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Diffstat (limited to 'src/com/android/gallery3d/ui/GLRoot.java')
-rw-r--r-- | src/com/android/gallery3d/ui/GLRoot.java | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/com/android/gallery3d/ui/GLRoot.java b/src/com/android/gallery3d/ui/GLRoot.java new file mode 100644 index 000000000..33a82eaf7 --- /dev/null +++ b/src/com/android/gallery3d/ui/GLRoot.java @@ -0,0 +1,53 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.gallery3d.ui; + +import android.content.Context; +import android.graphics.Matrix; + +import com.android.gallery3d.anim.CanvasAnimation; +import com.android.gallery3d.glrenderer.GLCanvas; + +public interface GLRoot { + + // Listener will be called when GL is idle AND before each frame. + // Mainly used for uploading textures. + public static interface OnGLIdleListener { + public boolean onGLIdle( + GLCanvas canvas, boolean renderRequested); + } + + public void addOnGLIdleListener(OnGLIdleListener listener); + public void registerLaunchedAnimation(CanvasAnimation animation); + public void requestRenderForced(); + public void requestRender(); + public void requestLayoutContentPane(); + + public void lockRenderThread(); + public void unlockRenderThread(); + + public void setContentPane(GLView content); + public void setOrientationSource(OrientationSource source); + public int getDisplayRotation(); + public int getCompensation(); + public Matrix getCompensationMatrix(); + public void freeze(); + public void unfreeze(); + public void setLightsOutMode(boolean enabled); + + public Context getContext(); +} |