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Diffstat (limited to 'jni_mosaic/feature_stab/src/dbreg/dbstabsmooth.cpp')
-rw-r--r-- | jni_mosaic/feature_stab/src/dbreg/dbstabsmooth.cpp | 330 |
1 files changed, 0 insertions, 330 deletions
diff --git a/jni_mosaic/feature_stab/src/dbreg/dbstabsmooth.cpp b/jni_mosaic/feature_stab/src/dbreg/dbstabsmooth.cpp deleted file mode 100644 index dffff8ab1..000000000 --- a/jni_mosaic/feature_stab/src/dbreg/dbstabsmooth.cpp +++ /dev/null @@ -1,330 +0,0 @@ -/* - * Copyright (C) 2011 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <stdlib.h> -#include "dbstabsmooth.h" - -///// TODO TODO ////////// Replace this with the actual definition from Jayan's reply ///////////// -#define vp_copy_motion_no_id vp_copy_motion -/////////////////////////////////////////////////////////////////////////////////////////////////// - -static bool vpmotion_add(VP_MOTION *in1, VP_MOTION *in2, VP_MOTION *out); -static bool vpmotion_multiply(VP_MOTION *in1, double factor, VP_MOTION *out); - -db_StabilizationSmoother::db_StabilizationSmoother() -{ - Init(); -} - -void db_StabilizationSmoother::Init() -{ - f_smoothOn = true; - f_smoothReset = false; - f_smoothFactor = 1.0f; - f_minDampingFactor = 0.2f; - f_zoom = 1.0f; - VP_MOTION_ID(f_motLF); - VP_MOTION_ID(f_imotLF); - f_hsize = 0; - f_vsize = 0; - - VP_MOTION_ID(f_disp_mot); - VP_MOTION_ID(f_src_mot); - VP_MOTION_ID(f_diff_avg); - - for( int i = 0; i < MOTION_ARRAY-1; i++) { - VP_MOTION_ID(f_hist_mot_speed[i]); - VP_MOTION_ID(f_hist_mot[i]); - VP_MOTION_ID(f_hist_diff_mot[i]); - } - VP_MOTION_ID(f_hist_mot[MOTION_ARRAY-1]); - -} - -db_StabilizationSmoother::~db_StabilizationSmoother() -{} - - -bool db_StabilizationSmoother::smoothMotion(VP_MOTION *inmot, VP_MOTION *outmot) -{ - VP_MOTION_ID(f_motLF); - VP_MOTION_ID(f_imotLF); - f_motLF.insid = inmot->refid; - f_motLF.refid = inmot->insid; - - if(f_smoothOn) { - if(!f_smoothReset) { - MXX(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MXX(f_motLF) + (1.0-f_smoothFactor)* (double) MXX(*inmot)); - MXY(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MXY(f_motLF) + (1.0-f_smoothFactor)* (double) MXY(*inmot)); - MXZ(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MXZ(f_motLF) + (1.0-f_smoothFactor)* (double) MXZ(*inmot)); - MXW(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MXW(f_motLF) + (1.0-f_smoothFactor)* (double) MXW(*inmot)); - - MYX(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MYX(f_motLF) + (1.0-f_smoothFactor)* (double) MYX(*inmot)); - MYY(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MYY(f_motLF) + (1.0-f_smoothFactor)* (double) MYY(*inmot)); - MYZ(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MYZ(f_motLF) + (1.0-f_smoothFactor)* (double) MYZ(*inmot)); - MYW(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MYW(f_motLF) + (1.0-f_smoothFactor)* (double) MYW(*inmot)); - - MZX(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MZX(f_motLF) + (1.0-f_smoothFactor)* (double) MZX(*inmot)); - MZY(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MZY(f_motLF) + (1.0-f_smoothFactor)* (double) MZY(*inmot)); - MZZ(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MZZ(f_motLF) + (1.0-f_smoothFactor)* (double) MZZ(*inmot)); - MZW(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MZW(f_motLF) + (1.0-f_smoothFactor)* (double) MZW(*inmot)); - - MWX(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MWX(f_motLF) + (1.0-f_smoothFactor)* (double) MWX(*inmot)); - MWY(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MWY(f_motLF) + (1.0-f_smoothFactor)* (double) MWY(*inmot)); - MWZ(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MWZ(f_motLF) + (1.0-f_smoothFactor)* (double) MWZ(*inmot)); - MWW(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MWW(f_motLF) + (1.0-f_smoothFactor)* (double) MWW(*inmot)); - } - else - vp_copy_motion_no_id(inmot, &f_motLF); // f_smoothFactor = 0.0 - - // Only allow LF motion to be compensated. Remove HF motion from - // the output transformation - if(!vp_invert_motion(&f_motLF, &f_imotLF)) - return false; - - if(!vp_cascade_motion(&f_imotLF, inmot, outmot)) - return false; - } - else { - vp_copy_motion_no_id(inmot, outmot); - } - - return true; -} - -bool db_StabilizationSmoother::smoothMotionAdaptive(/*VP_BIMG *bimg,*/int hsize, int vsize, VP_MOTION *inmot, VP_MOTION *outmot) -{ - VP_MOTION tmpMotion, testMotion; - VP_PAR p1x, p2x, p3x, p4x; - VP_PAR p1y, p2y, p3y, p4y; - double smoothFactor; - double minSmoothFactor = f_minDampingFactor; - -// int hsize = bimg->w; -// int vsize = bimg->h; - double border_factor = 0.01;//0.2; - double border_x = border_factor * hsize; - double border_y = border_factor * vsize; - - VP_MOTION_ID(f_motLF); - VP_MOTION_ID(f_imotLF); - VP_MOTION_ID(testMotion); - VP_MOTION_ID(tmpMotion); - - if (f_smoothOn) { - VP_MOTION identityMotion; - VP_MOTION_ID(identityMotion); // initialize the motion - vp_copy_motion(inmot/*in*/, &testMotion/*out*/); - VP_PAR delta = vp_motion_cornerdiff(&testMotion, &identityMotion, 0, 0,(int)hsize, (int)vsize); - - smoothFactor = 0.99 - 0.0015 * delta; - - if(smoothFactor < minSmoothFactor) - smoothFactor = minSmoothFactor; - - // Find the amount of motion that must be compensated so that no "border" pixels are seen in the stable video - for (smoothFactor = smoothFactor; smoothFactor >= minSmoothFactor; smoothFactor -= 0.01) { - // Compute the smoothed motion - if(!smoothMotion(inmot, &tmpMotion, smoothFactor)) - break; - - // TmpMotion, or Qsi where s is the smoothed display reference and i is the - // current image, tells us how points in the S co-ordinate system map to - // points in the I CS. We would like to check whether the four corners of the - // warped and smoothed display reference lies entirely within the I co-ordinate - // system. If yes, then the amount of smoothing is sufficient so that NO - // border pixels are seen at the output. We test for f_smoothFactor terms - // between 0.9 and 1.0, in steps of 0.01, and between 0.5 ands 0.9 in steps of 0.1 - - (void) vp_zoom_motion2d(&tmpMotion, &testMotion, 1, hsize, vsize, (double)f_zoom); // needs to return bool - - VP_WARP_POINT_2D(0, 0, testMotion, p1x, p1y); - VP_WARP_POINT_2D(hsize - 1, 0, testMotion, p2x, p2y); - VP_WARP_POINT_2D(hsize - 1, vsize - 1, testMotion, p3x, p3y); - VP_WARP_POINT_2D(0, vsize - 1, testMotion, p4x, p4y); - - if (!is_point_in_rect((double)p1x,(double)p1y,-border_x,-border_y,(double)(hsize+2.0*border_x),(double)(vsize+2.0*border_y))) { - continue; - } - if (!is_point_in_rect((double)p2x, (double)p2y,-border_x,-border_y,(double)(hsize+2.0*border_x),(double)(vsize+2.0*border_y))) { - continue; - } - if (!is_point_in_rect((double)p3x,(double)p3y,-border_x,-border_y,(double)(hsize+2.0*border_x),(double)(vsize+2.0*border_y))) { - continue; - } - if (!is_point_in_rect((double)p4x, (double)p4y,-border_x,-border_y,(double)(hsize+2.0*border_x),(double)(vsize+2.0*border_y))) { - continue; - } - - // If we get here, then all the points are in the rectangle. - // Therefore, break out of this loop - break; - } - - // if we get here and f_smoothFactor <= fMinDampingFactor, reset the stab reference - if (smoothFactor < f_minDampingFactor) - smoothFactor = f_minDampingFactor; - - // use the smoothed motion for stabilization - vp_copy_motion_no_id(&tmpMotion/*in*/, outmot/*out*/); - } - else - { - vp_copy_motion_no_id(inmot, outmot); - } - - return true; -} - -bool db_StabilizationSmoother::smoothMotion(VP_MOTION *inmot, VP_MOTION *outmot, double smooth_factor) -{ - f_motLF.insid = inmot->refid; - f_motLF.refid = inmot->insid; - - if(f_smoothOn) { - if(!f_smoothReset) { - MXX(f_motLF) = (VP_PAR) (smooth_factor*(double) MXX(f_motLF) + (1.0-smooth_factor)* (double) MXX(*inmot)); - MXY(f_motLF) = (VP_PAR) (smooth_factor*(double) MXY(f_motLF) + (1.0-smooth_factor)* (double) MXY(*inmot)); - MXZ(f_motLF) = (VP_PAR) (smooth_factor*(double) MXZ(f_motLF) + (1.0-smooth_factor)* (double) MXZ(*inmot)); - MXW(f_motLF) = (VP_PAR) (smooth_factor*(double) MXW(f_motLF) + (1.0-smooth_factor)* (double) MXW(*inmot)); - - MYX(f_motLF) = (VP_PAR) (smooth_factor*(double) MYX(f_motLF) + (1.0-smooth_factor)* (double) MYX(*inmot)); - MYY(f_motLF) = (VP_PAR) (smooth_factor*(double) MYY(f_motLF) + (1.0-smooth_factor)* (double) MYY(*inmot)); - MYZ(f_motLF) = (VP_PAR) (smooth_factor*(double) MYZ(f_motLF) + (1.0-smooth_factor)* (double) MYZ(*inmot)); - MYW(f_motLF) = (VP_PAR) (smooth_factor*(double) MYW(f_motLF) + (1.0-smooth_factor)* (double) MYW(*inmot)); - - MZX(f_motLF) = (VP_PAR) (smooth_factor*(double) MZX(f_motLF) + (1.0-smooth_factor)* (double) MZX(*inmot)); - MZY(f_motLF) = (VP_PAR) (smooth_factor*(double) MZY(f_motLF) + (1.0-smooth_factor)* (double) MZY(*inmot)); - MZZ(f_motLF) = (VP_PAR) (smooth_factor*(double) MZZ(f_motLF) + (1.0-smooth_factor)* (double) MZZ(*inmot)); - MZW(f_motLF) = (VP_PAR) (smooth_factor*(double) MZW(f_motLF) + (1.0-smooth_factor)* (double) MZW(*inmot)); - - MWX(f_motLF) = (VP_PAR) (smooth_factor*(double) MWX(f_motLF) + (1.0-smooth_factor)* (double) MWX(*inmot)); - MWY(f_motLF) = (VP_PAR) (smooth_factor*(double) MWY(f_motLF) + (1.0-smooth_factor)* (double) MWY(*inmot)); - MWZ(f_motLF) = (VP_PAR) (smooth_factor*(double) MWZ(f_motLF) + (1.0-smooth_factor)* (double) MWZ(*inmot)); - MWW(f_motLF) = (VP_PAR) (smooth_factor*(double) MWW(f_motLF) + (1.0-smooth_factor)* (double) MWW(*inmot)); - } - else - vp_copy_motion_no_id(inmot, &f_motLF); // smooth_factor = 0.0 - - // Only allow LF motion to be compensated. Remove HF motion from - // the output transformation - if(!vp_invert_motion(&f_motLF, &f_imotLF)) - return