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-rw-r--r--src/com/android/gallery3d/ui/AbstractSlotRenderer.java8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/com/android/gallery3d/ui/AbstractSlotRenderer.java b/src/com/android/gallery3d/ui/AbstractSlotRenderer.java
index 98eae568b..c36847d69 100644
--- a/src/com/android/gallery3d/ui/AbstractSlotRenderer.java
+++ b/src/com/android/gallery3d/ui/AbstractSlotRenderer.java
@@ -42,15 +42,13 @@ public abstract class AbstractSlotRenderer implements SlotView.SlotRenderer {
Texture content, int width, int height, int rotation) {
canvas.save(GLCanvas.SAVE_FLAG_MATRIX);
+ // The content is always rendered in to the largest square that fits
+ // inside the slot, aligned to the top of the slot.
+ width = height = Math.min(width, height);
if (rotation != 0) {
canvas.translate(width / 2, height / 2);
canvas.rotate(rotation, 0, 0, 1);
canvas.translate(-width / 2, -height / 2);
- if (((rotation % 90) & 1) != 0) {
- int temp = height;
- height = width;
- width = height;
- }
}
// Fit the content into the box