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-rw-r--r--src/com/android/gallery3d/app/AlbumPage.java8
-rw-r--r--src/com/android/gallery3d/app/StateManager.java7
2 files changed, 7 insertions, 8 deletions
diff --git a/src/com/android/gallery3d/app/AlbumPage.java b/src/com/android/gallery3d/app/AlbumPage.java
index c8f296afc..4c945a45b 100644
--- a/src/com/android/gallery3d/app/AlbumPage.java
+++ b/src/com/android/gallery3d/app/AlbumPage.java
@@ -454,14 +454,6 @@ public class AlbumPage extends ActivityState implements GalleryActionBar.Cluster
clearLoadingBit(BIT_LOADING_SYNC);
}
mActionModeHandler.pause();
-
- // The camera app should always launch in capture mode when
- // resumed, so make the next resume faster by closing the grid
- // view now
- if (mInCameraAndWantQuitOnPause) {
- if (mActivity.getStateManager().getTopState() == this)
- mActivity.getStateManager().finishState(this, false);
- }
}
@Override
diff --git a/src/com/android/gallery3d/app/StateManager.java b/src/com/android/gallery3d/app/StateManager.java
index 3293e40f7..d77279f78 100644
--- a/src/com/android/gallery3d/app/StateManager.java
+++ b/src/com/android/gallery3d/app/StateManager.java
@@ -160,6 +160,13 @@ public class StateManager {
finishState(state, true);
}
+ public void clearTasks() {
+ // Remove all the states that are on top of the bottom PhotoPage state
+ while (mStack.size() > 1) {
+ mStack.pop().activityState.onDestroy();
+ }
+ }
+
void finishState(ActivityState state, boolean fireOnPause) {
// The finish() request could be rejected (only happens under Monkey),
// If it is rejected, we won't close the last page.