpha, 1f);
+ scale = interpolate(filmRatio, scale, 1f);
+ canvas.multiplyAlpha(alpha);
+ canvas.scale(scale, scale, 1);
+ } else if (wantsOffsetEffect) {
+ float offset = (float) (r.centerY() - h / 2) / h;
+ float alpha = getOffsetAlpha(offset);
+ canvas.multiplyAlpha(alpha);
+ }
+ if (mRotation != 0) {
+ canvas.rotate(mRotation, 0, 0, 1);
+ }
+ int drawW = getRotated(mRotation, r.width(), r.height());
+ int drawH = getRotated(mRotation, r.height(), r.width());
+ mScreenNail.draw(canvas, -drawW / 2, -drawH / 2, drawW, drawH);
+ if (isScreenNailAnimating()) {
+ invalidate();
+ }
+ int s = Math.min(drawW, drawH);
+ if (mIsVideo) drawVideoPlayIcon(canvas, s);
+ if (mLoadingState == Model.LOADING_FAIL) {
+ drawLoadingFailMessage(canvas);
+ }
+ canvas.restore();
+ }
+
+ private boolean isScreenNailAnimating() {
+ return (mScreenNail instanceof TiledScreenNail)
+ && ((TiledScreenNail) mScreenNail).isAnimating();
+ }
+
+ @Override
+ public void setScreenNail(ScreenNail s) {
+ mScreenNail = s;
+ }
+
+ @Override
+ public void forceSize() {
+ updateSize();
+ mPositionController.forceImageSize(mIndex, mSize);
+ }
+
+ private void updateSize() {
+ if (mIsPanorama) {
+ mRotation = getPanoramaRotation();
+ } else if (mIsCamera && !mIsStaticCamera) {
+ mRotation = getCameraRotation();
+ } else {
+ mRotation = mModel.getImageRotation(mIndex);
+ }
+
+ if (mScreenNail != null) {
+ mSize.width = mScreenNail.getWidth();
+ mSize.height = mScreenNail.getHeight();
+ } else {
+ // If we don't have ScreenNail available, we can still try to
+ // get the size information of it.
+ mModel.getImageSize(mIndex, mSize);
+ }
+
+ int w = mSize.width;
+ int h = mSize.height;
+ mSize.width = getRotated(mRotation, w, h);
+ mSize.height = getRotated(mRotation, h, w);
+ }
+
+ @Override
+ public boolean isCamera() {
+ return mIsCamera;
+ }
+
+ @Override
+ public boolean isDeletable() {
+ return mIsDeletable;
+ }
+ }
+
+ // Draw a gray placeholder in the specified rectangle.
+ private void drawPlaceHolder(GLCanvas canvas, Rect r) {
+ canvas.fillRect(r.left, r.top, r.width(), r.height(), mPlaceholderColor);
+ }
+
+ // Draw the video play icon (in the place where the spinner was)
+ private void drawVideoPlayIcon(GLCanvas canvas, int side) {
+ int s = side / ICON_RATIO;
+ // Draw the video play icon at the center
+ mVideoPlayIcon.draw(canvas, -s / 2, -s / 2, s, s);
+ }
+
+ // Draw the "no thumbnail" message
+ private void drawLoadingFailMessage(GLCanvas canvas) {
+ StringTexture m = mNoThumbnailText;
+ m.draw(canvas, -m.getWidth() / 2, -m.getHeight() / 2);
+ }
+
+ private static int getRotated(int degree, int original, int theother) {
+ return (degree % 180 == 0) ? original : theother;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Gestures Handling
+ ////////////////////////////////////////////////////////////////////////////
+
+ @Override
+ protected boolean onTouch(MotionEvent event) {
+ mGestureRecognizer.onTouchEvent(event);
+ return true;
+ }
+
+ private class MyGestureListener implements GestureRecognizer.Listener {
+ private boolean mIgnoreUpEvent = false;
+ // If we can change mode for this scale gesture.
+ private boolean mCanChangeMode;
+ // If we have changed the film mode in this scaling gesture.
+ private boolean mModeChanged;
+ // If this scaling gesture should be ignored.
+ private boolean mIgnoreScalingGesture;
+ // whether the down action happened while the view is scrolling.
+ private boolean mDownInScrolling;
+ // If we should ignore all gestures other than onSingleTapUp.
+ private boolean mIgnoreSwipingGesture;
+ // If a scrolling has happened after a down gesture.
+ private boolean mScrolledAfterDown;
+ // If the first scrolling move is in X direction. In the film mode, X
+ // direction scrolling is normal scrolling. but Y direction scrolling is
+ // a delete gesture.
+ private boolean mFirstScrollX;
+ // The accumulated Y delta that has been sent to mPositionController.
