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authorJay Wang <jaywang@codeaurora.org>2014-12-26 18:10:22 -0800
committerByunghun Jeon <bjeon@codeaurora.org>2015-02-09 20:00:21 -0800
commit30b2309e7c40a46ea9506344c25b58c9e8ce8dde (patch)
treefde7703eb9feb2d676b522dfb2bf8c3d0b78b144
parent5e266938aac08975bbe198915adda22cc59ffebe (diff)
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SnapdragonCamera: Add FullScreen Preview when in Panoramic shoot
Changed the Panoramic preview to full screen Resized the warped preview image to smaller Size and render on top of the full screen preview image Warped preview image can be turned on/off Change-Id: I859839542ce94c5f70d7fe7983e93b5e9534b415
-rw-r--r--[-rwxr-xr-x]jni/feature_mos/src/mosaic_renderer/Renderer.cpp10
-rw-r--r--[-rwxr-xr-x]jni/feature_mos/src/mosaic_renderer/Renderer.h4
-rw-r--r--[-rwxr-xr-x]jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.cpp2
-rw-r--r--[-rwxr-xr-x]jni/feature_mos/src/mosaic_renderer/WarpRenderer.cpp52
-rwxr-xr-xjni/feature_mos/src/mosaic_renderer/WarpRenderer.h4
-rw-r--r--[-rwxr-xr-x]jni/feature_mos/src/mosaic_renderer/YVURenderer.cpp2
-rw-r--r--jni/mosaic_renderer_jni.cpp230
-rw-r--r--res/drawable-hdpi/ic_pan_progression.pngbin1654 -> 14576 bytes
-rw-r--r--res/drawable-hdpi/ic_pan_progression_large.pngbin2685 -> 14615 bytes
-rw-r--r--res/drawable-hdpi/ic_pan_progression_xlarge.pngbin2685 -> 14615 bytes
-rw-r--r--res/drawable-mdpi/ic_pan_progression.pngbin1097 -> 14560 bytes
-rw-r--r--res/drawable-mdpi/ic_pan_progression_xlarge.pngbin1640 -> 14576 bytes
-rw-r--r--res/drawable-xhdpi/ic_pan_progression.pngbin2177 -> 14599 bytes
-rw-r--r--res/drawable-xhdpi/ic_pan_progression_xlarge.pngbin3692 -> 14643 bytes
-rw-r--r--res/layout/pano_module_capture.xml119
-rw-r--r--res/values-port/dimensions.xml2
-rw-r--r--res/values/config.xml4
-rw-r--r--src/com/android/camera/MosaicPreviewRenderer.java40
-rw-r--r--src/com/android/camera/MosaicRenderer.java16
-rw-r--r--src/com/android/camera/PanoProgressBar.java3
-rw-r--r--src/com/android/camera/PhotoUI.java2
-rw-r--r--src/com/android/camera/VideoUI.java2
-rw-r--r--src/com/android/camera/WideAnglePanoramaModule.java18
-rw-r--r--src/com/android/camera/WideAnglePanoramaUI.java54
-rw-r--r--src/com/android/camera/ui/CameraControls.java18
25 files changed, 396 insertions, 186 deletions
diff --git a/jni/feature_mos/src/mosaic_renderer/Renderer.cpp b/jni/feature_mos/src/mosaic_renderer/Renderer.cpp
index b9938eb6b..8d0632402 100755..100644
--- a/jni/feature_mos/src/mosaic_renderer/Renderer.cpp
+++ b/jni/feature_mos/src/mosaic_renderer/Renderer.cpp
@@ -111,8 +111,8 @@ GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentS
}
// Set this renderer to use the default frame-buffer (screen) and
-// set the viewport size to be the given width and height (pixels).
-bool Renderer::SetupGraphics(int width, int height)
+// set the viewport size to be the given x, y, width and height (pixels).
+bool Renderer::SetupGraphics(int x, int y, int width, int height)
{
bool succeeded = false;
do {
@@ -131,8 +131,10 @@ bool Renderer::SetupGraphics(int width, int height)
mFrameBuffer = NULL;
mSurfaceWidth = width;
mSurfaceHeight = height;
+ mSurfaceXOffset = x;
+ mSurfaceYOffset = y;
- glViewport(0, 0, mSurfaceWidth, mSurfaceHeight);
+ glViewport(mSurfaceXOffset, mSurfaceYOffset, mSurfaceWidth, mSurfaceHeight);
if (!checkGlError("glViewport")) break;
succeeded = true;
} while (false);
@@ -176,7 +178,7 @@ bool Renderer::Clear(float r, float g, float b, float a)
bool succeeded = false;
do {
bool rt = (mFrameBuffer == NULL)?
- SetupGraphics(mSurfaceWidth, mSurfaceHeight) :
+ SetupGraphics(mSurfaceXOffset, mSurfaceYOffset, mSurfaceWidth, mSurfaceHeight) :
SetupGraphics(mFrameBuffer);
if(!rt)
diff --git a/jni/feature_mos/src/mosaic_renderer/Renderer.h b/jni/feature_mos/src/mosaic_renderer/Renderer.h
index a43e8028e..ffb9cbd25 100755..100644
--- a/jni/feature_mos/src/mosaic_renderer/Renderer.h
+++ b/jni/feature_mos/src/mosaic_renderer/Renderer.h
@@ -18,7 +18,7 @@ class Renderer {
virtual bool InitializeGLProgram() = 0;
bool SetupGraphics(FrameBuffer* buffer);
- bool SetupGraphics(int width, int height);
+ bool SetupGraphics(int x, int y, int width, int height);
bool Clear(float r, float g, float b, float a);
@@ -59,6 +59,8 @@ class Renderer {
int mSurfaceWidth; // Width of target surface.
int mSurfaceHeight; // Height of target surface.
+ int mSurfaceXOffset; // X Offset target surface.
+ int mSurfaceYOffset; // Y Offset of target surface.
FrameBuffer *mFrameBuffer;
};
diff --git a/jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.cpp b/jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.cpp
index 88aac3626..4725463f2 100755..100644
--- a/jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.cpp
+++ b/jni/feature_mos/src/mosaic_renderer/SurfaceTextureRenderer.cpp
@@ -119,7 +119,7 @@ bool SurfaceTextureRenderer::DrawTexture(GLfloat *affine)
bool succeeded = false;
do {
bool rt = (mFrameBuffer == NULL)?
