/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include "mosaic/Mosaic.h" #include "mosaic/ImageUtils.h" #define MAX_FRAMES 200 #define KERNEL_ITERATIONS 10 const int blendingType = Blend::BLEND_TYPE_HORZ; const int stripType = Blend::STRIP_TYPE_WIDE; ImageType yvuFrames[MAX_FRAMES]; int loadImages(const char* basename, int &width, int &height) { char filename[512]; struct stat filestat; int i; for (i = 0; i < MAX_FRAMES; i++) { sprintf(filename, "%s_%03d.ppm", basename, i + 1); if (stat(filename, &filestat) != 0) break; ImageType rgbFrame = ImageUtils::readBinaryPPM(filename, width, height); yvuFrames[i] = ImageUtils::allocateImage(width, height, ImageUtils::IMAGE_TYPE_NUM_CHANNELS); ImageUtils::rgb2yvu(yvuFrames[i], rgbFrame, width, height); ImageUtils::freeImage(rgbFrame); } return i; } int main(int argc, char **argv) { struct timespec t1, t2, t3; int width, height; float totalElapsedTime = 0; const char *basename; const char *filename; if (argc != 3) { printf("Usage: %s input_dir output_filename\n", argv[0]); return 0; } else { basename = argv[1]; filename = argv[2]; } // Load the images outside the computational kernel int totalFrames = loadImages(basename, width, height); if (totalFrames == 0) { printf("Image files not found. Make sure %s exists.\n", basename); return 1; } printf("%d frames loaded\n", totalFrames); // Interesting stuff is here for (int iteration = 0; iteration < KERNEL_ITERATIONS; iteration++) { Mosaic mosaic; mosaic.initialize(blendingType, stripType, width, height, -1, false, 0); clock_gettime(CLOCK_MONOTONIC, &t1); for (int i = 0; i < totalFrames; i++) { mosaic.addFrame(yvuFrames[i]); } clock_gettime(CLOCK_MONOTONIC, &t2); float progress = 0.0; bool cancelComputation = false; mosaic.createMosaic(progress, cancelComputation); int mosaicWidth, mosaicHeight; ImageType resultYVU = mosaic.getMosaic(mosaicWidth, mosaicHeight); ImageType imageRGB = ImageUtils::allocateImage( mosaicWidth, mosaicHeight, ImageUtils::IMAGE_TYPE_NUM_CHANNELS); clock_gettime(CLOCK_MONOTONIC, &t3); float elapsedTime = (t3.tv_sec - t1.tv_sec) + (t3.tv_nsec - t1.tv_nsec)/1e9; float addImageTime = (t2.tv_sec - t1.tv_sec) + (t2.tv_nsec - t1.tv_nsec)/1e9; float stitchImageTime = (t3.tv_sec - t2.tv_sec) + (t3.tv_nsec - t2.tv_nsec)/1e9; totalElapsedTime += elapsedTime; printf("Iteration %d: %dx%d moasic created: " "%.2f seconds (%.2f + %.2f)\n", iteration, mosaicWidth, mosaicHeight, elapsedTime, addImageTime, stitchImageTime); // Write the output only once for correctness check if (iteration == 0) { ImageUtils::yvu2rgb(imageRGB, resultYVU, mosaicWidth, mosaicHeight); ImageUtils::writeBinaryPPM(imageRGB, filename, mosaicWidth, mosaicHeight); } } printf("Total elapsed time: %.2f seconds\n", totalElapsedTime); return 0; }