+ private int mDeltaY;
+ // The accumulated scaling change from a scaling gesture.
+ private float mAccScale;
+ // If an onFling happened after the last onDown
+ private boolean mHadFling;
+
+ @Override
+ public boolean onSingleTapUp(float x, float y) {
+ // On crespo running Android 2.3.6 (gingerbread), a pinch out gesture results in the
+ // following call sequence: onDown(), onUp() and then onSingleTapUp(). The correct
+ // sequence for a single-tap-up gesture should be: onDown(), onSingleTapUp() and onUp().
+ // The call sequence for a pinch out gesture in JB is: onDown(), then onUp() and there's
+ // no onSingleTapUp(). Base on these observations, the following condition is added to
+ // filter out the false alarm where onSingleTapUp() is called within a pinch out
+ // gesture. The framework fix went into ICS. Refer to b/4588114.
+ if (Build.VERSION.SDK_INT < ApiHelper.VERSION_CODES.ICE_CREAM_SANDWICH) {
+ if ((mHolding & HOLD_TOUCH_DOWN) == 0) {
+ return true;
+ }
+ }
+
+ // We do this in addition to onUp() because we want the snapback of
+ // setFilmMode to happen.
+ mHolding &= ~HOLD_TOUCH_DOWN;
+
+ if (mFilmMode && !mDownInScrolling) {
+ switchToHitPicture((int) (x + 0.5f), (int) (y + 0.5f));
+
+ // If this is a lock screen photo, let the listener handle the
+ // event. Tapping on lock screen photo should take the user
+ // directly to the lock screen.
+ MediaItem item = mModel.getMediaItem(0);
+ int supported = 0;
+ if (item != null) supported = item.getSupportedOperations();
+ if ((supported & MediaItem.SUPPORT_ACTION) == 0) {
+ setFilmMode(false);
+ mIgnoreUpEvent = true;
+ return true;
+ }
+ }
+
+ if (mListener != null) {
+ // Do the inverse transform of the touch coordinates.
+ Matrix m = getGLRoot().getCompensationMatrix();
+ Matrix inv = new Matrix();
+ m.invert(inv);
+ float[] pts = new float[] {x, y};
+ inv.mapPoints(pts);
+ mListener.onSingleTapUp((int) (pts[0] + 0.5f), (int) (pts[1] + 0.5f));
+ }
+ return true;
+ }
+
+ @Override
+ public boolean onDoubleTap(float x, float y) {
+ if (mIgnoreSwipingGesture) return true;
+ if (mPictures.get(0).isCamera()) return false;
+ PositionController controller = mPositionController;
+ float scale = controller.getImageScale();
+ // onDoubleTap happened on the second ACTION_DOWN.
+ // We need to ignore the next UP event.
+ mIgnoreUpEvent = true;
+ if (scale <= .75f || controller.isAtMinimalScale()) {
+ controller.zoomIn(x, y, Math.max(1.0f, scale * 1.5f));
+ } else {
+ controller.resetToFullView();
+ }
+ return true;
+ }
+
+ @Override
+ public boolean onScroll(float dx, float dy, float totalX, float totalY) {
+ if (mIgnoreSwipingGesture) return true;
+ if (!mScrolledAfterDown) {
+ mScrolledAfterDown = true;
+ mFirstScrollX = (Math.abs(dx) > Math.abs(dy));
+ }
+
+ int dxi = (int) (-dx + 0.5f);
+ int dyi = (int) (-dy + 0.5f);
+ if (mFilmMode) {
+ if (mFirstScrollX) {
+ mPositionController.scrollFilmX(dxi);
+ } else {
+ if (mTouchBoxIndex == Integer.MAX_VALUE) return true;
+ int newDeltaY = calculateDeltaY(totalY);
+ int d = newDeltaY - mDeltaY;
+ if (d != 0) {
+ mPositionController.scrollFilmY(mTouchBoxIndex, d);
+ mDeltaY = newDeltaY;
+ }
+ }
+ } else {
+ mPositionController.scrollPage(dxi, dyi);
+ }
+ return true;
+ }
+
+ private int calculateDeltaY(float delta) {
+ if (mTouchBoxDeletable) return (int) (delta + 0.5f);
+
+ // don't let items that can't be deleted be dragged more than
+ // maxScrollDistance, and make it harder and harder to drag.
