diff options
Diffstat (limited to 'src/com/android/gallery3d/glrenderer/ResourceTexture.java')
-rw-r--r-- | src/com/android/gallery3d/glrenderer/ResourceTexture.java | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/src/com/android/gallery3d/glrenderer/ResourceTexture.java b/src/com/android/gallery3d/glrenderer/ResourceTexture.java deleted file mode 100644 index eb8e8a517..000000000 --- a/src/com/android/gallery3d/glrenderer/ResourceTexture.java +++ /dev/null @@ -1,53 +0,0 @@ -/* - * Copyright (C) 2010 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.gallery3d.glrenderer; - -import android.content.Context; -import android.graphics.Bitmap; -import android.graphics.BitmapFactory; - -import junit.framework.Assert; - -// ResourceTexture is a texture whose Bitmap is decoded from a resource. -// By default ResourceTexture is not opaque. -public class ResourceTexture extends UploadedTexture { - - protected final Context mContext; - protected final int mResId; - - public ResourceTexture(Context context, int resId) { - Assert.assertNotNull(context); - mContext = context; - mResId = resId; - setOpaque(false); - } - - @Override - protected Bitmap onGetBitmap() { - BitmapFactory.Options options = new BitmapFactory.Options(); - options.inPreferredConfig = Bitmap.Config.ARGB_8888; - return BitmapFactory.decodeResource( - mContext.getResources(), mResId, options); - } - - @Override - protected void onFreeBitmap(Bitmap bitmap) { - if (!inFinalizer()) { - bitmap.recycle(); - } - } -} |