- SetupGraphics(mSurfaceWidth, mSurfaceHeight) :
+ SetupGraphics(mSurfaceXOffset, mSurfaceYOffset, mSurfaceWidth, mSurfaceHeight) :
SetupGraphics(mFrameBuffer);
if(!rt)
diff --git a/jni/feature_mos/src/mosaic_renderer/WarpRenderer.cpp b/jni/feature_mos/src/mosaic_renderer/WarpRenderer.cpp
index af6779a3f..e4755b1ed 100755..100644
--- a/jni/feature_mos/src/mosaic_renderer/WarpRenderer.cpp
+++ b/jni/feature_mos/src/mosaic_renderer/WarpRenderer.cpp
@@ -68,6 +68,51 @@ void WarpRenderer::SetScalingMatrix(float xscale, float yscale)
mScalingMatrix[15] = 1.0f;
}
+void WarpRenderer::SetRotation(int degree)
+{
+ for(int i=0; i<16; i++)
+ {
+ mRotationMatrix[i] = 0.0f;
+ }
+
+ switch(degree)
+ {
+ case 0:
+ mRotationMatrix[0] = 1.0f;
+ mRotationMatrix[1] = 0.0f;
+ mRotationMatrix[4] = 0.0f;
+ mRotationMatrix[5] = 1.0f;
+ break;
+ case 90:
+ mRotationMatrix[0] = 0.0f;
+ mRotationMatrix[1] = 1.0f;
+ mRotationMatrix[4] = -1.0f;
+ mRotationMatrix[5] = 0.0f;
+ break;
+ case 180:
+ mRotationMatrix[0] = -1.0f;
+ mRotationMatrix[1] = 0.0f;
+ mRotationMatrix[4] = 0.0f;
+ mRotationMatrix[5] = -1.0f;
+ break;
+ case 270:
+ mRotationMatrix[0] = 0.0f;
+ mRotationMatrix[1] = -1.0f;
+ mRotationMatrix[4] = 1.0f;
+ mRotationMatrix[5] = 0.0f;
+ break;
+ default:
+ mRotationMatrix[0] = 1.0f;
+ mRotationMatrix[1] = 0.0f;
+ mRotationMatrix[4] = 0.0f;
+ mRotationMatrix[5] = 1.0f;
+ break;
+ }
+
+ mRotationMatrix[10] = 1.0f;
+ mRotationMatrix[15] = 1.0f;
+}
+
bool WarpRenderer::InitializeGLProgram()
{
bool succeeded = false;
@@ -87,6 +132,7 @@ bool WarpRenderer::InitializeGLProgram()
mAffinetransLoc = glGetUniformLocation(glProgram, "u_affinetrans");
mViewporttransLoc = glGetUniformLocation(glProgram, "u_viewporttrans");
mScalingtransLoc = glGetUniformLocation(glProgram, "u_scalingtrans");
+ mRotationtransLoc = glGetUniformLocation(glProgram, "u_rotationtrans");
mTexCoordLoc = glGetAttribLocation(glProgram, "a_texCoord");
// Get sampler location
@@ -110,7 +156,7 @@ bool WarpRenderer::DrawTexture(GLfloat *affine)
bool succeeded = false;
do {
bool rt = (mFrameBuffer == NULL)?
- SetupGraphics(mSurfaceWidth, mSurfaceHeight) :
+ SetupGraphics(mSurfaceXOffset, mSurfaceYOffset, mSurfaceWidth, mSurfaceHeight) :
SetupGraphics(mFrameBuffer);
if(!rt)
@@ -143,6 +189,7 @@ bool WarpRenderer::DrawTexture(GLfloat *affine)
glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix);
glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
+ glUniformMatrix4fv(mRotationtransLoc, 1, GL_FALSE, mRotationMatrix);
// And, finally, execute the GL draw command.
glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices);
@@ -161,12 +208,13 @@ const char* WarpRenderer::VertexShaderSource() const
"uniform mat4 u_affinetrans; \n"
"uniform mat4 u_viewporttrans; \n"
"uniform mat4 u_scalingtrans; \n"
+ "uniform mat4 u_rotationtrans; \n"
"attribute vec4 a_position; \n"
"attribute vec2 a_texCoord; \n"
"varying vec2 v_texCoord; \n"
"void main() \n"
"{ \n"
- " gl_Position = u_scalingtrans * u_viewporttrans * u_affinetrans * a_position; \n"
+ " gl_Position = u_scalingtrans * u_viewporttrans * u_affinetrans * u_rotationtrans * a_position; \n"
" v_texCoord = a_texCoord; \n"
"} \n";
diff --git a/jni/feature_mos/src/mosaic_renderer/WarpRenderer.h b/jni/feature_mos/src/mosaic_renderer/WarpRenderer.h
index 8e9a694ec..2f50c6f34 100755
--- a/jni/feature_mos/src/mosaic_renderer/WarpRenderer.h
+++ b/jni/feature_mos/src/mosaic_renderer/WarpRenderer.h
@@ -20,7 +20,7 @@ class WarpRenderer: public Renderer {
void SetViewportMatrix(int w, int h, int W, int H);
void SetScalingMatrix(float xscale, float yscale);
-
+ void SetRotation(int degree);
bool DrawTexture(GLfloat *affine);
private:
@@ -38,9 +38,11 @@ class WarpRenderer: public Renderer {
GLint mViewporttransLoc;
GLint mScalingtransLoc;
GLint mTexCoordLoc;
+ GLint mRotationtransLoc;
GLfloat mViewportMatrix[16];
GLfloat mScalingMatrix[16];
+ GLfloat mRotationMatrix[16];
// Sampler location
GLint mSamplerLoc;
diff --git a/jni/feature_mos/src/mosaic_renderer/YVURenderer.cpp b/jni/feature_mos/src/mosaic_renderer/YVURenderer.cpp
index f7dcf6f61..b30e6f7b6 100755..100644
--- a/jni/feature_mos/src/mosaic_renderer/YVURenderer.cpp
+++ b/jni/feature_mos/src/mosaic_renderer/YVURenderer.cpp
@@ -79,7 +79,7 @@ bool YVURenderer::DrawTexture()
bool succeeded = false;
do {
bool rt = (mFrameBuffer == NULL)?
- SetupGraphics(mSurfaceWidth, mSurfaceHeight) :
+ SetupGraphics(mSurfaceXOffset, mSurfaceYOffset, mSurfaceWidth, mSurfaceHeight) :
SetupGraphics(mFrameBuffer);
if(!rt)
diff --git a/jni/mosaic_renderer_jni.cpp b/jni/mosaic_renderer_jni.cpp
index 36f8064c7..6c52b542e 100644
--- a/jni/mosaic_renderer_jni.cpp
+++ b/jni/mosaic_renderer_jni.cpp
@@ -36,6 +36,8 @@
GLuint gSurfaceTextureID[1];
bool gWarpImage = true;
+bool gPreviewBackgroundImage = true;
+bool gEnableWarpedPanoPreview = false;
// Low-Res input image frame in YUVA format for preview rendering and processing
// and high-res YUVA input image for processing.
@@ -87,6 +89,9 @@ FrameBuffer gBuffer[2];
// Shader to warp and render the preview FBO to the screen
WarpRenderer gPreview;
+// Shader to render the fullscreen preview background FBO to the screen
+WarpRenderer gPreviewBackground;
+
// Index of the gBuffer FBO gWarper1 is going to write into
int gCurrentFBOIndex = 0;
@@ -122,6 +127,9 @@ double gUILayoutScalingY = 1.0f;
// orientation.
bool gIsLandscapeOrientation = true;
+// Current device orientation
+int gOrientation = 0;
+
// State of the viewfinder. Set to false when the viewfinder hits the UI edge.
bool gPanViewfinder = true;
@@ -315,8 +323,8 @@ void UpdateWarpTransformation(float *trs)
// Alignment is done based on low-res data.