+ int size = getHeight();
+ float maxScrollDistance = 0.15f * size;
+ if (Math.abs(delta) >= size) {
+ delta = delta > 0 ? maxScrollDistance : -maxScrollDistance;
+ } else {
+ delta = maxScrollDistance *
+ FloatMath.sin((delta / size) * (float) (Math.PI / 2));
+ }
+ return (int) (delta + 0.5f);
+ }
+
+ @Override
+ public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
+ if (mIgnoreSwipingGesture) return true;
+ if (mModeChanged) return true;
+ if (swipeImages(velocityX, velocityY)) {
+ mIgnoreUpEvent = true;
+ } else {
+ flingImages(velocityX, velocityY, Math.abs(e2.getY() - e1.getY()));
+ }
+ mHadFling = true;
+ return true;
+ }
+
+ private boolean flingImages(float velocityX, float velocityY, float dY) {
+ int vx = (int) (velocityX + 0.5f);
+ int vy = (int) (velocityY + 0.5f);
+ if (!mFilmMode) {
+ return mPositionController.flingPage(vx, vy);
+ }
+ if (Math.abs(velocityX) > Math.abs(velocityY)) {
+ return mPositionController.flingFilmX(vx);
+ }
+ // If we scrolled in Y direction fast enough, treat it as a delete
+ // gesture.
+ if (!mFilmMode || mTouchBoxIndex == Integer.MAX_VALUE
+ || !mTouchBoxDeletable) {
+ return false;
+ }
+ int maxVelocity = GalleryUtils.dpToPixel(MAX_DISMISS_VELOCITY);
+ int escapeVelocity = GalleryUtils.dpToPixel(SWIPE_ESCAPE_VELOCITY);
+ int escapeDistance = GalleryUtils.dpToPixel(SWIPE_ESCAPE_DISTANCE);
+ int centerY = mPositionController.getPosition(mTouchBoxIndex)
+ .centerY();
+ boolean fastEnough = (Math.abs(vy) > escapeVelocity)
+ && (Math.abs(vy) > Math.abs(vx))
+ && ((vy > 0) == (centerY > getHeight() / 2))
+ && dY >= escapeDistance;
+ if (fastEnough) {
+ vy = Math.min(vy, maxVelocity);
+ int duration = mPositionController.flingFilmY(mTouchBoxIndex, vy);
+ if (duration >= 0) {
+ mPositionController.setPopFromTop(vy < 0);
+ deleteAfterAnimation(duration);
+ // We reset mTouchBoxIndex, so up() won't check if Y
+ // scrolled far enough to be a delete gesture.
+ mTouchBoxIndex = Integer.MAX_VALUE;
+ return true;
+ }
+ }
+ return false;
+ }
+
+ private void deleteAfterAnimation(int duration) {
+ MediaItem item = mModel.getMediaItem(mTouchBoxIndex);
+ if (item == null) return;
+ mListener.onCommitDeleteImage();
+ mUndoIndexHint = mModel.getCurrentIndex() + mTouchBoxIndex;
+ mHolding |= HOLD_DELETE;
+ Message m = mHandler.obtainMessage(MSG_DELETE_ANIMATION_DONE);
+ m.obj = item.getPath();
+ m.arg1 = mTouchBoxIndex;
+ mHandler.sendMessageDelayed(m, duration);
+ }
+
+ @Override
+ public boolean onScaleBegin(float focusX, float focusY) {
+ if (mIgnoreSwipingGesture) return true;
+ // We ignore the scaling gesture if it is a camera preview.
+ mIgnoreScalingGesture = mPictures.get(0).isCamera();
+ if (mIgnoreScalingGesture) {
+ return true;
+ }
+ mPositionController.beginScale(focusX, focusY);
+ // We can change mode if we are in film mode, or we are in page
+ // mode and at minimal scale.
+ mCanChangeMode = mFilmMode
+ || mPositionController.isAtMinimalScale();
+ mAccScale = 1f;
+ return true;
+ }
+
+ @Override
+ public boolean onScale(float focusX, float focusY, float scale) {
+ if (mIgnoreSwipingGesture) return true;
+ if (mIgnoreScalingGesture) return true;
+ if (mModeChanged) return true;
+ if (Float.isNaN(scale) || Float.isInfinite(scale)) return false;
+
+ int outOfRange = mPositionController.scaleBy(scale, focusX, focusY);
+
+ // We wait for a large enough scale change before changing mode.
+ // Otherwise we may mistakenly treat a zoom-in gesture as zoom-out
+ // or vice versa.
+ mAccScale *= scale;
+ boolean largeEnough = (mAccScale < 0.97f || mAccScale > 1.03f);
+
+ // If mode changes, we treat this scaling gesture has ended.
+ if (mCanChangeMode && largeEnough) {
+ if ((outOfRange < 0 && !mFilmMode) ||
+ (outOfRange > 0 && mFilmMode)) {
+ stopExtraScalingIfNeeded();
+
+ // Removing the touch down flag allows snapback to happen
+ // for film mode change.
