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-rw-r--r--src/com/android/camera/ShutterButton.java49
1 files changed, 1 insertions, 48 deletions
diff --git a/src/com/android/camera/ShutterButton.java b/src/com/android/camera/ShutterButton.java
index b35658070..22223510c 100644
--- a/src/com/android/camera/ShutterButton.java
+++ b/src/com/android/camera/ShutterButton.java
@@ -22,14 +22,12 @@ import android.view.MotionEvent;
import android.view.View;
import android.widget.ImageView;
-import com.android.camera.ui.RotateImageView;
-
/**
* A button designed to be used for the on-screen shutter button.
* It's currently an {@code ImageView} that can call a delegate when the
* pressed state changes.
*/
-public class ShutterButton extends RotateImageView {
+public class ShutterButton extends ImageView {
private class LongClickListener implements View.OnLongClickListener {
public boolean onLongClick(View v) {
@@ -84,51 +82,6 @@ public class ShutterButton extends RotateImageView {
setLongClickable(enable);
}
- /**
- * Hook into the drawable state changing to get changes to isPressed -- the
- * onPressed listener doesn't always get called when the pressed state
- * changes.
- */
- @Override
- protected void drawableStateChanged() {
- super.drawableStateChanged();
- final boolean pressed = isPressed();
- if (pressed != mOldPressed) {
- if (!pressed) {
- // When pressing the physical camera button the sequence of
- // events is:
- // focus pressed, optional camera pressed, focus released.
- // We want to emulate this sequence of events with the shutter
- // button. When clicking using a trackball button, the view
- // system changes the drawable state before posting click
- // notification, so the sequence of events is:
- // pressed(true), optional click, pressed(false)
- // When clicking using touch events, the view system changes the
- // drawable state after posting click notification, so the
- // sequence of events is:
- // pressed(true), pressed(false), optional click
- // Since we're emulating the physical camera button, we want to
- // have the same order of events. So we want the optional click
- // callback to be delivered before the pressed(false) callback.
- //
- // To do this, we delay the posting of the pressed(false) event
- // slightly by pushing it on the event queue. This moves it
- // after the optional click notification, so our client always
- // sees events in this sequence:
- // pressed(true), optional click, pressed(false)
- post(new Runnable() {
- @Override
- public void run() {
- callShutterButtonFocus(pressed);
- }
- });
- } else {
- callShutterButtonFocus(pressed);
- }
- mOldPressed = pressed;
- }
- }
-
private void callShutterButtonFocus(boolean pressed) {
if (mListener != null) {
mListener.onShutterButtonFocus(pressed);