// To render the preview mosaic, the translation of the high-res mosaic is estimated to
// H2L_FACTOR x low-res-based tranlation.
- gThisH1t[2] *= H2L_FACTOR;
- gThisH1t[5] *= H2L_FACTOR;
+ //gThisH1t[2] *= H2L_FACTOR;
+ //gThisH1t[5] *= H2L_FACTOR;
db_Identity3x3(T);
T[2] = -gCenterOffsetX;
@@ -397,13 +405,13 @@ void AllocateTextureMemory(int widthHR, int heightHR, int widthLR, int heightLR)
gPreviewImageHeight[HR], 4);
sem_post(&gPreviewImage_semaphore);
- gPreviewFBOWidth = PREVIEW_FBO_WIDTH_SCALE * gPreviewImageWidth[HR];
- gPreviewFBOHeight = PREVIEW_FBO_HEIGHT_SCALE * gPreviewImageHeight[HR];
+ gPreviewFBOWidth = PREVIEW_FBO_WIDTH_SCALE * gPreviewImageWidth[LR];
+ gPreviewFBOHeight = PREVIEW_FBO_HEIGHT_SCALE * gPreviewImageHeight[LR];
// The origin is such that the current frame will sit with its center
// at the center of the previewFBO
- gCenterOffsetX = (gPreviewFBOWidth / 2 - gPreviewImageWidth[HR] / 2);
- gCenterOffsetY = (gPreviewFBOHeight / 2 - gPreviewImageHeight[HR] / 2);
+ gCenterOffsetX = (gPreviewFBOWidth / 2 - gPreviewImageWidth[LR] / 2);
+ gCenterOffsetY = (gPreviewFBOHeight / 2 - gPreviewImageHeight[LR] / 2);
gPanOffset = 0.0f;
@@ -412,8 +420,8 @@ void AllocateTextureMemory(int widthHR, int heightHR, int widthLR, int heightLR)
gPanViewfinder = true;
- int w = gPreviewImageWidth[HR];
- int h = gPreviewImageHeight[HR];
+ int w = gPreviewImageWidth[LR];
+ int h = gPreviewImageHeight[LR];
int wm = gPreviewFBOWidth;
int hm = gPreviewFBOHeight;
@@ -479,10 +487,10 @@ extern "C"
JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM* vm, void* reserved);
JNIEXPORT void JNICALL JNI_OnUnload(JavaVM* vm, void* reserved);
JNIEXPORT jint JNICALL Java_com_android_camera_MosaicRenderer_init(
- JNIEnv * env, jobject obj);
+ JNIEnv * env, jobject obj, jboolean mEnableWarpedPanoPreview);
JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_reset(
JNIEnv * env, jobject obj, jint width, jint height,
- jboolean isLandscapeOrientation);
+ jboolean isLandscapeOrientation, jint orientation);
JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_preprocess(
JNIEnv * env, jobject obj, jfloatArray stMatrix);
JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_transferGPUtoCPU(
@@ -493,6 +501,8 @@ extern "C"
JNIEnv * env, jobject obj);
JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_setWarping(
JNIEnv * env, jobject obj, jboolean flag);
+ JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_setPreviewBackground(
+ JNIEnv * env, jobject obj, jboolean flag);
};
@@ -509,21 +519,25 @@ JNIEXPORT void JNICALL JNI_OnUnload(JavaVM* vm, void* reserved)
sem_destroy(&gPreviewImage_semaphore);
}
JNIEXPORT jint JNICALL Java_com_android_camera_MosaicRenderer_init(
- JNIEnv * env, jobject obj)
+ JNIEnv * env, jobject obj, jboolean mEnableWarpedPanoPreview)
{
+ gEnableWarpedPanoPreview = mEnableWarpedPanoPreview;
gSurfTexRenderer[LR].InitializeGLProgram();
gSurfTexRenderer[HR].InitializeGLProgram();
gYVURenderer[LR].InitializeGLProgram();
gYVURenderer[HR].InitializeGLProgram();
- gWarper1.InitializeGLProgram();
- gWarper2.InitializeGLProgram();
- gPreview.InitializeGLProgram();
- gBuffer[0].InitializeGLContext();
- gBuffer[1].InitializeGLContext();
+ if (gEnableWarpedPanoPreview) {
+ gWarper1.InitializeGLProgram();
+ gWarper2.InitializeGLProgram();
+ gPreview.InitializeGLProgram();
+ gBuffer[0].InitializeGLContext();
+ gBuffer[1].InitializeGLContext();
+ }
gBufferInput[LR].InitializeGLContext();
gBufferInput[HR].InitializeGLContext();
gBufferInputYVU[LR].InitializeGLContext();
gBufferInputYVU[HR].InitializeGLContext();
+ gPreviewBackground.InitializeGLProgram();
glBindFramebuffer(GL_FRAMEBUFFER, 0);
@@ -579,13 +593,17 @@ void calculateUILayoutScaling(int width, int height, bool isLandscape) {
}
JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_reset(
- JNIEnv * env, jobject obj, jint width, jint height, jboolean isLandscapeOrientation)
+ JNIEnv * env, jobject obj, jint width, jint height,
+ jboolean isLandscapeOrientation, jint orientation)
{
gIsLandscapeOrientation = isLandscapeOrientation;
- calculateUILayoutScaling(width, height, gIsLandscapeOrientation);
+ gOrientation = orientation;
+ calculateUILayoutScaling(gPreviewFBOWidth, gPreviewFBOHeight, gIsLandscapeOrientation);
- gBuffer[0].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA);
- gBuffer[1].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA);
+ if (gEnableWarpedPanoPreview) {
+ gBuffer[0].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA);
+ gBuffer[1].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA);
+ }
gBufferInput[LR].Init(gPreviewImageWidth[LR],
gPreviewImageHeight[LR], GL_RGBA);
@@ -626,37 +644,76 @@ JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_reset(
gYVURenderer[HR].SetInputTextureName(gBufferInput[HR].GetTextureName());
gYVURenderer[HR].SetInputTextureType(GL_TEXTURE_2D);
- // gBuffer[1-gCurrentFBOIndex] --> gWarper1 --> gBuffer[gCurrentFBOIndex]
- gWarper1.SetupGraphics(&gBuffer[gCurrentFBOIndex]);
-
- // Clear the destination buffer of gWarper1.
- gWarper1.Clear(0.0, 0.0, 0.0, 1.0);
- gWarper1.SetViewportMatrix(1, 1, 1, 1);
- gWarper1.SetScalingMatrix(1.0f, 1.0f);
- gWarper1.SetInputTextureName(gBuffer[1 - gCurrentFBOIndex].GetTextureName());
- gWarper1.SetInputTextureType(GL_TEXTURE_2D);
-
- // gBufferInput[HR] --> gWarper2 --> gBuffer[gCurrentFBOIndex]
- gWarper2.SetupGraphics(&gBuffer[gCurrentFBOIndex]);
-
- // gWarp2's destination buffer is the same to gWarp1's. No need to clear it
- // again.
