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Diffstat (limited to 'src/com/android/gallery3d/glrenderer/TextureUploader.java')
-rw-r--r--src/com/android/gallery3d/glrenderer/TextureUploader.java105
1 files changed, 0 insertions, 105 deletions
diff --git a/src/com/android/gallery3d/glrenderer/TextureUploader.java b/src/com/android/gallery3d/glrenderer/TextureUploader.java
deleted file mode 100644
index f17ab845c..000000000
--- a/src/com/android/gallery3d/glrenderer/TextureUploader.java
+++ /dev/null
@@ -1,105 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.gallery3d.glrenderer;
-
-import com.android.gallery3d.ui.GLRoot;
-import com.android.gallery3d.ui.GLRoot.OnGLIdleListener;
-
-import java.util.ArrayDeque;
-
-public class TextureUploader implements OnGLIdleListener {
- private static final int INIT_CAPACITY = 64;
- private static final int QUOTA_PER_FRAME = 1;
-
- private final ArrayDeque<UploadedTexture> mFgTextures =
- new ArrayDeque<UploadedTexture>(INIT_CAPACITY);
- private final ArrayDeque<UploadedTexture> mBgTextures =
- new ArrayDeque<UploadedTexture>(INIT_CAPACITY);
- private final GLRoot mGLRoot;
- private volatile boolean mIsQueued = false;
-
- public TextureUploader(GLRoot root) {
- mGLRoot = root;
- }
-
- public synchronized void clear() {
- while (!mFgTextures.isEmpty()) {
- mFgTextures.pop().setIsUploading(false);
- }
- while (!mBgTextures.isEmpty()) {
- mBgTextures.pop().setIsUploading(false);
- }
- }
-
- // caller should hold synchronized on "this"
- private void queueSelfIfNeed() {
- if (mIsQueued) return;
- mIsQueued = true;
- mGLRoot.addOnGLIdleListener(this);
- }
-
- public synchronized void addBgTexture(UploadedTexture t) {
- if (t.isContentValid()) return;
- mBgTextures.addLast(t);
- t.setIsUploading(true);
- queueSelfIfNeed();
- }
-
- public synchronized void addFgTexture(UploadedTexture t) {
- if (t.isContentValid()) return;
- mFgTextures.addLast(t);
- t.setIsUploading(true);
- queueSelfIfNeed();
- }
-
- private int upload(GLCanvas canvas, ArrayDeque<UploadedTexture> deque,
- int uploadQuota, boolean isBackground) {
- while (uploadQuota > 0) {
- UploadedTexture t;
- synchronized (this) {
- if (deque.isEmpty()) break;
- t = deque.removeFirst();
- t.setIsUploading(false);
- if (t.isContentValid()) continue;
-
- // this has to be protected by the synchronized block
- // to prevent the inner bitmap get recycled
- t.updateContent(canvas);
- }
-
- // It will took some more time for a texture to be drawn for
- // the first time.
- // Thus, when scrolling, if a new column appears on screen,
- // it may cause a UI jank even these textures are uploaded.
- if (isBackground) t.draw(canvas, 0, 0);
- --uploadQuota;
- }
- return uploadQuota;
- }
-
- @Override
- public boolean onGLIdle(GLCanvas canvas, boolean renderRequested) {
- int uploadQuota = QUOTA_PER_FRAME;
- uploadQuota = upload(canvas, mFgTextures, uploadQuota, false);
- if (uploadQuota < QUOTA_PER_FRAME) mGLRoot.requestRender();
- upload(canvas, mBgTextures, uploadQuota, true);
- synchronized (this) {
- mIsQueued = !mFgTextures.isEmpty() || !mBgTextures.isEmpty();
- return mIsQueued;
- }
- }
-}