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path: root/src/com/android/gallery3d/glrenderer
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* Stop using junit classes in productionPaul Duffin2018-11-105-14/+12
* Revert "Fix compiling errors in P"Michael Bestas2018-11-105-13/+13
* Fix compiling errors in Pjinwu2018-03-095-13/+13
* Fix nullpointer in updateContentzhuw2017-07-201-6/+10
* Fix crash at java.lang.RuntimeException: Texture load fail, no bitmapjinwu2017-06-301-1/+6
* Gallery: fix the out of memory&blank screen issueLikai Ding2017-06-271-24/+24
* Merge "Fix the NPE of Bitmap.getWidth() in monkey test"Linux Build Service Account2017-06-081-0/+1
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| * Fix the NPE of Bitmap.getWidth() in monkey testjinwu2017-06-051-0/+1
* | SnapdragonGallery:fix the gallery monkey crash issueLikai Ding2017-06-051-1/+1
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* Gallery: fix crash while loading contentLikai Ding2016-10-271-0/+7
* SnapdragonGallery:Fix gallery crash while loading contentKedi Xu2016-08-221-1/+6
* Gallery: don't use tile for small thumbnailsLikai Ding2016-06-061-24/+24
* Gallery: fix several lint issuesLikai Ding2016-06-061-12/+7
* Gallery: faster texture uploadLikai Ding2016-06-062-11/+8
* Gallery2: Fix FATAL EXCEPTION when deleting some images in list view.yongga2016-01-111-2/+4
* Merge remote-tracking branch 'remotes/quic/private_redfox64_MRA58G' into HEADJack Yoo2015-09-191-2/+1
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| * Remove dependencies on FloatMathNeil Fuller2014-10-021-2/+1
* | Gallery2 : Uses internal Drm image decoder api in Gallery appParamananda2015-04-022-12/+3
* | Merge "Gallery2: Make Gallery2 support OMADRM feature"Linux Build Service Account2015-01-222-3/+12
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| * | Gallery2: Make Gallery2 support OMADRM featureParamananda Pradhan2015-01-202-3/+12
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* / Gallery2: Fix Gallery2 crash caused by monkey test.kaiyiz2015-01-201-2/+5
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* Make local copy of reference to bitmap and check for nullMangesh Ghiware2013-09-101-10/+17
* Remove GL dependency on unused stencil buffers.George Mount2013-05-093-86/+0
* Fix crash if a tile ends up with a width or height of 0John Reck2013-03-011-2/+2
* Fix LightCycle capture NullPointerException.George Mount2013-01-133-0/+23
* Fix slide show animation so that cross fades work.George Mount2013-01-093-123/+52
* Instantiate GLCanvas rather than reinitialize current GLCanvas.George Mount2013-01-088-159/+141
* Move LightCycle to render directly to GLRootView.George Mount2012-12-173-7/+67
* GL packaging refactorJohn Reck2012-12-1124-0/+4674