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authorSascha Haeberling <haeberling@google.com>2013-11-12 15:16:08 -0800
committerSascha Haeberling <haeberling@google.com>2013-11-12 18:43:33 -0800
commit54d24c3f82e979b7851e2c0f8b2a4dc69122a7c3 (patch)
tree29f2d601b0ed4a773d137f8eade4988c0e31925b /src/com/android/camera/ui/ProgressRenderer.java
parentcc70702cc06d98f011f0d9e80b2afa12e6762c8a (diff)
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Show the 100% state of the progress at least one frame.
Bug: 11505806 Change-Id: I5fe8456ff93cd50da53e022ac2cf2dd9ac633b2f
Diffstat (limited to 'src/com/android/camera/ui/ProgressRenderer.java')
-rw-r--r--src/com/android/camera/ui/ProgressRenderer.java64
1 files changed, 54 insertions, 10 deletions
diff --git a/src/com/android/camera/ui/ProgressRenderer.java b/src/com/android/camera/ui/ProgressRenderer.java
index 1783c70b5..1945dcf9b 100644
--- a/src/com/android/camera/ui/ProgressRenderer.java
+++ b/src/com/android/camera/ui/ProgressRenderer.java
@@ -28,6 +28,11 @@ import com.android.camera2.R;
* Renders a circular progress bar on the screen.
*/
public class ProgressRenderer {
+
+ public static interface VisibilityListener {
+ public void onHidden();
+ }
+
private final int mProgressRadius;
private final Paint mProgressBasePaint;
private final Paint mProgressPaint;
@@ -35,6 +40,14 @@ public class ProgressRenderer {
private RectF mArcBounds = new RectF(0, 0, 1, 1);
private int mProgressAngleDegrees = 270;
private boolean mVisible = false;
+ private VisibilityListener mVisibilityListener;
+
+ /**
+ * After we reach 100%, keep on painting the progress for nother x frames
+ * before hiding it.
+ */
+ private static final int SHOW_PROGRESS_X_ADDITIONAL_FRAMES = 5;
+ private int showProgressXMoreFrames;
public ProgressRenderer(Context context) {
mProgressRadius = context.getResources().getDimensionPixelSize(R.dimen.pie_progress_radius);
@@ -44,14 +57,11 @@ public class ProgressRenderer {
mProgressPaint = createProgressPaint(pieProgressWidth, 1.0f);
}
- private static Paint createProgressPaint(int width, float alpha) {
- Paint paint = new Paint();
- paint.setAntiAlias(true);
- // 20% alpha.
- paint.setColor(Color.argb((int) (alpha * 255), 255, 255, 255));
- paint.setStrokeWidth(width);
- paint.setStyle(Paint.Style.STROKE);
- return paint;
+ /**
+ * Sets or replaces a visiblity listener.
+ */
+ public void setVisibilityListener(VisibilityListener listener) {
+ mVisibilityListener = listener;
}
/**
@@ -65,8 +75,10 @@ public class ProgressRenderer {
percent = Math.min(100, Math.max(percent, 0));
mProgressAngleDegrees = (int) ((360f / 100) * percent);
- // Hide when processing reached 100 percent.
- mVisible = percent < 100;
+ // We hide the progress once we drew the 100% state once.
+ if (percent < 100) {
+ mVisible = true;
+ }
}
/**
@@ -82,5 +94,37 @@ public class ProgressRenderer {
canvas.drawCircle(centerX, centerY, mProgressRadius, mProgressBasePaint);
canvas.drawArc(mArcBounds, -90, mProgressAngleDegrees, false, mProgressPaint);
+
+ // After we reached 100%, we paint the progress renderer for another x
+ // frames until we hide it.
+ if (mProgressAngleDegrees == 360) {
+ if (showProgressXMoreFrames <= 0) {
+ showProgressXMoreFrames = SHOW_PROGRESS_X_ADDITIONAL_FRAMES;
+ } else {
+ if (--showProgressXMoreFrames == 0) {
+ mVisible = false;
+ if (mVisibilityListener != null) {
+ mVisibilityListener.onHidden();
+ }
+ }
+ }
+ }
+ }
+
+ /**
+ * @return Whether the progress renderer is visible.
+ */
+ public boolean isVisible() {
+ return mVisible;
+ }
+
+ private static Paint createProgressPaint(int width, float alpha) {
+ Paint paint = new Paint();
+ paint.setAntiAlias(true);
+ // 20% alpha.
+ paint.setColor(Color.argb((int) (alpha * 255), 255, 255, 255));
+ paint.setStrokeWidth(width);
+ paint.setStyle(Paint.Style.STROKE);
+ return paint;
}
}