- gWarper2.SetViewportMatrix(gPreviewImageWidth[HR],
- gPreviewImageHeight[HR], gBuffer[gCurrentFBOIndex].GetWidth(),
- gBuffer[gCurrentFBOIndex].GetHeight());
- gWarper2.SetScalingMatrix(1.0f, 1.0f);
- gWarper2.SetInputTextureName(gBufferInput[HR].GetTextureName());
- gWarper2.SetInputTextureType(GL_TEXTURE_2D);
-
- // gBuffer[gCurrentFBOIndex] --> gPreview --> Screen
- gPreview.SetupGraphics(width, height);
- gPreview.SetViewportMatrix(1, 1, 1, 1);
-
- // Scale the previewFBO so that the viewfinder window fills the layout height
- // while maintaining the image aspect ratio
- gPreview.SetScalingMatrix(gUILayoutScalingX, -1.0f * gUILayoutScalingY);
- gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName());
- gPreview.SetInputTextureType(GL_TEXTURE_2D);
+ if(gEnableWarpedPanoPreview) {
+ // gBuffer[1-gCurrentFBOIndex] --> gWarper1 --> gBuffer[gCurrentFBOIndex]
+ gWarper1.SetupGraphics(&gBuffer[gCurrentFBOIndex]);
+
+ // Clear the destination buffer of gWarper1.
+ gWarper1.Clear(0.0, 0.0, 0.0, 1.0);
+ gWarper1.SetViewportMatrix(1, 1, 1, 1);
+ gWarper1.SetScalingMatrix(1.0f, 1.0f);
+ gWarper1.SetRotation(0);
+ gWarper1.SetInputTextureName(gBuffer[1 - gCurrentFBOIndex].GetTextureName());
+ gWarper1.SetInputTextureType(GL_TEXTURE_2D);
+
+ // gBufferInput[LR] --> gWarper2 --> gBuffer[gCurrentFBOIndex]
+ gWarper2.SetupGraphics(&gBuffer[gCurrentFBOIndex]);
+
+ // gWarp2's destination buffer is the same to gWarp1's. No need to clear it
+ // again.
+ gWarper2.SetViewportMatrix(gPreviewImageWidth[LR],
+ gPreviewImageHeight[LR], gBuffer[gCurrentFBOIndex].GetWidth(),
+ gBuffer[gCurrentFBOIndex].GetHeight());
+ gWarper2.SetScalingMatrix(1.0f, 1.0f);
+ gWarper2.SetRotation(0);
+ gWarper2.SetInputTextureName(gBufferInput[LR].GetTextureName());
+ gWarper2.SetInputTextureType(GL_TEXTURE_2D);
+
+ int xoffset = (width / 2 - gPreviewFBOWidth / 2);
+ int yoffset = (height / 2 - gPreviewFBOHeight / 2);
+ if (gOrientation == 0) {
+ yoffset = (height - gPreviewFBOHeight) * 1 / 5;
+ } else {
+ yoffset = (height - gPreviewFBOHeight) * 4 / 5;
+ }
+
+ // gBuffer[gCurrentFBOIndex] --> gPreview --> Screen
+ if(!gIsLandscapeOrientation) {
+ gPreview.SetupGraphics(xoffset,yoffset,gPreviewFBOWidth, gPreviewFBOHeight);
+ } else {
+ yoffset = (height / 2 - gPreviewFBOWidth / 2);
+ if (gOrientation == 90) {
+ xoffset = (width - gPreviewFBOHeight) * 4 / 5;
+ } else {
+ xoffset = (width - gPreviewFBOHeight) * 1 / 5;
+ }
+ gPreview.SetupGraphics(xoffset,yoffset,gPreviewFBOHeight ,gPreviewFBOWidth);
+ }
+ gPreview.SetViewportMatrix(1, 1, 1, 1);
+
+ // Scale the previewFBO so that the viewfinder window fills the layout height
+ // while maintaining the image aspect ratio
+ gPreview.SetScalingMatrix(gUILayoutScalingX, -1.0f * gUILayoutScalingY);
+ gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName());
+ gPreview.SetInputTextureType(GL_TEXTURE_2D);
+ if (gIsLandscapeOrientation) {
+ gPreview.SetRotation(90);
+ } else {
+ gPreview.SetRotation(0);
+ }
+ }
+
+ // gBufferInput[HR] --> gPreviewBackground --> screen
+ gPreviewBackground.SetupGraphics(0,0,width, height);
+ gPreviewBackground.SetViewportMatrix(1,1,1,1);
+ gPreviewBackground.SetScalingMatrix(1.0f, -1.0f);
+ gPreviewBackground.SetInputTextureName(gBufferInput[HR].GetTextureName());
+ gPreviewBackground.SetInputTextureType(GL_TEXTURE_2D);
+ if (gIsLandscapeOrientation) {
+ gPreviewBackground.SetRotation(90);
+ } else {
+ gPreviewBackground.SetRotation(0);
+ }
}
JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_preprocess(
@@ -731,32 +788,37 @@ JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_step(
{
if(!gWarpImage) // ViewFinder
{
- gWarper2.SetupGraphics(&gBuffer[gCurrentFBOIndex]);
- gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName());
-
- gWarper2.DrawTexture(g_dTranslationToFBOCenterGL);
-
if (gIsLandscapeOrientation) {
- gPreview.DrawTexture(g_dAffinetransIdentGL);
+ gPreviewBackground.DrawTexture(g_dAffinetransIdentGL);
} else {
- gPreview.DrawTexture(g_dAffinetransRotation90GL);
+ gPreviewBackground.DrawTexture(g_dAffinetransRotation90GL);
+ }
+ }
+ else if (gPreviewBackgroundImage)
+ {
+ if (gIsLandscapeOrientation) {
+ gPreviewBackground.DrawTexture(g_dAffinetransIdentGL);
+ } else {
+ gPreviewBackground.DrawTexture(g_dAffinetransRotation90GL);
}
}
else
{
- gWarper1.SetupGraphics(&gBuffer[gCurrentFBOIndex]);
- // Clear the destination so that we can paint on it afresh
- gWarper1.Clear(0.0, 0.0, 0.0, 1.0);
- gWarper1.SetInputTextureName(
- gBuffer[1 - gCurrentFBOIndex].GetTextureName());
- gWarper2.SetupGraphics(&gBuffer[gCurrentFBOIndex]);
- gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName());
-
- gWarper1.DrawTexture(g_dAffinetransGL);
- gWarper2.DrawTexture(g_dTranslationToFBOCenterGL);
- gPreview.DrawTexture(g_dAffinetransPanGL);
-
- gCurrentFBOIndex = 1 - gCurrentFBOIndex;
+ if (gEnableWarpedPanoPreview) {
+ gWarper1.SetupGraphics(&gBuffer[gCurrentFBOIndex]);
+ // Clear the destination so that we can paint on it afresh
+ gWarper1.Clear(0.0, 0.0, 0.0, 1.0);
+ gWarper1.SetInputTextureName(
+ gBuffer[1 - gCurrentFBOIndex].GetTextureName());
+ gWarper2.SetupGraphics(&gBuffer[gCurrentFBOIndex]);
+ gPreview.SetInputTextureName(gBuffer[gCurrentFBOIndex].GetTextureName());
+
+ gWarper1.DrawTexture(g_dAffinetransGL);
+ gWarper2.DrawTexture(g_dTranslationToFBOCenterGL);
+ gPreview.DrawTexture(g_dAffinetransPanGL);
+
+ gCurrentFBOIndex = 1 - gCurrentFBOIndex;
+ }
}
}
@@ -766,15 +828,17 @@ JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_setWarping(
// TODO: Review this logic
if(gWarpImage != (bool) flag) //switching from viewfinder to capture or vice-versa
{
- // Clear gBuffer[0]
- gWarper1.SetupGraphics(&gBuffer[0]);
- gWarper1.Clear(0.0, 0.0, 0.0, 1.0);
- // Clear gBuffer[1]
- gWarper1.SetupGraphics(&gBuffer[1]);
- gWarper1.Clear(0.0, 0.0, 0.0, 1.0);
- // Clear the screen to black.
