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-rw-r--r--src/com/android/camera/ShutterButton.java49
1 files changed, 48 insertions, 1 deletions
diff --git a/src/com/android/camera/ShutterButton.java b/src/com/android/camera/ShutterButton.java
index 22223510c..b35658070 100644
--- a/src/com/android/camera/ShutterButton.java
+++ b/src/com/android/camera/ShutterButton.java
@@ -22,12 +22,14 @@ import android.view.MotionEvent;
import android.view.View;
import android.widget.ImageView;
+import com.android.camera.ui.RotateImageView;
+
/**
* A button designed to be used for the on-screen shutter button.
* It's currently an {@code ImageView} that can call a delegate when the
* pressed state changes.
*/
-public class ShutterButton extends ImageView {
+public class ShutterButton extends RotateImageView {
private class LongClickListener implements View.OnLongClickListener {
public boolean onLongClick(View v) {
@@ -82,6 +84,51 @@ public class ShutterButton extends ImageView {
setLongClickable(enable);
}
+ /**
+ * Hook into the drawable state changing to get changes to isPressed -- the
+ * onPressed listener doesn't always get called when the pressed state
+ * changes.
+ */
+ @Override
+ protected void drawableStateChanged() {
+ super.drawableStateChanged();
+ final boolean pressed = isPressed();
+ if (pressed != mOldPressed) {
+ if (!pressed) {
+ // When pressing the physical camera button the sequence of
+ // events is:
+ // focus pressed, optional camera pressed, focus released.
+ // We want to emulate this sequence of events with the shutter
+ // button. When clicking using a trackball button, the view
+ // system changes the drawable state before posting click
+ // notification, so the sequence of events is:
+ // pressed(true), optional click, pressed(false)
+ // When clicking using touch events, the view system changes the
+ // drawable state after posting click notification, so the
+ // sequence of events is:
+ // pressed(true), pressed(false), optional click
+ // Since we're emulating the physical camera button, we want to
+ // have the same order of events. So we want the optional click
+ // callback to be delivered before the pressed(false) callback.
+ //
+ // To do this, we delay the posting of the pressed(false) event
+ // slightly by pushing it on the event queue. This moves it
+ // after the optional click notification, so our client always
+ // sees events in this sequence:
+ // pressed(true), optional click, pressed(false)
+ post(new Runnable() {
+ @Override
+ public void run() {
+ callShutterButtonFocus(pressed);
+ }
+ });
+ } else {
+ callShutterButtonFocus(pressed);
+ }
+ mOldPressed = pressed;
+ }
+ }
+
private void callShutterButtonFocus(boolean pressed) {
if (mListener != null) {
mListener.onShutterButtonFocus(pressed);