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Diffstat (limited to 'src/com/android/gallery3d/glrenderer/ResourceTexture.java')
-rw-r--r--src/com/android/gallery3d/glrenderer/ResourceTexture.java53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/com/android/gallery3d/glrenderer/ResourceTexture.java b/src/com/android/gallery3d/glrenderer/ResourceTexture.java
deleted file mode 100644
index eb8e8a517..000000000
--- a/src/com/android/gallery3d/glrenderer/ResourceTexture.java
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.gallery3d.glrenderer;
-
-import android.content.Context;
-import android.graphics.Bitmap;
-import android.graphics.BitmapFactory;
-
-import junit.framework.Assert;
-
-// ResourceTexture is a texture whose Bitmap is decoded from a resource.
-// By default ResourceTexture is not opaque.
-public class ResourceTexture extends UploadedTexture {
-
- protected final Context mContext;
- protected final int mResId;
-
- public ResourceTexture(Context context, int resId) {
- Assert.assertNotNull(context);
- mContext = context;
- mResId = resId;
- setOpaque(false);
- }
-
- @Override
- protected Bitmap onGetBitmap() {
- BitmapFactory.Options options = new BitmapFactory.Options();
- options.inPreferredConfig = Bitmap.Config.ARGB_8888;
- return BitmapFactory.decodeResource(
- mContext.getResources(), mResId, options);
- }
-
- @Override
- protected void onFreeBitmap(Bitmap bitmap) {
- if (!inFinalizer()) {
- bitmap.recycle();
- }
- }
-}