false; - - if(!vp_cascade_motion(&f_imotLF, inmot, outmot)) - return false; - } - else { - vp_copy_motion_no_id(inmot, outmot); - } - - return true; -} - -//! Overloaded smoother function that takes in user-specidied smoothing factor -bool -db_StabilizationSmoother::smoothMotion1(VP_MOTION *inmot, VP_MOTION *outmot, VP_MOTION *motLF, VP_MOTION *imotLF, double factor) -{ - - if(!f_smoothOn) { - vp_copy_motion(inmot, outmot); - return true; - } - else { - if(!f_smoothReset) { - MXX(*motLF) = (VP_PAR) (factor*(double) MXX(*motLF) + (1.0-factor)* (double) MXX(*inmot)); - MXY(*motLF) = (VP_PAR) (factor*(double) MXY(*motLF) + (1.0-factor)* (double) MXY(*inmot)); - MXZ(*motLF) = (VP_PAR) (factor*(double) MXZ(*motLF) + (1.0-factor)* (double) MXZ(*inmot)); - MXW(*motLF) = (VP_PAR) (factor*(double) MXW(*motLF) + (1.0-factor)* (double) MXW(*inmot)); - - MYX(*motLF) = (VP_PAR) (factor*(double) MYX(*motLF) + (1.0-factor)* (double) MYX(*inmot)); - MYY(*motLF) = (VP_PAR) (factor*(double) MYY(*motLF) + (1.0-factor)* (double) MYY(*inmot)); - MYZ(*motLF) = (VP_PAR) (factor*(double) MYZ(*motLF) + (1.0-factor)* (double) MYZ(*inmot)); - MYW(*motLF) = (VP_PAR) (factor*(double) MYW(*motLF) + (1.0-factor)* (double) MYW(*inmot)); - - MZX(*motLF) = (VP_PAR) (factor*(double) MZX(*motLF) + (1.0-factor)* (double) MZX(*inmot)); - MZY(*motLF) = (VP_PAR) (factor*(double) MZY(*motLF) + (1.0-factor)* (double) MZY(*inmot)); - MZZ(*motLF) = (VP_PAR) (factor*(double) MZZ(*motLF) + (1.0-factor)* (double) MZZ(*inmot)); - MZW(*motLF) = (VP_PAR) (factor*(double) MZW(*motLF) + (1.0-factor)* (double) MZW(*inmot)); - - MWX(*motLF) = (VP_PAR) (factor*(double) MWX(*motLF) + (1.0-factor)* (double) MWX(*inmot)); - MWY(*motLF) = (VP_PAR) (factor*(double) MWY(*motLF) + (1.0-factor)* (double) MWY(*inmot)); - MWZ(*motLF) = (VP_PAR) (factor*(double) MWZ(*motLF) + (1.0-factor)* (double) MWZ(*inmot)); - MWW(*motLF) = (VP_PAR) (factor*(double) MWW(*motLF) + (1.0-factor)* (double) MWW(*inmot)); - } - else { - vp_copy_motion(inmot, motLF); - } - // Only allow LF motion to be compensated. Remove HF motion from the output transformation - if(!vp_invert_motion(motLF, imotLF)) { -#if DEBUG_PRINT - printfOS("Invert failed \n"); -#endif - return false; - } - if(!vp_cascade_motion(imotLF, inmot, outmot)) { -#if DEBUG_PRINT - printfOS("cascade failed \n"); -#endif - return false; - } - } - return true; -} - - - - -bool db_StabilizationSmoother::is_point_in_rect(double px, double py, double rx, double ry, double w, double h) -{ - if (px < rx) - return(false); - if (px >= rx + w) - return(false); - if (py < ry) - return(false); - if (py >= ry + h) - return(false); - - return(true); -} - - - -static bool vpmotion_add(VP_MOTION *in1, VP_MOTION *in2, VP_MOTION *out) -{ - int i; - if(in1 == NULL || in2 == NULL || out == NULL) - return false; - - for(i = 0; i < VP_MAX_MOTION_PAR; i++) - out->par[i] = in1->par[i] + in2->par[i]; - - return true; -} - -static bool vpmotion_multiply(VP_MOTION *in1, double factor, VP_MOTION *out) -{ - int i; - if(in1 == NULL || out == NULL) - return false; - - for(i = 0; i < VP_MAX_MOTION_PAR; i++) - out->par[i] = in1->par[i] * factor; - - return true; -} - |