- gPreview.Clear(0.0, 0.0, 0.0, 1.0);
-
+ if (gEnableWarpedPanoPreview) {
+ // Clear gBuffer[0]
+ gWarper1.SetupGraphics(&gBuffer[0]);
+ gWarper1.Clear(0.0, 0.0, 0.0, 1.0);
+ // Clear gBuffer[1]
+ gWarper1.SetupGraphics(&gBuffer[1]);
+ gWarper1.Clear(0.0, 0.0, 0.0, 1.0);
+ // Clear the screen to black.
+ gPreview.Clear(0.0, 0.0, 0.0, 1.0);
+ }
+ gPreviewBackground.Clear(0.0, 0.0, 0.0, 1.0);
gLastTx = 0.0f;
gPanOffset = 0.0f;
gPanViewfinder = true;
@@ -802,3 +866,9 @@ JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_updateMatrix(
g_dTranslationToFBOCenterGL[i] = g_dTranslationToFBOCenter[i];
}
}
+
+JNIEXPORT void JNICALL Java_com_android_camera_MosaicRenderer_setPreviewBackground(
+ JNIEnv * env, jobject obj, jboolean flag)
+{
+ gPreviewBackgroundImage = (bool)flag;
+}
diff --git a/res/drawable-hdpi/ic_pan_progression.png b/res/drawable-hdpi/ic_pan_progression.png
index 69650f0b7..b27714334 100644
--- a/res/drawable-hdpi/ic_pan_progression.png
+++ b/res/drawable-hdpi/ic_pan_progression.png
Binary files differ
diff --git a/res/drawable-hdpi/ic_pan_progression_large.png b/res/drawable-hdpi/ic_pan_progression_large.png
index afe91889f..a5ce53af0 100644
--- a/res/drawable-hdpi/ic_pan_progression_large.png
+++ b/res/drawable-hdpi/ic_pan_progression_large.png
Binary files differ
diff --git a/res/drawable-hdpi/ic_pan_progression_xlarge.png b/res/drawable-hdpi/ic_pan_progression_xlarge.png
index afe91889f..7892c504b 100644
--- a/res/drawable-hdpi/ic_pan_progression_xlarge.png
+++ b/res/drawable-hdpi/ic_pan_progression_xlarge.png
Binary files differ
diff --git a/res/drawable-mdpi/ic_pan_progression.png b/res/drawable-mdpi/ic_pan_progression.png
index 9425f324c..ee53169d2 100644
--- a/res/drawable-mdpi/ic_pan_progression.png
+++ b/res/drawable-mdpi/ic_pan_progression.png
Binary files differ
diff --git a/res/drawable-mdpi/ic_pan_progression_xlarge.png b/res/drawable-mdpi/ic_pan_progression_xlarge.png
index d75ec8bbe..218d2b35d 100644
--- a/res/drawable-mdpi/ic_pan_progression_xlarge.png
+++ b/res/drawable-mdpi/ic_pan_progression_xlarge.png
Binary files differ
diff --git a/res/drawable-xhdpi/ic_pan_progression.png b/res/drawable-xhdpi/ic_pan_progression.png
index 756edb71d..9610c2de5 100644
--- a/res/drawable-xhdpi/ic_pan_progression.png
+++ b/res/drawable-xhdpi/ic_pan_progression.png
Binary files differ
diff --git a/res/drawable-xhdpi/ic_pan_progression_xlarge.png b/res/drawable-xhdpi/ic_pan_progression_xlarge.png
index 22d8a4eed..91484d21c 100644
--- a/res/drawable-xhdpi/ic_pan_progression_xlarge.png
+++ b/res/drawable-xhdpi/ic_pan_progression_xlarge.png
Binary files differ
diff --git a/res/layout/pano_module_capture.xml b/res/layout/pano_module_capture.xml
index 6ab8c9e4b..ad34cf808 100644
--- a/res/layout/pano_module_capture.xml
+++ b/res/layout/pano_module_capture.xml
@@ -16,105 +16,114 @@
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/panorama_capture_layout"
- android:layout_height="match_parent"
- android:layout_width="match_parent">
+ android:layout_width="match_parent"
+ android:layout_height="match_parent" >
+
+ <FrameLayout
+ android:id="@+id/pano_preview_layout"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent"
+ android:layout_gravity="center" >
+
+ <TextureView
+ android:id="@+id/pano_preview_textureview"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent" />
+
+ <View
+ android:id="@+id/pano_preview_area_border"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent"
+ android:background="@drawable/ic_pan_border_fast"
+ android:visibility="gone" />
+ </FrameLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
- android:orientation="vertical">
+ android:orientation="vertical" >
<!-- The top bar with capture indication -->
<FrameLayout
style="@style/PanoViewHorizontalBar"
android:layout_width="match_parent"
android:layout_height="0dp"
- android:layout_weight="1">
+ android:layout_weight="1" >
<TextView
android:id="@+id/pano_capture_indicator"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ android:layout_gravity="center"
android:text="@string/pano_capture_indication"
android:textAppearance="?android:textAppearanceMedium"
- android:layout_gravity="center"
- android:visibility="gone"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content" />
+ android:visibility="gone" />
</FrameLayout>
- <FrameLayout
- android:layout_gravity="center"
- android:id="@+id/pano_preview_layout"
- android:layout_weight="@integer/SRI_pano_layout_weight"
+ <View
+ android:id="@+id/pano_dummy_layout"
android:layout_width="match_parent"
- android:layout_height="0dp">
-
- <TextureView
- android:id="@+id/pano_preview_textureview"
- android:layout_width="match_parent"
- android:layout_height="match_parent" />
-
- <View
- android:id="@+id/pano_preview_area_border"
- android:visibility="gone"
- android:background="@drawable/ic_pan_border_fast"
- android:layout_width="match_parent"
- android:layout_height="match_parent" />
- </FrameLayout>
+ android:layout_height="0dp"
+ android:layout_weight="@integer/SRI_pano_layout_weight"
+ android:visibility="invisible" />
<!-- The bottom bar with progress bar and direction indicators -->
<FrameLayout
android:id="@+id/pano_progress_layout"
style="@style/PanoViewHorizontalBar"
- android:paddingTop="20dp"
