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-rw-r--r--src/com/android/camera/ui/ProgressRenderer.java127
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diff --git a/src/com/android/camera/ui/ProgressRenderer.java b/src/com/android/camera/ui/ProgressRenderer.java
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+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.camera.ui;
+
+import android.content.Context;
+import android.graphics.Canvas;
+import android.graphics.Color;
+import android.graphics.Paint;
+import android.graphics.RectF;
+
+import com.android.camera2.R;
+
+/**
+ * Renders a circular progress bar on the screen.
+ */
+public class ProgressRenderer {
+
+ public static interface VisibilityListener {
+ public void onHidden();
+ }
+
+ private final int mProgressRadius;
+ private final Paint mProgressBasePaint;
+ private final Paint mProgressPaint;
+
+ private RectF mArcBounds = new RectF(0, 0, 1, 1);
+ private int mProgressAngleDegrees = 270;
+ private boolean mVisible = false;
+ private VisibilityListener mVisibilityListener;
+
+ /**
+ * After we reach 100%, keep on painting the progress for another x milliseconds
+ * before hiding it.
+ */
+ private static final int SHOW_PROGRESS_X_ADDITIONAL_MS = 100;
+
+ /** When to hide the progress indicator. */
+ private long mTimeToHide = 0;
+
+ public ProgressRenderer(Context context) {
+ mProgressRadius = context.getResources().getDimensionPixelSize(R.dimen.pie_progress_radius);
+ int pieProgressWidth = context.getResources().getDimensionPixelSize(
+ R.dimen.pie_progress_width);
+ mProgressBasePaint = createProgressPaint(pieProgressWidth, 0.2f);
+ mProgressPaint = createProgressPaint(pieProgressWidth, 1.0f);
+ }
+
+ /**
+ * Sets or replaces a visiblity listener.
+ */
+ public void setVisibilityListener(VisibilityListener listener) {
+ mVisibilityListener = listener;
+ }
+
+ /**
+ * Shows a progress indicator. If the progress is '100', the progress
+ * indicator will be hidden.
+ *
+ * @param percent the progress in percent (0-100).
+ */
+ public void setProgress(int percent) {
+ // Clamp the value.
+ percent = Math.min(100, Math.max(percent, 0));
+ mProgressAngleDegrees = (int) ((360f / 100) * percent);
+
+ // We hide the progress once we drew the 100% state once.
+ if (percent < 100) {
+ mVisible = true;
+ mTimeToHide = System.currentTimeMillis() + SHOW_PROGRESS_X_ADDITIONAL_MS;
+ }
+ }
+
+ /**
+ * Draw the current progress (if < 100%) centered at the given location.
+ */
+ public void onDraw(Canvas canvas, int centerX, int centerY) {
+ if (!mVisible) {
+ return;
+ }
+ mArcBounds = new RectF(centerX - mProgressRadius, centerY - mProgressRadius, centerX
+ + mProgressRadius,
+ centerY + mProgressRadius);
+
+ canvas.drawCircle(centerX, centerY, mProgressRadius, mProgressBasePaint);
+ canvas.drawArc(mArcBounds, -90, mProgressAngleDegrees, false, mProgressPaint);
+
+ // After we reached 100%, we paint the progress renderer for another x
+ // milliseconds until we hide it.
+ if (mProgressAngleDegrees == 360 && System.currentTimeMillis() > mTimeToHide) {
+ mVisible = false;
+ if (mVisibilityListener != null) {
+ mVisibilityListener.onHidden();
+ }
+ }
+ }
+
+ /**
+ * @return Whether the progress renderer is visible.
+ */
+ public boolean isVisible() {
+ return mVisible;
+ }
+
+ private static Paint createProgressPaint(int width, float alpha) {
+ Paint paint = new Paint();
+ paint.setAntiAlias(true);
+ // 20% alpha.
+ paint.setColor(Color.argb((int) (alpha * 255), 255, 255, 255));
+ paint.setStrokeWidth(width);
+ paint.setStyle(Paint.Style.STROKE);
+ return paint;
+ }
+}