+ mHolding &= ~HOLD_TOUCH_DOWN;
+ if (mFilmMode) {
+ UsageStatistics.setPendingTransitionCause(
+ UsageStatistics.TRANSITION_PINCH_OUT);
+ } else {
+ UsageStatistics.setPendingTransitionCause(
+ UsageStatistics.TRANSITION_PINCH_IN);
+ }
+ setFilmMode(!mFilmMode);
+
+
+ // We need to call onScaleEnd() before setting mModeChanged
+ // to true.
+ onScaleEnd();
+ mModeChanged = true;
+ return true;
+ }
+ }
+
+ if (outOfRange != 0) {
+ startExtraScalingIfNeeded();
+ } else {
+ stopExtraScalingIfNeeded();
+ }
+ return true;
+ }
+
+ @Override
+ public void onScaleEnd() {
+ if (mIgnoreSwipingGesture) return;
+ if (mIgnoreScalingGesture) return;
+ if (mModeChanged) return;
+ mPositionController.endScale();
+ }
+
+ private void startExtraScalingIfNeeded() {
+ if (!mCancelExtraScalingPending) {
+ mHandler.sendEmptyMessageDelayed(
+ MSG_CANCEL_EXTRA_SCALING, 700);
+ mPositionController.setExtraScalingRange(true);
+ mCancelExtraScalingPending = true;
+ }
+ }
+
+ private void stopExtraScalingIfNeeded() {
+ if (mCancelExtraScalingPending) {
+ mHandler.removeMessages(MSG_CANCEL_EXTRA_SCALING);
+ mPositionController.setExtraScalingRange(false);
+ mCancelExtraScalingPending = false;
+ }
+ }
+
+ @Override
+ public void onDown(float x, float y) {
+ checkHideUndoBar(UNDO_BAR_TOUCHED);
+
+ mDeltaY = 0;
+ mModeChanged = false;
+
+ if (mIgnoreSwipingGesture) return;
+
+ mHolding |= HOLD_TOUCH_DOWN;
+
+ if (mFilmMode && mPositionController.isScrolling()) {
+ mDownInScrolling = true;
+ mPositionController.stopScrolling();
+ } else {
+ mDownInScrolling = false;
+ }
+ mHadFling = false;
+ mScrolledAfterDown = false;
+ if (mFilmMode) {
+ int xi = (int) (x + 0.5f);
+ int yi = (int) (y + 0.5f);
+ // We only care about being within the x bounds, necessary for
+ // handling very wide images which are otherwise very hard to fling
+ mTouchBoxIndex = mPositionController.hitTest(xi, getHeight() / 2);
+
+ if (mTouchBoxIndex < mPrevBound || mTouchBoxIndex > mNextBound) {
+ mTouchBoxIndex = Integer.MAX_VALUE;
+ } else {
+ mTouchBoxDeletable =
+ mPictures.get(mTouchBoxIndex).isDeletable();
+ }
+ } else {
+ mTouchBoxIndex = Integer.MAX_VALUE;
+ }
+ }
+
+ @Override
+ public void onUp() {
+ if (mIgnoreSwipingGesture) return;
+
+ mHolding &= ~HOLD_TOUCH_DOWN;
+ mEdgeView.onRelease();
+
+ // If we scrolled in Y direction far enough, treat it as a delete
+ // gesture.
+ if (mFilmMode && mScrolledAfterDown && !mFirstScrollX
+ && mTouchBoxIndex != Integer.MAX_VALUE) {
+ Rect r = mPositionController.getPosition(mTouchBoxIndex);
+ int h = getHeight();
+ if (Math.abs(r.centerY() - h * 0.5f) > 0.4f * h) {
+ int duration = mPositionController
+ .flingFilmY(mTouchBoxIndex, 0);
+ if (duration >= 0) {
+ mPositionController.setPopFromTop(r.centerY() < h * 0.5f);
+ deleteAfterAnimation(duration);
+ }
+ }
+ }
+
+ if (mIgnoreUpEvent) {
+ mIgnoreUpEvent = false;
+ return;
+ }
+
+ if (!(mFilmMode && !mHadFling && mFirstScrollX
+ && snapToNeighborImage())) {
+ snapback();
+ }
+ }
+
+ public void setSwipingEnabled(boolean enabled) {
+ mIgnoreSwipingGesture = !enabled;
+ }
+ }
+
+ public void setSwipingEnabled(boolean enabled) {
+ mGestureListener.setSwipingEnabled(enabled);
+ }
+
+ private void updateActionBar() {
+ boolean isCamera = mPictures.get(0).isCamera();
+ if (isCamera && !mFilmMode) {
+ // Move into camera in page mode, lock
+ mListener.onActionBarAllowed(false);
+ } else {
+ mListener.onActionBarAllowed(true);
+ if (mFilmMode) mListener.onActionBarWanted();
+ }
+ }
+
+ public void setFilmMode(boolean enabled) {
+ if (mFilmMode == enabled) return;
+ mFilmMode = enabled;
+ mPositionController.setFilmMode(mFilmMode);
+ mModel.setNeedFullImage(!enabled);
+ mModel.setFocusHintDirection(
+ mFilmMode ? Model.FOCUS_HINT_PREVIOUS : Model.FOCUS_HINT_NEXT);
+ updateActionBar();
