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-rw-r--r--src/com/android/gallery3d/filtershow/filters/ImageFilterGeometry.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/com/android/gallery3d/filtershow/filters/ImageFilterGeometry.java b/src/com/android/gallery3d/filtershow/filters/ImageFilterGeometry.java
index a778bee21..1380c528d 100644
--- a/src/com/android/gallery3d/filtershow/filters/ImageFilterGeometry.java
+++ b/src/com/android/gallery3d/filtershow/filters/ImageFilterGeometry.java
@@ -67,7 +67,7 @@ public class ImageFilterGeometry extends ImageFilter {
Bitmap dst, int dstWidth, int dstHeight, float straightenAngle);
@Override
- public Bitmap apply(Bitmap bitmap, float scaleFactor, boolean highQuality) {
+ public Bitmap apply(Bitmap bitmap, float scaleFactor, int quality) {
// TODO: implement bilinear or bicubic here... for now, just use
// canvas to do a simple implementation...
// TODO: and be more memory efficient! (do it in native?)