- android:gravity="top"
android:layout_width="match_parent"
android:layout_height="0dp"
- android:layout_weight="1">
+ android:layout_weight="1"
+ android:gravity="top"
+ android:paddingTop="20dp" >
- <RelativeLayout
+ <LinearLayout
android:layout_width="match_parent"
- android:layout_height="wrap_content">
-
- <com.android.camera.PanoProgressBar
- android:id="@+id/pano_pan_progress_bar"
- android:visibility="gone"
- android:src="@drawable/ic_pan_progression"
- android:layout_centerInParent="true"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content" />
+ android:layout_height="wrap_content"
+ android:layout_centerInParent="true"
+ android:orientation="horizontal" >
<ImageView
android:id="@+id/pano_pan_left_indicator"
- android:src="@drawable/pano_direction_left_indicator"
- android:visibility="gone"
+ android:layout_width="0dp"
+ android:layout_height="wrap_content"
android:layout_marginRight="5dp"
- android:layout_toLeftOf="@id/pano_pan_progress_bar"
- android:layout_centerVertical="true"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content" />
+ android:layout_weight="1"
+ android:gravity="center_vertical"
+ android:src="@drawable/pano_direction_left_indicator"
+ android:visibility="gone" />
+
+ <com.android.camera.PanoProgressBar
+ android:id="@+id/pano_pan_progress_bar"
+ android:layout_width="0dp"
+ android:layout_height="wrap_content"
+ android:layout_weight="9"
+ android:gravity="center_vertical"
+ android:src="@drawable/ic_pan_progression"
+ android:visibility="gone" />
<ImageView
android:id="@+id/pano_pan_right_indicator"
- android:src="@drawable/pano_direction_right_indicator"
- android:visibility="gone"
+ android:layout_width="0dp"
+ android:layout_height="wrap_content"
android:layout_marginLeft="5dp"
android:layout_toRightOf="@id/pano_pan_progress_bar"
- android:layout_centerVertical="true"
- android:layout_width="wrap_content"
- android:layout_height="wrap_content" />
- </RelativeLayout>
+ android:layout_weight="1"
+ android:gravity="center_vertical"
+ android:src="@drawable/pano_direction_right_indicator"
+ android:visibility="gone" />
+ </LinearLayout>
</FrameLayout>
-
-
</LinearLayout>
<!-- The hint for "Too fast" text view -->
<TextView
android:id="@+id/pano_capture_too_fast_textview"
- android:text="@string/pano_too_fast_prompt"
- android:textAppearance="?android:textAppearanceMedium"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
+ android:text="@string/pano_too_fast_prompt"
+ android:textAppearance="?android:textAppearanceMedium"
android:visibility="gone" />
+
</FrameLayout>
diff --git a/res/values-port/dimensions.xml b/res/values-port/dimensions.xml
index 67e3ebc3f..f47567a6c 100644
--- a/res/values-port/dimensions.xml
+++ b/res/values-port/dimensions.xml
@@ -14,6 +14,6 @@
limitations under the License.
-->
<resources>
- <integer name="SRI_pano_layout_weight">2</integer>
+ <integer name="SRI_pano_layout_weight">3</integer>
<dimen name="count_down_title_margin_top">90dp</dimen>
</resources>
diff --git a/res/values/config.xml b/res/values/config.xml
index 24f790c4e..f83b5d8f4 100644
--- a/res/values/config.xml
+++ b/res/values/config.xml
@@ -23,4 +23,8 @@
<!-- This value may be tweaked to save memory on low RAM devices. The value
is the percentage of camera preview height/width to scale to. -->
<integer name="panorama_frame_size_reduction">100</integer>
+
+ <!-- This value may be changed to true to enable the warped pano preview overlayed on top
+ of the fullscreen pano preview. -->
+ <bool name="enable_warped_pano_preview">true</bool>
</resources>
diff --git a/src/com/android/camera/MosaicPreviewRenderer.java b/src/com/android/camera/MosaicPreviewRenderer.java
index 42da4d9e7..ba35b6f5a 100644
--- a/src/com/android/camera/MosaicPreviewRenderer.java
+++ b/src/com/android/camera/MosaicPreviewRenderer.java
@@ -34,6 +34,7 @@ public class MosaicPreviewRenderer {
private int mHeight; // height of the view in UI
private boolean mIsLandscape = true;
+ private int mOrientation = 0;
private final float[] mTransformMatrix = new float[16];
private ConditionVariable mEglThreadBlockVar = new ConditionVariable();
@@ -43,13 +44,15 @@ public class MosaicPreviewRenderer {
private SurfaceTexture mInputSurfaceTexture;
+ private boolean mEnableWarpedPanoPreview = false;
+
private class MyHandler extends Handler {
public static final int MSG_INIT_SYNC = 0;
public static final int MSG_SHOW_PREVIEW_FRAME_SYNC = 1;
public static final int MSG_SHOW_PREVIEW_FRAME = 2;
public static final int MSG_ALIGN_FRAME_SYNC = 3;
public static final int MSG_RELEASE = 4;
-
+ public static final int MSG_DO_PREVIEW_RESET = 5;
public MyHandler(Looper looper) {
super(looper);
}
@@ -65,6 +68,9 @@ public class MosaicPreviewRenderer {
doShowPreviewFrame();
mEglThreadBlockVar.open();
break;
+ case MSG_DO_PREVIEW_RESET:
+ doPreviewReset();
+ break;
case MSG_SHOW_PREVIEW_FRAME:
doShowPreviewFrame();
break;
@@ -83,10 +89,13 @@ public class MosaicPreviewRenderer {
mInputSurfaceTexture.updateTexImage();
mInputSurfaceTexture.getTransformMatrix(mTransformMatrix);
- MosaicRenderer.setWarping(true);
- // Call preprocess to render it to low-res and high-res RGB textures.
+ // Call setPreviewBackground to render high-res RGB textures to full screen.