+ mListener.onFilmModeChanged(enabled);
+ }
+
+ public boolean getFilmMode() {
+ return mFilmMode;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Framework events
+ ////////////////////////////////////////////////////////////////////////////
+
+ public void pause() {
+ mPositionController.skipAnimation();
+ mTileView.freeTextures();
+ for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
+ mPictures.get(i).setScreenNail(null);
+ }
+ hideUndoBar();
+ }
+
+ public void resume() {
+ mTileView.prepareTextures();
+ mPositionController.skipToFinalPosition();
+ }
+
+ // move to the camera preview and show controls after resume
+ public void resetToFirstPicture() {
+ mModel.moveTo(0);
+ setFilmMode(false);
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Undo Bar
+ ////////////////////////////////////////////////////////////////////////////
+
+ private int mUndoBarState;
+ private static final int UNDO_BAR_SHOW = 1;
+ private static final int UNDO_BAR_TIMEOUT = 2;
+ private static final int UNDO_BAR_TOUCHED = 4;
+ private static final int UNDO_BAR_FULL_CAMERA = 8;
+ private static final int UNDO_BAR_DELETE_LAST = 16;
+
+ // "deleteLast" means if the deletion is on the last remaining picture in
+ // the album.
+ private void showUndoBar(boolean deleteLast) {
+ mHandler.removeMessages(MSG_UNDO_BAR_TIMEOUT);
+ mUndoBarState = UNDO_BAR_SHOW;
+ if(deleteLast) mUndoBarState |= UNDO_BAR_DELETE_LAST;
+ mUndoBar.animateVisibility(GLView.VISIBLE);
+ mHandler.sendEmptyMessageDelayed(MSG_UNDO_BAR_TIMEOUT, 3000);
+ if (mListener != null) mListener.onUndoBarVisibilityChanged(true);
+ }
+
+ private void hideUndoBar() {
+ mHandler.removeMessages(MSG_UNDO_BAR_TIMEOUT);
+ mListener.onCommitDeleteImage();
+ mUndoBar.animateVisibility(GLView.INVISIBLE);
+ mUndoBarState = 0;
+ mUndoIndexHint = Integer.MAX_VALUE;
+ mListener.onUndoBarVisibilityChanged(false);
+ }
+
+ // Check if the one of the conditions for hiding the undo bar has been
+ // met. The conditions are:
+ //
+ // 1. It has been three seconds since last showing, and (a) the user has
+ // touched, or (b) the deleted picture is the last remaining picture in the
+ // album.
+ //
+ // 2. The camera is shown in full screen.
+ private void checkHideUndoBar(int addition) {
+ mUndoBarState |= addition;
+ if ((mUndoBarState & UNDO_BAR_SHOW) == 0) return;
+ boolean timeout = (mUndoBarState & UNDO_BAR_TIMEOUT) != 0;
+ boolean touched = (mUndoBarState & UNDO_BAR_TOUCHED) != 0;
+ boolean fullCamera = (mUndoBarState & UNDO_BAR_FULL_CAMERA) != 0;
+ boolean deleteLast = (mUndoBarState & UNDO_BAR_DELETE_LAST) != 0;
+ if ((timeout && deleteLast) || fullCamera || touched) {
+ hideUndoBar();
+ }
+ }
+
+ public boolean canUndo() {
+ return (mUndoBarState & UNDO_BAR_SHOW) != 0;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Rendering
+ ////////////////////////////////////////////////////////////////////////////
+
+ @Override
+ protected void render(GLCanvas canvas) {
+ if (mFirst) {
+ // Make sure the fields are properly initialized before checking
+ // whether isCamera()
+ mPictures.get(0).reload();
+ }
+ // Check if the camera preview occupies the full screen.
+ boolean full = !mFilmMode && mPictures.get(0).isCamera()
+ && mPositionController.isCenter()
+ && mPositionController.isAtMinimalScale();
+ if (mFirst || full != mFullScreenCamera) {
+ mFullScreenCamera = full;
+ mFirst = false;
+ mListener.onFullScreenChanged(full);
+ if (full) mHandler.sendEmptyMessage(MSG_UNDO_BAR_FULL_CAMERA);
+ }
+
+ // Determine how many photos we need to draw in addition to the center
+ // one.
+ int neighbors;
+ if (mFullScreenCamera) {
+ neighbors = 0;
+ } else {
+ // In page mode, we draw only one previous/next photo. But if we are
+ // doing capture animation, we want to draw all photos.
