From abf0ea68634c1d21870c48297ab6898491e0c56f Mon Sep 17 00:00:00 2001 From: Chih-Chung Chang Date: Tue, 31 Jul 2012 13:03:24 +0800 Subject: Manually transform the event coordinates on older platforms. Change-Id: I070b27112ea028f2a1596dcdfa480537765174b9 --- src/com/android/gallery3d/ui/GLRootView.java | 95 +++++++++++++++++++++++++++- 1 file changed, 94 insertions(+), 1 deletion(-) (limited to 'src/com/android/gallery3d') diff --git a/src/com/android/gallery3d/ui/GLRootView.java b/src/com/android/gallery3d/ui/GLRootView.java index 9fd9473dc..7f717b7b7 100644 --- a/src/com/android/gallery3d/ui/GLRootView.java +++ b/src/com/android/gallery3d/ui/GLRootView.java @@ -25,7 +25,9 @@ import android.os.Build; import android.os.Process; import android.os.SystemClock; import android.util.AttributeSet; +import android.util.FloatMath; import android.view.MotionEvent; +import android.view.MotionEvent.PointerCoords; import android.view.SurfaceHolder; import android.view.View; @@ -430,7 +432,7 @@ public class GLRootView extends GLSurfaceView } if (mCompensation != 0) { - event.transform(mCompensationMatrix); + event = transformEvent(event, mCompensationMatrix); } mRenderLock.lock(); @@ -447,6 +449,97 @@ public class GLRootView extends GLSurfaceView } } + private static MotionEvent transformEvent(MotionEvent e, Matrix m) { + // We try to use the new transform method if possible because it uses + // less memory. + if (ApiHelper.HAS_MOTION_EVENT_TRANSFORM) { + return transformEventNew(e, m); + } else { + return transformEventOld(e, m); + } + } + + @TargetApi(ApiHelper.VERSION_CODES.HONEYCOMB) + private static MotionEvent transformEventNew(MotionEvent e, Matrix m) { + e.transform(m); + return e; + } + + // This is copied from Input.cpp in the android framework. + private static MotionEvent transformEventOld(MotionEvent e, Matrix m) { + long downTime = e.getDownTime(); + long eventTime = e.getEventTime(); + int action = e.getAction(); + int pointerCount = e.getPointerCount(); + int[] pointerIds = getPointerIds(e); + PointerCoords[] pointerCoords = getPointerCoords(e); + int metaState = e.getMetaState(); + float xPrecision = e.getXPrecision(); + float yPrecision = e.getYPrecision(); + int deviceId = e.getDeviceId(); + int edgeFlags = e.getEdgeFlags(); + int source = e.getSource(); + int flags = e.getFlags(); + + // Copy the x and y coordinates into an array, map them, and copy back. + float[] xy = new float[pointerCoords.length * 2]; + for (int i = 0; i < pointerCount;i++) { + xy[2 * i] = pointerCoords[i].x; + xy[2 * i + 1] = pointerCoords[i].y; + } + m.mapPoints(xy); + for (int i = 0; i < pointerCount;i++) { + pointerCoords[i].x = xy[2 * i]; + pointerCoords[i].y = xy[2 * i + 1]; + pointerCoords[i].orientation = transformAngle( + m, pointerCoords[i].orientation); + } + + MotionEvent n = MotionEvent.obtain(downTime, eventTime, action, + pointerCount, pointerIds, pointerCoords, metaState, xPrecision, + yPrecision, deviceId, edgeFlags, source, flags); + + return n; + } + + private static int[] getPointerIds(MotionEvent e) { + int n = e.getPointerCount(); + int[] r = new int[n]; + for (int i = 0; i < n; i++) { + r[i] = e.getPointerId(i); + } + return r; + } + + private static PointerCoords[] getPointerCoords(MotionEvent e) { + int n = e.getPointerCount(); + PointerCoords[] r = new PointerCoords[n]; + for (int i = 0; i < n; i++) { + r[i] = new PointerCoords(); + e.getPointerCoords(i, r[i]); + } + return r; + } + + private static float transformAngle(Matrix m, float angleRadians) { + // Construct and transform a vector oriented at the specified clockwise + // angle from vertical. Coordinate system: down is increasing Y, right is + // increasing X. + float[] v = new float[2]; + v[0] = FloatMath.sin(angleRadians); + v[1] = -FloatMath.cos(angleRadians); + m.mapVectors(v); + + // Derive the transformed vector's clockwise angle from vertical. + float result = (float) Math.atan2(v[0], -v[1]); + if (result < -Math.PI / 2) { + result += Math.PI; + } else if (result > Math.PI / 2) { + result -= Math.PI; + } + return result; + } + private class IdleRunner implements Runnable { // true if the idle runner is in the queue private boolean mActive = false; -- cgit v1.2.3