+ MosaicRenderer.setPreviewBackground(true);
MosaicRenderer.preprocess(mTransformMatrix);
- // Now, transfer the textures from GPU to CPU memory for processing
+ MosaicRenderer.step();
+ MosaicRenderer.setPreviewBackground(false);
+
+ MosaicRenderer.setWarping(true);
MosaicRenderer.transferGPUtoCPU();
MosaicRenderer.updateMatrix();
MosaicRenderer.step();
@@ -104,8 +113,12 @@ public class MosaicPreviewRenderer {
}
private void doInit() {
- mInputSurfaceTexture = new SurfaceTexture(MosaicRenderer.init());
- MosaicRenderer.reset(mWidth, mHeight, mIsLandscape);
+ mInputSurfaceTexture = new SurfaceTexture(MosaicRenderer.init(mEnableWarpedPanoPreview));
+ MosaicRenderer.reset(mWidth, mHeight, mIsLandscape, mOrientation);
+ }
+
+ private void doPreviewReset() {
+ MosaicRenderer.reset(mWidth, mHeight, mIsLandscape, mOrientation);
}
private void doRelease() {
@@ -134,9 +147,11 @@ public class MosaicPreviewRenderer {
* @param isLandscape The UI orientation. {@code true} if in landscape,
* false if in portrait.
*/
- public MosaicPreviewRenderer(SurfaceTexture tex, int w, int h, boolean isLandscape) {
+ public MosaicPreviewRenderer(SurfaceTexture tex, int w, int h, boolean isLandscape,
+ int orientation, boolean enableWarpedPanoPreview) {
mIsLandscape = isLandscape;
-
+ mOrientation = orientation;
+ mEnableWarpedPanoPreview = enableWarpedPanoPreview;
mEglThread = new HandlerThread("PanoramaRealtimeRenderer");
mEglThread.start();
mHandler = new MyHandler(mEglThread.getLooper());
@@ -157,6 +172,15 @@ public class MosaicPreviewRenderer {
mHandler.sendMessageSync(MyHandler.MSG_INIT_SYNC);
}
+ public void previewReset(int w, int h, boolean isLandscape, int orientation) {
+ mWidth = w;
+ mHeight = h;
+ mIsLandscape = isLandscape;
+ mOrientation = orientation;
+ mHandler.sendEmptyMessage(MyHandler.MSG_DO_PREVIEW_RESET);
+ mSTRenderer.draw(false);
+ }
+
public void release() {
mSTRenderer.release();
mHandler.sendMessageSync(MyHandler.MSG_RELEASE);
diff --git a/src/com/android/camera/MosaicRenderer.java b/src/com/android/camera/MosaicRenderer.java
index 92d9cb7b6..5006b364d 100644
--- a/src/com/android/camera/MosaicRenderer.java
+++ b/src/com/android/camera/MosaicRenderer.java
@@ -35,7 +35,7 @@ public class MosaicRenderer
* @return textureID the texture ID of the newly generated texture to
* be assigned to the SurfaceTexture object.
*/
- public static native int init();
+ public static native int init(boolean mEnableWarpedPanoPreview);
/**
* Pass the drawing surface's width and height to initialize the
@@ -44,8 +44,10 @@ public class MosaicRenderer
* @param width width of the drawing surface in pixels.
* @param height height of the drawing surface in pixels.
* @param isLandscapeOrientation is the orientation of the activity layout in landscape.
+ * @param oientation is the orientation value in integer.
*/
- public static native void reset(int width, int height, boolean isLandscapeOrientation);
+ public static native void reset(int width, int height,
+ boolean isLandscapeOrientation, int orientation);
/**
* Calling this function will render the SurfaceTexture to a new 2D texture
@@ -86,4 +88,14 @@ public class MosaicRenderer
* @param flag boolean flag to set the warping to true or false.
*/
public static native void setWarping(boolean flag);
+ /**
+ * This function allows toggling between drawing the background full
+ * screen preview image data to screen and drawing the warped smaller
+ * preview on top of it. To render the full screen background preview,
+ * we set the falsg to true and to render the warped image on top of this
+ * we set the flag to false and flag in setWarping to true.
+ *
+ * @param flag boolean flag to set the warping to true or false.
+ */
+ public static native void setPreviewBackground(boolean flag);
}
diff --git a/src/com/android/camera/PanoProgressBar.java b/src/com/android/camera/PanoProgressBar.java
index 8dfb3660b..2a0589066 100644
--- a/src/com/android/camera/PanoProgressBar.java
+++ b/src/com/android/camera/PanoProgressBar.java
@@ -181,8 +181,5 @@ class PanoProgressBar extends ImageView {
}
canvas.drawRect(l, mDrawBounds.top, r, mDrawBounds.bottom, mIndicatorPaint);
}
-
- // draw the mask image on the top for shaping.
- super.onDraw(canvas);
}
}
diff --git a/src/com/android/camera/PhotoUI.java b/src/com/android/camera/PhotoUI.java
index bad7073a9..eb66c8395 100644
--- a/src/com/android/camera/PhotoUI.java
+++ b/src/com/android/camera/PhotoUI.java
@@ -350,7 +350,7 @@ public class PhotoUI implements PieListener,
mAspectRatioResize = true;
mAspectRatio = ratio;
}
- mCameraControls.setPreviewRatio(mAspectRatio);
+ mCameraControls.setPreviewRatio(mAspectRatio, false);
layoutPreview(ratio);
}
diff --git a/src/com/android/camera/VideoUI.java b/src/com/android/camera/VideoUI.java
index 13db502c5..b70027a80 100644
--- a/src/com/android/camera/VideoUI.java
+++ b/src/com/android/camera/VideoUI.java
@@ -369,7 +369,7 @@ public class VideoUI implements PieRenderer.PieListener,
mHandler.sendEmptyMessage(UPDATE_TRANSFORM_MATRIX);
}
// ensure a semi-transparent background for now
- mCameraControls.setPreviewRatio(1.0f);
+ mCameraControls.setPreviewRatio(1.0f, false);
}
public int getPreviewWidth() {
diff --git a/src/com/android/camera/WideAnglePanoramaModule.java b/src/com/android/camera/WideAnglePanoramaModule.java
index 900951d96..e5ba57eb2 100644
--- a/src/com/android/camera/WideAnglePanoramaModule.java
+++ b/src/com/android/camera/WideAnglePanoramaModule.java
@@ -151,6 +151,7 @@ public class WideAnglePanoramaModule
private ComboPreferences mPreferences;
private boolean mMosaicPreviewConfigured;
private boolean mPreviewFocused = true;
+ private boolean mPreviewLayoutChanged = false;
@Override
public void onPreviewUIReady() {
@@ -205,6 +206,7 @@ public class WideAnglePanoramaModule
}
if (oldOrientation != mDeviceOrientation
&& oldOrientation != OrientationEventListener.ORIENTATION_UNKNOWN) {
+ mPreviewLayoutChanged = true;
if (!mOrientationLocked)
mUI.setOrientation(mDeviceOrientation, true);
}
@@ -250,6 +252,12 @@ public class WideAnglePanoramaModule