+ boolean inPageMode = (mPositionController.getFilmRatio() == 0f);
+ boolean inCaptureAnimation =
+ ((mHolding & HOLD_CAPTURE_ANIMATION) != 0);
+ if (inPageMode && !inCaptureAnimation) {
+ neighbors = 1;
+ } else {
+ neighbors = SCREEN_NAIL_MAX;
+ }
+ }
+
+ // Draw photos from back to front
+ for (int i = neighbors; i >= -neighbors; i--) {
+ Rect r = mPositionController.getPosition(i);
+ mPictures.get(i).draw(canvas, r);
+ }
+
+ renderChild(canvas, mEdgeView);
+ renderChild(canvas, mUndoBar);
+
+ mPositionController.advanceAnimation();
+ checkFocusSwitching();
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Film mode focus switching
+ ////////////////////////////////////////////////////////////////////////////
+
+ // Runs in GL thread.
+ private void checkFocusSwitching() {
+ if (!mFilmMode) return;
+ if (mHandler.hasMessages(MSG_SWITCH_FOCUS)) return;
+ if (switchPosition() != 0) {
+ mHandler.sendEmptyMessage(MSG_SWITCH_FOCUS);
+ }
+ }
+
+ // Runs in main thread.
+ private void switchFocus() {
+ if (mHolding != 0) return;
+ switch (switchPosition()) {
+ case -1:
+ switchToPrevImage();
+ break;
+ case 1:
+ switchToNextImage();
+ break;
+ }
+ }
+
+ // Returns -1 if we should switch focus to the previous picture, +1 if we
+ // should switch to the next, 0 otherwise.
+ private int switchPosition() {
+ Rect curr = mPositionController.getPosition(0);
+ int center = getWidth() / 2;
+
+ if (curr.left > center && mPrevBound < 0) {
+ Rect prev = mPositionController.getPosition(-1);
+ int currDist = curr.left - center;
+ int prevDist = center - prev.right;
+ if (prevDist < currDist) {
+ return -1;
+ }
+ } else if (curr.right < center && mNextBound > 0) {
+ Rect next = mPositionController.getPosition(1);
+ int currDist = center - curr.right;
+ int nextDist = next.left - center;
+ if (nextDist < currDist) {
+ return 1;
+ }
+ }
+
+ return 0;
+ }
+
+ // Switch to the previous or next picture if the hit position is inside
+ // one of their boxes. This runs in main thread.
+ private void switchToHitPicture(int x, int y) {
+ if (mPrevBound < 0) {
+ Rect r = mPositionController.getPosition(-1);
+ if (r.right >= x) {
+ slideToPrevPicture();
+ return;
+ }
+ }
+
+ if (mNextBound > 0) {
+ Rect r = mPositionController.getPosition(1);
+ if (r.left <= x) {
+ slideToNextPicture();
+ return;
+ }
+ }
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Page mode focus switching
+ //
+ // We slide image to the next one or the previous one in two cases: 1: If
+ // the user did a fling gesture with enough velocity. 2 If the user has
+ // moved the picture a lot.
+ ////////////////////////////////////////////////////////////////////////////
+
+ private boolean swipeImages(float velocityX, float velocityY) {
+ if (mFilmMode) return false;
+
+ // Avoid swiping images if we're possibly flinging to view the
+ // zoomed in picture vertically.
+ PositionController controller = mPositionController;
+ boolean isMinimal = controller.isAtMinimalScale();
+ int edges = controller.getImageAtEdges();
+ if (!isMinimal && Math.abs(velocityY) > Math.abs(velocityX))
+ if ((edges & PositionController.IMAGE_AT_TOP_EDGE) == 0
+ || (edges & PositionController.IMAGE_AT_BOTTOM_EDGE) == 0)
+ return false;
+
+ // If we are at the edge of the current photo and the sweeping velocity
+ // exceeds the threshold, slide to the next / previous image.
+ if (velocityX < -SWIPE_THRESHOLD && (isMinimal
+ || (edges & PositionController.IMAGE_AT_RIGHT_EDGE) != 0)) {
+ return slideToNextPicture();
+ } else if (velocityX > SWIPE_THRESHOLD && (isMinimal
+ || (edges & PositionController.IMAGE_AT_LEFT_EDGE) != 0)) {
+ return slideToPrevPicture();
+ }
+
+ return false;
+ }
+
+ private void snapback() {
+ if ((mHolding & ~HOLD_DELETE) != 0) return;
+ if (mFilmMode || !snapToNeighborImage()) {
+ mPositionController.snapback();
+ }
+ }
+
+ private boolean snapToNeighborImage() {
+ Rect r = mPositionController.getPosition(0);
+ int viewW = getWidth();
+ // Setting the move threshold proportional to the width of the view
+ int moveThreshold = viewW / 5 ;
+ int threshold = moveThreshold + gapToSide(r.width(), viewW);
+
+ // If we have moved the picture a lot, switching.
