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+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gallery3d.filtershow.imageshow;
+
+import android.graphics.Matrix;
+import android.graphics.RectF;
+
+import java.util.Arrays;
+
+public class CropMath {
+
+ /**
+ * Gets a float array of the 2D coordinates representing a rectangles
+ * corners.
+ * The order of the corners in the float array is:
+ * 0------->1
+ * ^ |
+ * | v
+ * 3<-------2
+ *
+ * @param r the rectangle to get the corners of
+ * @return the float array of corners (8 floats)
+ */
+
+ public static float[] getCornersFromRect(RectF r) {
+ float[] corners = {
+ r.left, r.top,
+ r.right, r.top,
+ r.right, r.bottom,
+ r.left, r.bottom
+ };
+ return corners;
+ }
+
+ /**
+ * Returns true iff point (x, y) is within or on the rectangle's bounds.
+ * RectF's "contains" function treats points on the bottom and right bound
+ * as not being contained.
+ *
+ * @param r the rectangle
+ * @param x the x value of the point
+ * @param y the y value of the point
+ * @return
+ */
+ public static boolean inclusiveContains(RectF r, float x, float y) {
+ return !(x > r.right || x < r.left || y > r.bottom || y < r.top);
+ }
+
+ /**
+ * Takes an array of 2D coordinates representing corners and returns the
+ * smallest rectangle containing those coordinates.
+ *
+ * @param array array of 2D coordinates
+ * @return smallest rectangle containing coordinates
+ */
+ public static RectF trapToRect(float[] array) {
+ RectF r = new RectF(Float.POSITIVE_INFINITY, Float.POSITIVE_INFINITY,
+ Float.NEGATIVE_INFINITY, Float.NEGATIVE_INFINITY);
+ for (int i = 1; i < array.length; i += 2) {
+ float x = array[i - 1];
+ float y = array[i];
+ r.left = (x < r.left) ? x : r.left;
+ r.top = (y < r.top) ? y : r.top;
+ r.right = (x > r.right) ? x : r.right;
+ r.bottom = (y > r.bottom) ? y : r.bottom;
+ }
+ r.sort();
+ return r;
+ }
+
+ /**
+ * If edge point [x, y] in array [x0, y0, x1, y1, ...] is outside of the
+ * image bound rectangle, clamps it to the edge of the rectangle.
+ *
+ * @param imageBound the rectangle to clamp edge points to.
+ * @param array an array of points to clamp to the rectangle, gets set to
+ * the clamped values.
+ */
+ public static void getEdgePoints(RectF imageBound, float[] array) {
+ if (array.length < 2)
+ return;
+ for (int x = 0; x < array.length; x += 2) {
+ array[x] = GeometryMath.clamp(array[x], imageBound.left, imageBound.right);
+ array[x + 1] = GeometryMath.clamp(array[x + 1], imageBound.top, imageBound.bottom);
+ }
+ }
+
+ /**
+ * Takes a point and the corners of a rectangle and returns the two corners
+ * representing the side of the rectangle closest to the point.
+ *
+ * @param point the point which is being checked
+ * @param corners the corners of the rectangle
+ * @return two corners representing the side of the rectangle
+ */
+ public static float[] closestSide(float[] point, float[] corners) {
+ int len = corners.length;
+ float oldMag = Float.POSITIVE_INFINITY;
+ float[] bestLine = null;
+ for (int i = 0; i < len; i += 2) {
+ float[] line = {
+ corners[i], corners[(i + 1) % len],
+ corners[(i + 2) % len], corners[(i + 3) % len]
+ };
+ float mag = GeometryMath.vectorLength(
+ GeometryMath.shortestVectorFromPointToLine(point, line));
+ if (mag < oldMag) {
+ oldMag = mag;
+ bestLine = line;
+ }
+ }
+ return bestLine;
+ }
+
+ /**
+ * Checks if a given point is within a rotated rectangle.
+ *
+ * @param point 2D point to check
+ * @param bound rectangle to rotate
+ * @param rot angle of rotation about rectangle center
+ * @return true if point is within rotated rectangle
+ */
+ public static boolean pointInRotatedRect(float[] point, RectF bound, float rot) {
+ Matrix m = new Matrix();
+ float[] p = Arrays.copyOf(point, 2);
+ m.setRotate(rot, bound.centerX(), bound.centerY());
+ Matrix m0 = new Matrix();
+ if (!m.invert(m0))
+ return false;
+ m0.mapPoints(p);
+ return inclusiveContains(bound, p[0], p[1]);
+ }
+
+ /**
+ * Checks if a given point is within a rotated rectangle.
+ *
+ * @param point 2D point to check
+ * @param rotatedRect corners of a rotated rectangle
+ * @param center center of the rotated rectangle
+ * @return true if point is within rotated rectangle
+ */
+ public static boolean pointInRotatedRect(float[] point, float[] rotatedRect, float[] center) {
+ RectF unrotated = new RectF();
+ float angle = getUnrotated(rotatedRect, center, unrotated);
+ return pointInRotatedRect(point, unrotated, angle);
+ }
+
+ /**
+ * Resizes rectangle to have a certain aspect ratio (center remains
+ * stationary).
+ *
+ * @param r rectangle to resize
+ * @param w new width aspect
+ * @param h new height aspect
+ */
+ public static void fixAspectRatio(RectF r, float w, float h) {
+ float scale = Math.min(r.width() / w, r.height() / h);
+ float centX = r.centerX();
+ float centY = r.centerY();
+ float hw = scale * w / 2;
+ float hh = scale * h / 2;
+ r.set(centX - hw, centY - hh, centX + hw, centY + hh);
+ }
+
+ private static float getUnrotated(float[] rotatedRect, float[] center, RectF unrotated) {
+ float dy = rotatedRect[1] - rotatedRect[3];
+ float dx = rotatedRect[0] - rotatedRect[2];
+ float angle = (float) (Math.atan(dy / dx) * 180 / Math.PI);
+ Matrix m = new Matrix();
+ m.setRotate(-angle, center[0], center[1]);
+ float[] unrotatedRect = new float[rotatedRect.length];
+ m.mapPoints(unrotatedRect, rotatedRect);
+ unrotated.set(trapToRect(unrotatedRect));
+ return angle;
+ }
+
+}