mRootView.setVisibility(View.VISIBLE);
} else {
if (mCaptureState == CAPTURE_STATE_VIEWFINDER) {
+ if (mPreviewLayoutChanged) {
+ boolean isLandscape = (mDeviceOrientation / 90) % 2 == 1;
+ renderer.previewReset(mPreviewUIWidth, mPreviewUIHeight,
+ isLandscape, mDeviceOrientation);
+ mPreviewLayoutChanged = false;
+ }
renderer.showPreviewFrame();
} else {
renderer.alignFrameSync();
@@ -467,13 +475,13 @@ public class WideAnglePanoramaModule
}
mMosaicPreviewRenderer = null;
}
- final boolean isLandscape =
- (mActivity.getResources().getConfiguration().orientation ==
- Configuration.ORIENTATION_LANDSCAPE);
+ final boolean isLandscape = (mDeviceOrientation / 90) % 2 == 1;
+ final boolean enableWarpedPanoPreview =
+ mActivity.getResources().getBoolean(R.bool.enable_warped_pano_preview);
mUI.flipPreviewIfNeeded();
MosaicPreviewRenderer renderer = new MosaicPreviewRenderer(
- mUI.getSurfaceTexture(),
- mPreviewUIWidth, mPreviewUIHeight, isLandscape);
+ mUI.getSurfaceTexture(), mPreviewUIWidth, mPreviewUIHeight,
+ isLandscape, mDeviceOrientation, enableWarpedPanoPreview);
synchronized (mRendererLock) {
mMosaicPreviewRenderer = renderer;
mCameraTexture = mMosaicPreviewRenderer.getInputSurfaceTexture();
diff --git a/src/com/android/camera/WideAnglePanoramaUI.java b/src/com/android/camera/WideAnglePanoramaUI.java
index 53b1630b1..7941ea88c 100644
--- a/src/com/android/camera/WideAnglePanoramaUI.java
+++ b/src/com/android/camera/WideAnglePanoramaUI.java
@@ -35,6 +35,7 @@ import android.graphics.drawable.Drawable;
import android.os.Build;
import android.util.Log;
import android.view.Gravity;
+import android.view.Display;
import android.view.LayoutInflater;
import android.view.TextureView;
import android.view.View;
@@ -100,6 +101,7 @@ public class WideAnglePanoramaUI implements
private View mPreviewCover;
private int mOrientation;
+ private int mPreviewYOffset;
/** Constructor. */
public WideAnglePanoramaUI(
@@ -353,6 +355,39 @@ public class WideAnglePanoramaUI implements
}
}
+ private void setPanoramaPreviewView() {
+ int rotation = mActivity.getWindowManager().getDefaultDisplay().getRotation();
+ Display display = mActivity.getWindowManager().getDefaultDisplay();
+ Point size = new Point();
+ display.getSize(size);
+
+ int width = size.x;
+ int height = size.y;
+ int xOffset = 0;
+ int yOffset = 0;
+ int w = width;
+ int h = height;
+
+ h = w * 4 / 3;
+ yOffset = (height - h) / 2;
+
+ FrameLayout.LayoutParams param = new FrameLayout.LayoutParams(w, h);
+ mTextureView.setLayoutParams(param);
+ mTextureView.setX(xOffset);
+ mTextureView.setY(yOffset);
+ mPreviewBorder.setLayoutParams(param);
+ mPreviewBorder.setX(xOffset);
+ mPreviewBorder.setY(yOffset);
+ mPreviewYOffset = yOffset;
+
+ int t = mPreviewYOffset;
+ int b1 = mTextureView.getBottom() - mPreviewYOffset;
+ int r = mTextureView.getRight();
+ int b2 = mTextureView.getBottom();
+
+ mCameraControls.setPreviewRatio(1.0f, true);
+ }
+
public void resetSavingProgress() {
mSavingProgressBar.reset();
mSavingProgressBar.setRightIncreasing(true);
@@ -441,6 +476,7 @@ public class WideAnglePanoramaUI implements
mTextureView.setSurfaceTextureListener(this);
mTextureView.addOnLayoutChangeListener(this);
mCameraControls = (CameraControls) mRootView.findViewById(R.id.camera_controls);
+ setPanoramaPreviewView();
mDialogHelper = new DialogHelper();
setViews(appRes);
@@ -449,14 +485,6 @@ public class WideAnglePanoramaUI implements
private void setViews(Resources appRes) {
int weight = appRes.getInteger(R.integer.SRI_pano_layout_weight);
- LinearLayout.LayoutParams lp = (LinearLayout.LayoutParams) mPreviewLayout.getLayoutParams();
- lp.weight = weight;
- mPreviewLayout.setLayoutParams(lp);
-
- lp = (LinearLayout.LayoutParams) mReview.getLayoutParams();
- lp.weight = weight;
- mPreviewLayout.setLayoutParams(lp);
-
mSavingProgressBar = (PanoProgressBar) mRootView.findViewById(R.id.pano_saving_progress_bar);
mSavingProgressBar.setIndicatorWidth(0);
mSavingProgressBar.setMaxProgress(100);
@@ -603,11 +631,11 @@ public class WideAnglePanoramaUI implements
// | 3 |
// `---------' =b2
// =r
- int t = mPreviewLayout.getTop();
- int b1 = mPreviewLayout.getBottom();
- int r = mPreviewLayout.getRight();
- int b2 = mCaptureLayout.getBottom();
-
+ final View dummy = mRootView.findViewById(R.id.pano_dummy_layout);
+ int t = dummy.getTop();
+ int b1 = dummy.getBottom();
+ int r = dummy.getRight();
+ int b2 = dummy.getBottom();
final FrameLayout progressLayout = (FrameLayout)
mRootView.findViewById(R.id.pano_progress_layout);
int pivotY = ((ViewGroup) progressLayout).getPaddingTop()
diff --git a/src/com/android/camera/ui/CameraControls.java b/src/com/android/camera/ui/CameraControls.java
index dedf3d583..59222b929 100644
--- a/src/com/android/camera/ui/CameraControls.java
+++ b/src/com/android/camera/ui/CameraControls.java
@@ -20,8 +20,8 @@ import android.animation.Animator;
import android.animation.Animator.AnimatorListener;
import android.content.Context;
import android.graphics.Canvas;
+import android.graphics.Color;
import android.graphics.drawable.AnimationDrawable;
-import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.Paint;
@@ -803,13 +803,17 @@ public class CameraControls extends RotatableLayout {
mBottomMargin = bottom;
}
- public void setPreviewRatio(float ratio) {
- int r = CameraUtil.determineRatio(ratio);
- mPreviewRatio = r;
- if (mPreviewRatio == CameraUtil.RATIO_4_3 && mTopMargin != 0) {
- mPaint.setColor(getResources().getColor(R.color.camera_control_bg_opaque));
+ public void setPreviewRatio(float ratio, boolean panorama) {
+ if (panorama) {
+ mPaint.setColor(Color.TRANSPARENT);
} else {
- mPaint.setColor(getResources().getColor(R.color.camera_control_bg_transparent));
+ int r = CameraUtil.determineRatio(ratio);
+ mPreviewRatio = r;
+ if (mPreviewRatio == CameraUtil.RATIO_4_3 && mTopMargin != 0) {
+ mPaint.setColor(getResources().getColor(R.color.camera_control_bg_opaque));
+ } else {
+ mPaint.setColor(getResources().getColor(R.color.camera_control_bg_transparent));
+ }
}
invalidate();
}