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-rw-r--r--src/com/android/camera/ui/RotateImageView.java176
1 files changed, 176 insertions, 0 deletions
diff --git a/src/com/android/camera/ui/RotateImageView.java b/src/com/android/camera/ui/RotateImageView.java
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index 000000000..05e1a7c5b
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+++ b/src/com/android/camera/ui/RotateImageView.java
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+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.camera.ui;
+
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.Canvas;
+import android.graphics.Rect;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.graphics.drawable.TransitionDrawable;
+import android.media.ThumbnailUtils;
+import android.util.AttributeSet;
+import android.view.ViewGroup.LayoutParams;
+import android.view.animation.AnimationUtils;
+import android.widget.ImageView;
+
+/**
+ * A @{code ImageView} which can rotate it's content.
+ */
+public class RotateImageView extends TwoStateImageView implements Rotatable {
+
+ @SuppressWarnings("unused")
+ private static final String TAG = "RotateImageView";
+
+ private static final int ANIMATION_SPEED = 270; // 270 deg/sec
+
+ private int mCurrentDegree = 0; // [0, 359]
+ private int mStartDegree = 0;
+ private int mTargetDegree = 0;
+
+ private boolean mClockwise = false, mEnableAnimation = true;
+
+ private long mAnimationStartTime = 0;
+ private long mAnimationEndTime = 0;
+
+ public RotateImageView(Context context, AttributeSet attrs) {
+ super(context, attrs);
+ }
+
+ public RotateImageView(Context context) {
+ super(context);
+ }
+
+ protected int getDegree() {
+ return mTargetDegree;
+ }
+
+ // Rotate the view counter-clockwise
+ @Override
+ public void setOrientation(int degree, boolean animation) {
+ mEnableAnimation = animation;
+ // make sure in the range of [0, 359]
+ degree = degree >= 0 ? degree % 360 : degree % 360 + 360;
+ if (degree == mTargetDegree) return;
+
+ mTargetDegree = degree;
+ if (mEnableAnimation) {
+ mStartDegree = mCurrentDegree;
+ mAnimationStartTime = AnimationUtils.currentAnimationTimeMillis();
+
+ int diff = mTargetDegree - mCurrentDegree;
+ diff = diff >= 0 ? diff : 360 + diff; // make it in range [0, 359]
+
+ // Make it in range [-179, 180]. That's the shorted distance between the
+ // two angles
+ diff = diff > 180 ? diff - 360 : diff;
+
+ mClockwise = diff >= 0;
+ mAnimationEndTime = mAnimationStartTime
+ + Math.abs(diff) * 1000 / ANIMATION_SPEED;
+ } else {
+ mCurrentDegree = mTargetDegree;
+ }
+
+ invalidate();
+ }
+
+ @Override
+ protected void onDraw(Canvas canvas) {
+ Drawable drawable = getDrawable();
+ if (drawable == null) return;
+
+ Rect bounds = drawable.getBounds();
+ int w = bounds.right - bounds.left;
+ int h = bounds.bottom - bounds.top;
+
+ if (w == 0 || h == 0) return; // nothing to draw
+
+ if (mCurrentDegree != mTargetDegree) {
+ long time = AnimationUtils.currentAnimationTimeMillis();
+ if (time < mAnimationEndTime) {
+ int deltaTime = (int)(time - mAnimationStartTime);
+ int degree = mStartDegree + ANIMATION_SPEED
+ * (mClockwise ? deltaTime : -deltaTime) / 1000;
+ degree = degree >= 0 ? degree % 360 : degree % 360 + 360;
+ mCurrentDegree = degree;
+ invalidate();
+ } else {
+ mCurrentDegree = mTargetDegree;
+ }
+ }
+
+ int left = getPaddingLeft();
+ int top = getPaddingTop();
+ int right = getPaddingRight();
+ int bottom = getPaddingBottom();
+ int width = getWidth() - left - right;
+ int height = getHeight() - top - bottom;
+
+ int saveCount = canvas.getSaveCount();
+
+ // Scale down the image first if required.
+ if ((getScaleType() == ImageView.ScaleType.FIT_CENTER) &&
+ ((width < w) || (height < h))) {
+ float ratio = Math.min((float) width / w, (float) height / h);
+ canvas.scale(ratio, ratio, width / 2.0f, height / 2.0f);
+ }
+ canvas.translate(left + width / 2, top + height / 2);
+ canvas.rotate(-mCurrentDegree);
+ canvas.translate(-w / 2, -h / 2);
+ drawable.draw(canvas);
+ canvas.restoreToCount(saveCount);
+ }
+
+ private Bitmap mThumb;
+ private Drawable[] mThumbs;
+ private TransitionDrawable mThumbTransition;
+
+ public void setBitmap(Bitmap bitmap) {
+ // Make sure uri and original are consistently both null or both
+ // non-null.
+ if (bitmap == null) {
+ mThumb = null;
+ mThumbs = null;
+ setImageDrawable(null);
+ setVisibility(GONE);
+ return;
+ }
+
+ LayoutParams param = getLayoutParams();
+ final int miniThumbWidth = param.width
+ - getPaddingLeft() - getPaddingRight();
+ final int miniThumbHeight = param.height
+ - getPaddingTop() - getPaddingBottom();
+ mThumb = ThumbnailUtils.extractThumbnail(
+ bitmap, miniThumbWidth, miniThumbHeight);
+ Drawable drawable;
+ if (mThumbs == null || !mEnableAnimation) {
+ mThumbs = new Drawable[2];
+ mThumbs[1] = new BitmapDrawable(getContext().getResources(), mThumb);
+ setImageDrawable(mThumbs[1]);
+ } else {
+ mThumbs[0] = mThumbs[1];
+ mThumbs[1] = new BitmapDrawable(getContext().getResources(), mThumb);
+ mThumbTransition = new TransitionDrawable(mThumbs);
+ setImageDrawable(mThumbTransition);
+ mThumbTransition.startTransition(500);
+ }
+ setVisibility(VISIBLE);
+ }
+}