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Diffstat (limited to 'src/com/android/gallery3d/ui/AnimationTime.java')
-rw-r--r-- | src/com/android/gallery3d/ui/AnimationTime.java | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/src/com/android/gallery3d/ui/AnimationTime.java b/src/com/android/gallery3d/ui/AnimationTime.java deleted file mode 100644 index 063677423..000000000 --- a/src/com/android/gallery3d/ui/AnimationTime.java +++ /dev/null @@ -1,45 +0,0 @@ - -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.gallery3d.ui; - -import android.os.SystemClock; - -// -// The animation time should ideally be the vsync time the frame will be -// displayed, but that is an unknown time in the future. So we use the system -// time just after eglSwapBuffers (when GLSurfaceView.onDrawFrame is called) -// as a approximation. -// -public class AnimationTime { - private static volatile long sTime; - - // Sets current time as the animation time. - public static void update() { - sTime = SystemClock.uptimeMillis(); - } - - // Returns the animation time. - public static long get() { - return sTime; - } - - public static long startTime() { - sTime = SystemClock.uptimeMillis(); - return sTime; - } -} |