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Diffstat (limited to 'jni/feature_mos/src/mosaic_renderer/WarpRenderer.h')
-rwxr-xr-xjni/feature_mos/src/mosaic_renderer/WarpRenderer.h50
1 files changed, 0 insertions, 50 deletions
diff --git a/jni/feature_mos/src/mosaic_renderer/WarpRenderer.h b/jni/feature_mos/src/mosaic_renderer/WarpRenderer.h
deleted file mode 100755
index 2f50c6f34..000000000
--- a/jni/feature_mos/src/mosaic_renderer/WarpRenderer.h
+++ /dev/null
@@ -1,50 +0,0 @@
-#pragma once
-
-#include "FrameBuffer.h"
-#include "Renderer.h"
-
-#include <GLES2/gl2.h>
-
-#include <stdint.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-class WarpRenderer: public Renderer {
- public:
- WarpRenderer();
- virtual ~WarpRenderer();
-
- // Initialize OpenGL resources
- // @return true if successful
- bool InitializeGLProgram();
-
- void SetViewportMatrix(int w, int h, int W, int H);
- void SetScalingMatrix(float xscale, float yscale);
- void SetRotation(int degree);
- bool DrawTexture(GLfloat *affine);
-
- private:
- // Source code for shaders.
- const char* VertexShaderSource() const;
- const char* FragmentShaderSource() const;
-
- GLuint mTexHandle; // Handle to s_texture.
- GLuint mTexCoordHandle; // Handle to a_texCoord.
- GLuint mTriangleVerticesHandle; // Handle to vPosition.
-
- // Attribute locations
- GLint mPositionLoc;
- GLint mAffinetransLoc;
- GLint mViewporttransLoc;
- GLint mScalingtransLoc;
- GLint mTexCoordLoc;
- GLint mRotationtransLoc;
-
- GLfloat mViewportMatrix[16];
- GLfloat mScalingMatrix[16];
- GLfloat mRotationMatrix[16];
-
- // Sampler location
- GLint mSamplerLoc;
-};
-