From 61def04bcd1d3876a42ff71a73ae7ab925d9fba7 Mon Sep 17 00:00:00 2001 From: BeYkeRYkt Date: Tue, 26 May 2020 17:09:45 +0900 Subject: post_proc: include USB headset for BassBoost effect * Since 2017, some devices have lost the 3.5 jack and only have a USB_HEADSET input for headphones. Add USB headset as supported device for BassBoost effect. Change-Id: I21345253817371581cb51beae27d0bbbff02ea19 --- post_proc/bass_boost.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/post_proc/bass_boost.c b/post_proc/bass_boost.c index 1ce1c215..132fe08e 100644 --- a/post_proc/bass_boost.c +++ b/post_proc/bass_boost.c @@ -203,6 +203,7 @@ int bass_set_device(effect_context_t *context, uint32_t device) ALOGV("%s: set PBE mode, device: %x", __func__, device); } else if (device == AUDIO_DEVICE_OUT_WIRED_HEADSET || device == AUDIO_DEVICE_OUT_WIRED_HEADPHONE || + device == AUDIO_DEVICE_OUT_USB_HEADSET || device == AUDIO_DEVICE_OUT_BLUETOOTH_A2DP || device == AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES) { ALOGV("%s: set BB mode, device: %x", __func__, device); @@ -346,6 +347,7 @@ int bassboost_set_device(effect_context_t *context, uint32_t device) bass_ctxt->device = device; if (device == AUDIO_DEVICE_OUT_WIRED_HEADSET || device == AUDIO_DEVICE_OUT_WIRED_HEADPHONE || + device == AUDIO_DEVICE_OUT_USB_HEADSET || device == AUDIO_DEVICE_OUT_BLUETOOTH_A2DP || device == AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES) { if (bass_ctxt->temp_disabled) { -- cgit v1.2.3