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-rw-r--r--src/com/android/gallery3d/app/TrimControllerOverlay.java111
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diff --git a/src/com/android/gallery3d/app/TrimControllerOverlay.java b/src/com/android/gallery3d/app/TrimControllerOverlay.java
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+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gallery3d.app;
+
+import android.animation.Animator;
+import android.animation.Animator.AnimatorListener;
+import android.animation.ObjectAnimator;
+import android.content.Context;
+import android.view.MotionEvent;
+import android.view.View;
+
+import com.android.gallery3d.common.ApiHelper;
+
+/**
+ * The controller for the Trimming Video.
+ */
+public class TrimControllerOverlay extends CommonControllerOverlay {
+
+ public TrimControllerOverlay(Context context) {
+ super(context);
+ }
+
+ @Override
+ protected void createTimeBar(Context context) {
+ mTimeBar = new TrimTimeBar(context, this);
+ }
+
+ private void hidePlayButtonIfPlaying() {
+ if (mState == State.PLAYING) {
+ mPlayPauseReplayView.setVisibility(View.INVISIBLE);
+ }
+ if (ApiHelper.HAS_OBJECT_ANIMATION) {
+ mPlayPauseReplayView.setAlpha(1f);
+ }
+ }
+
+ @Override
+ public void showPlaying() {
+ super.showPlaying();
+ if (ApiHelper.HAS_OBJECT_ANIMATION) {
+ // Add animation to hide the play button while playing.
+ ObjectAnimator anim = ObjectAnimator.ofFloat(mPlayPauseReplayView, "alpha", 1f, 0f);
+ anim.setDuration(200);
+ anim.start();
+ anim.addListener(new AnimatorListener() {
+ @Override
+ public void onAnimationStart(Animator animation) {
+ }
+
+ @Override
+ public void onAnimationEnd(Animator animation) {
+ hidePlayButtonIfPlaying();
+ }
+
+ @Override
+ public void onAnimationCancel(Animator animation) {
+ hidePlayButtonIfPlaying();
+ }
+
+ @Override
+ public void onAnimationRepeat(Animator animation) {
+ }
+ });
+ } else {
+ hidePlayButtonIfPlaying();
+ }
+ }
+
+ @Override
+ public void setTimes(int currentTime, int totalTime, int trimStartTime, int trimEndTime) {
+ mTimeBar.setTime(currentTime, totalTime, trimStartTime, trimEndTime);
+ }
+
+ @Override
+ public boolean onTouchEvent(MotionEvent event) {
+ if (super.onTouchEvent(event)) {
+ return true;
+ }
+
+ // The special thing here is that the State.ENDED include both cases of
+ // the video completed and current == trimEnd. Both request a replay.
+ switch (event.getAction()) {
+ case MotionEvent.ACTION_DOWN:
+ if (mState == State.PLAYING || mState == State.PAUSED) {
+ mListener.onPlayPause();
+ } else if (mState == State.ENDED) {
+ if (mCanReplay) {
+ mListener.onReplay();
+ }
+ }
+ break;
+ case MotionEvent.ACTION_UP:
+ break;
+ }
+ return true;
+ }
+}