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-rw-r--r--src/com/android/gallery3d/ui/GLRoot.java53
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diff --git a/src/com/android/gallery3d/ui/GLRoot.java b/src/com/android/gallery3d/ui/GLRoot.java
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+++ b/src/com/android/gallery3d/ui/GLRoot.java
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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gallery3d.ui;
+
+import android.content.Context;
+import android.graphics.Matrix;
+
+import com.android.gallery3d.anim.CanvasAnimation;
+import com.android.gallery3d.glrenderer.GLCanvas;
+
+public interface GLRoot {
+
+ // Listener will be called when GL is idle AND before each frame.
+ // Mainly used for uploading textures.
+ public static interface OnGLIdleListener {
+ public boolean onGLIdle(
+ GLCanvas canvas, boolean renderRequested);
+ }
+
+ public void addOnGLIdleListener(OnGLIdleListener listener);
+ public void registerLaunchedAnimation(CanvasAnimation animation);
+ public void requestRenderForced();
+ public void requestRender();
+ public void requestLayoutContentPane();
+
+ public void lockRenderThread();
+ public void unlockRenderThread();
+
+ public void setContentPane(GLView content);
+ public void setOrientationSource(OrientationSource source);
+ public int getDisplayRotation();
+ public int getCompensation();
+ public Matrix getCompensationMatrix();
+ public void freeze();
+ public void unfreeze();
+ public void setLightsOutMode(boolean enabled);
+
+ public Context getContext();
+}