+ if (viewW - r.right > threshold) {
+ return slideToNextPicture();
+ } else if (r.left > threshold) {
+ return slideToPrevPicture();
+ }
+
+ return false;
+ }
+
+ private boolean slideToNextPicture() {
+ if (mNextBound <= 0) return false;
+ switchToNextImage();
+ mPositionController.startHorizontalSlide();
+ return true;
+ }
+
+ private boolean slideToPrevPicture() {
+ if (mPrevBound >= 0) return false;
+ switchToPrevImage();
+ mPositionController.startHorizontalSlide();
+ return true;
+ }
+
+ private static int gapToSide(int imageWidth, int viewWidth) {
+ return Math.max(0, (viewWidth - imageWidth) / 2);
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Focus switching
+ ////////////////////////////////////////////////////////////////////////////
+
+ public void switchToImage(int index) {
+ mModel.moveTo(index);
+ }
+
+ private void switchToNextImage() {
+ mModel.moveTo(mModel.getCurrentIndex() + 1);
+ }
+
+ private void switchToPrevImage() {
+ mModel.moveTo(mModel.getCurrentIndex() - 1);
+ }
+
+ private void switchToFirstImage() {
+ mModel.moveTo(0);
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Opening Animation
+ ////////////////////////////////////////////////////////////////////////////
+
+ public void setOpenAnimationRect(Rect rect) {
+ mPositionController.setOpenAnimationRect(rect);
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Capture Animation
+ ////////////////////////////////////////////////////////////////////////////
+
+ public boolean switchWithCaptureAnimation(int offset) {
+ GLRoot root = getGLRoot();
+ if(root == null) return false;
+ root.lockRenderThread();
+ try {
+ return switchWithCaptureAnimationLocked(offset);
+ } finally {
+ root.unlockRenderThread();
+ }
+ }
+
+ private boolean switchWithCaptureAnimationLocked(int offset) {
+ if (mHolding != 0) return true;
+ if (offset == 1) {
+ if (mNextBound <= 0) return false;
+ // Temporary disable action bar until the capture animation is done.
+ if (!mFilmMode) mListener.onActionBarAllowed(false);
+ switchToNextImage();
+ mPositionController.startCaptureAnimationSlide(-1);
+ } else if (offset == -1) {
+ if (mPrevBound >= 0) return false;
+ if (mFilmMode) setFilmMode(false);
+
+ // If we are too far away from the first image (so that we don't
+ // have all the ScreenNails in-between), we go directly without
+ // animation.
+ if (mModel.getCurrentIndex() > SCREEN_NAIL_MAX) {
+ switchToFirstImage();
+ mPositionController.skipToFinalPosition();
+ return true;
+ }
+
+ switchToFirstImage();
+ mPositionController.startCaptureAnimationSlide(1);
+ } else {
+ return false;
+ }
+ mHolding |= HOLD_CAPTURE_ANIMATION;
+ Message m = mHandler.obtainMessage(MSG_CAPTURE_ANIMATION_DONE, offset, 0);
+ mHandler.sendMessageDelayed(m, PositionController.CAPTURE_ANIMATION_TIME);
+ return true;
+ }
+
+ private void captureAnimationDone(int offset) {
+ mHolding &= ~HOLD_CAPTURE_ANIMATION;
+ if (offset == 1 && !mFilmMode) {
+ // Now the capture animation is done, enable the action bar.
+ mListener.onActionBarAllowed(true);
+ mListener.onActionBarWanted();
+ }
+ snapback();
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Card deck effect calculation
+ ////////////////////////////////////////////////////////////////////////////
+
+ // Returns the scrolling progress value for an object moving out of a
+ // view. The progress value measures how much the object has moving out of
+ // the view. The object currently displays in [left, right), and the view is
+ // at [0, viewWidth].
+ //
+ // The returned value is negative when the object is moving right, and
+ // positive when the object is moving left. The value goes to -1 or 1 when
+ // the object just moves out of the view completely. The value is 0 if the
+ // object currently fills the view.
