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-rw-r--r--src/com/android/gallery3d/glrenderer/CanvasTexture.java52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/com/android/gallery3d/glrenderer/CanvasTexture.java b/src/com/android/gallery3d/glrenderer/CanvasTexture.java
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+++ b/src/com/android/gallery3d/glrenderer/CanvasTexture.java
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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gallery3d.glrenderer;
+
+import android.graphics.Bitmap;
+import android.graphics.Bitmap.Config;
+import android.graphics.Canvas;
+
+// CanvasTexture is a texture whose content is the drawing on a Canvas.
+// The subclasses should override onDraw() to draw on the bitmap.
+// By default CanvasTexture is not opaque.
+abstract class CanvasTexture extends UploadedTexture {
+ protected Canvas mCanvas;
+ private final Config mConfig;
+
+ public CanvasTexture(int width, int height) {
+ mConfig = Config.ARGB_8888;
+ setSize(width, height);
+ setOpaque(false);
+ }
+
+ @Override
+ protected Bitmap onGetBitmap() {
+ Bitmap bitmap = Bitmap.createBitmap(mWidth, mHeight, mConfig);
+ mCanvas = new Canvas(bitmap);
+ onDraw(mCanvas, bitmap);
+ return bitmap;
+ }
+
+ @Override
+ protected void onFreeBitmap(Bitmap bitmap) {
+ if (!inFinalizer()) {
+ bitmap.recycle();
+ }
+ }
+
+ abstract protected void onDraw(Canvas canvas, Bitmap backing);
+}