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authorSascha Haeberling <haeberling@google.com>2013-08-06 11:43:02 -0700
committerSascha Haeberling <haeberling@google.com>2013-08-06 11:43:02 -0700
commit8e963a5a6016d246184ed65906f9d103e92b17e2 (patch)
tree02eb244ea4a20d9aa8e43916a40b876be8935d11 /src/com/android/gallery3d/ui/ScreenNail.java
parent4fc90b07dcf316c7ce6c5313af8202e84bc85603 (diff)
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This removes all non-Camera stuff from Camera2.
Note: Camera2 is a clone of Gallery2 right now. Note 2: I will bring .mk files back later. Change-Id: Ida958654296f5ebaacb6bb0ff59d52a7c37ce6fc
Diffstat (limited to 'src/com/android/gallery3d/ui/ScreenNail.java')
-rw-r--r--src/com/android/gallery3d/ui/ScreenNail.java35
1 files changed, 0 insertions, 35 deletions
diff --git a/src/com/android/gallery3d/ui/ScreenNail.java b/src/com/android/gallery3d/ui/ScreenNail.java
deleted file mode 100644
index 965bf0b54..000000000
--- a/src/com/android/gallery3d/ui/ScreenNail.java
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-package com.android.gallery3d.ui;
-
-import android.graphics.RectF;
-
-import com.android.gallery3d.glrenderer.GLCanvas;
-
-public interface ScreenNail {
- public int getWidth();
- public int getHeight();
- public void draw(GLCanvas canvas, int x, int y, int width, int height);
-
- // We do not need to draw this ScreenNail in this frame.
- public void noDraw();
-
- // This ScreenNail will not be used anymore. Release related resources.
- public void recycle();
-
- // This is only used by TileImageView to back up the tiles not yet loaded.
- public void draw(GLCanvas canvas, RectF source, RectF dest);
-}