+ private static float calculateMoveOutProgress(int left, int right,
+ int viewWidth) {
+ // w = object width
+ // viewWidth = view width
+ int w = right - left;
+
+ // If the object width is smaller than the view width,
+ // |....view....|
+ // |<-->| progress = -1 when left = viewWidth
+ // |<-->| progress = 0 when left = viewWidth / 2 - w / 2
+ // |<-->| progress = 1 when left = -w
+ if (w < viewWidth) {
+ int zx = viewWidth / 2 - w / 2;
+ if (left > zx) {
+ return -(left - zx) / (float) (viewWidth - zx); // progress = (0, -1]
+ } else {
+ return (left - zx) / (float) (-w - zx); // progress = [0, 1]
+ }
+ }
+
+ // If the object width is larger than the view width,
+ // |..view..|
+ // |<--------->| progress = -1 when left = viewWidth
+ // |<--------->| progress = 0 between left = 0
+ // |<--------->| and right = viewWidth
+ // |<--------->| progress = 1 when right = 0
+ if (left > 0) {
+ return -left / (float) viewWidth;
+ }
+
+ if (right < viewWidth) {
+ return (viewWidth - right) / (float) viewWidth;
+ }
+
+ return 0;
+ }
+
+ // Maps a scrolling progress value to the alpha factor in the fading
+ // animation.
+ private float getScrollAlpha(float scrollProgress) {
+ return scrollProgress < 0 ? mAlphaInterpolator.getInterpolation(
+ 1 - Math.abs(scrollProgress)) : 1.0f;
+ }
+
+ // Maps a scrolling progress value to the scaling factor in the fading
+ // animation.
+ private float getScrollScale(float scrollProgress) {
+ float interpolatedProgress = mScaleInterpolator.getInterpolation(
+ Math.abs(scrollProgress));
+ float scale = (1 - interpolatedProgress) +
+ interpolatedProgress * TRANSITION_SCALE_FACTOR;
+ return scale;
+ }
+
+
+ // This interpolator emulates the rate at which the perceived scale of an
+ // object changes as its distance from a camera increases. When this
+ // interpolator is applied to a scale animation on a view, it evokes the
+ // sense that the object is shrinking due to moving away from the camera.
+ private static class ZInterpolator {
+ private float focalLength;
+
+ public ZInterpolator(float foc) {
+ focalLength = foc;
+ }
+
+ public float getInterpolation(float input) {
+ return (1.0f - focalLength / (focalLength + input)) /
+ (1.0f - focalLength / (focalLength + 1.0f));
+ }
+ }
+
+ // Returns an interpolated value for the page/film transition.
+ // When ratio = 0, the result is from.
+ // When ratio = 1, the result is to.
+ private static float interpolate(float ratio, float from, float to) {
+ return from + (to - from) * ratio * ratio;
+ }
+
+ // Returns the alpha factor in film mode if a picture is not in the center.
+ // The 0.03 lower bound is to make the item always visible a bit.
+ private float getOffsetAlpha(float offset) {
+ offset /= 0.5f;
+ float alpha = (offset > 0) ? (1 - offset) : (1 + offset);
+ return Utils.clamp(alpha, 0.03f, 1f);
+ }
+
+ ////////////////////////////////////////////////////////////////////////////
+ // Simple public utilities
+ ////////////////////////////////////////////////////////////////////////////
+
+ public void setListener(Listener listener) {
+ mListener = listener;
+ }
+
+ public Rect getPhotoRect(int index) {
+ return mPositionController.getPosition(index);
+ }
+
+ public PhotoFallbackEffect buildFallbackEffect(GLView root, GLCanvas canvas) {
+ Rect location = new Rect();
+ Utils.assertTrue(root.getBoundsOf(this, location));
+
+ Rect fullRect = bounds();
+ PhotoFallbackEffect effect = new PhotoFallbackEffect();
+ for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; ++i) {
+ MediaItem item = mModel.getMediaItem(i);
+ if (item == null) continue;
+ ScreenNail sc = mModel.getScreenNail(i);
+ if (!(sc instanceof TiledScreenNail)
+ || ((TiledScreenNail) sc).isShowingPlaceholder()) continue;
+
+ // Now, sc is BitmapScreenNail and is not showing placeholder
+ Rect rect = new Rect(getPhotoRect(i));
+ if (!Rect.intersects(fullRect, rect)) continue;
+ rect.offset(location.left, location.top);
+
+ int width = sc.getWidth();
+ int height = sc.getHeight();
+
+ int rotation = mModel.getImageRotation(i);
+ RawTexture texture;
+ if ((rotation % 180) == 0) {
+ texture = new RawTexture(width, height, true);
+ canvas.beginRenderTarget(texture);
+ canvas.translate(width / 2f, height / 2f);
+ } else {
+ texture = new RawTexture(height, width, true);
+ canvas.beginRenderTarget(texture);
+ canvas.translate(height / 2f, width / 2f);
+ }
+
+ canvas.rotate(rotation, 0, 0, 1);
+ canvas.translate(-width / 2f, -height / 2f);
+ sc.draw(canvas, 0, 0, width, height);
+ canvas.endRenderTarget();
+ effect.addEntry(item.getPath(), rect, texture);
+ }
+ return effect;
+ }
+}