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author | Chih-Chung Chang <chihchung@google.com> | 2012-03-15 16:38:45 +0800 |
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committer | Chih-Chung Chang <chihchung@google.com> | 2012-03-21 15:29:29 +0800 |
commit | 15b351a22d02e89d882fc9fe32b3f4c512080e0a (patch) | |
tree | 07a316c7f973bdb0173fc50b25837c50c65f6714 /src/com/android/gallery3d/ui/ScreenNail.java | |
parent | 8cab3e872dd95e55ba34fdb94269a0c5069e72ae (diff) | |
download | android_packages_apps_Gallery2-15b351a22d02e89d882fc9fe32b3f4c512080e0a.tar.gz android_packages_apps_Gallery2-15b351a22d02e89d882fc9fe32b3f4c512080e0a.tar.bz2 android_packages_apps_Gallery2-15b351a22d02e89d882fc9fe32b3f4c512080e0a.zip |
Create a ScreenNail interface so we can add other types of screenails.
Add a new MediaItem type to contain a ScreenNail.
Change-Id: Ia303949f3013dd48ded204eaf9ec69a102b8503e
Diffstat (limited to 'src/com/android/gallery3d/ui/ScreenNail.java')
-rw-r--r-- | src/com/android/gallery3d/ui/ScreenNail.java | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/com/android/gallery3d/ui/ScreenNail.java b/src/com/android/gallery3d/ui/ScreenNail.java new file mode 100644 index 000000000..a2377fe2a --- /dev/null +++ b/src/com/android/gallery3d/ui/ScreenNail.java @@ -0,0 +1,32 @@ +/* + * Copyright (C) 2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package com.android.gallery3d.ui; + +import android.graphics.RectF; + +public interface ScreenNail { + public int getWidth(); + public int getHeight(); + public int getRotation(); + public void recycle(); + public void draw(GLCanvas canvas, int x, int y, int width, int height); + + // We need this method to tell ScreenNail to stop displaying. + public void disableDraw(); + + // This is only used by TileImageView to back up the tiles not yet loaded. + public void draw(GLCanvas canvas, RectF source, RectF dest); +} |