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-rw-r--r--src/com/android/camera/ui/focus/FocusSound.java47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/com/android/camera/ui/focus/FocusSound.java b/src/com/android/camera/ui/focus/FocusSound.java
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+++ b/src/com/android/camera/ui/focus/FocusSound.java
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+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.camera.ui.focus;
+
+import com.android.camera.SoundPlayer;
+
+/**
+ * Wraps the focus sound and the player into a single object that can
+ * be played on demand.
+ *
+ * TODO: This needs some way to better manage the sound lifetimes
+ */
+public class FocusSound {
+ private static final float DEFAULT_VOLUME = 0.6f;
+ private final SoundPlayer mPlayer;
+ private final int mSoundId;
+ public FocusSound(SoundPlayer player, int soundId) {
+ mPlayer = player;
+ mSoundId = soundId;
+
+ mPlayer.loadSound(mSoundId);
+ }
+
+ /**
+ * Play the focus sound with the sound player at the default
+ * volume.
+ */
+ public void play() {
+ if(!mPlayer.isReleased()) {
+ mPlayer.play(mSoundId, DEFAULT_VOLUME);
+ }
+ }
+}