/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.photos; import android.annotation.TargetApi; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.BitmapFactory; import android.graphics.BitmapRegionDecoder; import android.graphics.Canvas; import android.graphics.Rect; import android.os.Build; import android.os.Build.VERSION_CODES; import android.util.Log; import com.android.gallery3d.common.BitmapUtils; import com.android.gallery3d.glrenderer.BasicTexture; import com.android.gallery3d.glrenderer.BitmapTexture; import com.android.photos.views.TiledImageRenderer; import java.io.IOException; /** * A {@link com.android.photos.views.TiledImageRenderer.TileSource} using * {@link BitmapRegionDecoder} to wrap a local file */ @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH_MR1) public class BitmapRegionTileSource implements TiledImageRenderer.TileSource { private static final String TAG = "BitmapRegionTileSource"; private static final boolean REUSE_BITMAP = Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN; private static final int GL_SIZE_LIMIT = 2048; // This must be no larger than half the size of the GL_SIZE_LIMIT // due to decodePreview being allowed to be up to 2x the size of the target private static final int MAX_PREVIEW_SIZE = 1024; BitmapRegionDecoder mDecoder; int mWidth; int mHeight; int mTileSize; private BasicTexture mPreview; private final int mRotation; // For use only by getTile private Rect mWantRegion = new Rect(); private Rect mOverlapRegion = new Rect(); private BitmapFactory.Options mOptions; private Canvas mCanvas; public BitmapRegionTileSource(Context context, String path, int previewSize, int rotation) { mTileSize = TiledImageRenderer.suggestedTileSize(context); mRotation = rotation; try { mDecoder = BitmapRegionDecoder.newInstance(path, true); mWidth = mDecoder.getWidth(); mHeight = mDecoder.getHeight(); } catch (IOException e) { Log.w("BitmapRegionTileSource", "ctor failed", e); } mOptions = new BitmapFactory.Options(); mOptions.inPreferredConfig = Bitmap.Config.ARGB_8888; mOptions.inPreferQualityOverSpeed = true; mOptions.inTempStorage = new byte[16 * 1024]; if (previewSize != 0) { previewSize = Math.min(previewSize, MAX_PREVIEW_SIZE); // Although this is the same size as the Bitmap that is likely already // loaded, the lifecycle is different and interactions are on a different // thread. Thus to simplify, this source will decode its own bitmap. Bitmap preview = decodePreview(path, previewSize); if (preview.getWidth() <= GL_SIZE_LIMIT && preview.getHeight() <= GL_SIZE_LIMIT) { mPreview = new BitmapTexture(preview); } else { Log.w(TAG, String.format( "Failed to create preview of apropriate size! " + " in: %dx%d, out: %dx%d", mWidth, mHeight, preview.getWidth(), preview.getHeight())); } } } @Override public int getTileSize() { return mTileSize; } @Override public int getImageWidth() { return mWidth; } @Override public int getImageHeight() { return mHeight; } @Override public BasicTexture getPreview() { return mPreview; } @Override public int getRotation() { return mRotation; } @Override public Bitmap getTile(int level, int x, int y, Bitmap bitmap) { int tileSize = getTileSize(); if (!REUSE_BITMAP) { return getTileWithoutReusingBitmap(level, x, y, tileSize); } int t = tileSize << level; mWantRegion.set(x, y, x + t, y + t); if (bitmap == null) { bitmap = Bitmap.createBitmap(tileSize, tileSize, Bitmap.Config.ARGB_8888); } mOptions.inSampleSize = (1 << level); mOptions.inBitmap = bitmap; try { bitmap = mDecoder.decodeRegion(mWantRegion, mOptions); } finally { if (mOptions.inBitmap != bitmap && mOptions.inBitmap != null) { mOptions.inBitmap = null; } } if (bitmap == null) { Log.w("BitmapRegionTileSource", "fail in decoding region"); } return bitmap; } private Bitmap getTileWithoutReusingBitmap( int level, int x, int y, int tileSize) { int t = tileSize << level; mWantRegion.set(x, y, x + t, y + t); mOverlapRegion.set(0, 0, mWidth, mHeight); mOptions.inSampleSize = (1 << level); Bitmap bitmap = mDecoder.decodeRegion(mOverlapRegion, mOptions); if (bitmap == null) { Log.w(TAG, "fail in decoding region"); } if (mWantRegion.equals(mOverlapRegion)) { return bitmap; } Bitmap result = Bitmap.createBitmap(tileSize, tileSize, Config.ARGB_8888); if (mCanvas == null) { mCanvas = new Canvas(); } mCanvas.setBitmap(result); mCanvas.drawBitmap(bitmap, (mOverlapRegion.left - mWantRegion.left) >> level, (mOverlapRegion.top - mWantRegion.top) >> level, null); mCanvas.setBitmap(null); return result; } /** * Note that the returned bitmap may have a long edge that's longer * than the targetSize, but it will always be less than 2x the targetSize */ private Bitmap decodePreview(String file, int targetSize) { float scale = (float) targetSize / Math.max(mWidth, mHeight); mOptions.inSampleSize = BitmapUtils.computeSampleSizeLarger(scale); mOptions.inJustDecodeBounds = false; Bitmap result = BitmapFactory.decodeFile(file, mOptions); if (result == null) { return null; } // We need to resize down if the decoder does not support inSampleSize // or didn't support the specified inSampleSize (some decoders only do powers of 2) scale = (float) targetSize / (float) (Math.max(result.getWidth(), result.getHeight())); if (scale <= 0.5) { result = BitmapUtils.resizeBitmapByScale(result, scale, true); } return ensureGLCompatibleBitmap(result); } private static Bitmap ensureGLCompatibleBitmap(Bitmap bitmap) { if (bitmap == null || bitmap.getConfig() != null) { return bitmap; } Bitmap newBitmap = bitmap.copy(Config.ARGB_8888, false); bitmap.recycle(); return newBitmap; } }