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#ifndef CYNGN_LIVEDISPLAYSDM_H
#define CYNGN_LIVEDISPLAYSDM_H
#include <LiveDisplayBackend.h>
#define SDM_DISP_LIB "libsdm-disp-vndapis.so"
#define SDM_DISP_LEGACY_LIB "libsdm-disp-apis.so"
#define DPPS_BUF_SIZE 64
#define FOSS_SUPPORTED "foss:support"
#define FOSS_ON "foss:on"
#define FOSS_OFF "foss:off"
#define FOSS_STATUS "foss:status"
#define SRGB_NODE "/sys/class/graphics/fb0/srgb"
#define SRGB_NODE_ID 601
#define DCI_P3_NODE "/sys/class/graphics/fb0/dci_p3"
#define DCI_P3_NODE_ID 602
#define PRIV_MODE_FLAG_SDM 1
#define PRIV_MODE_FLAG_SYSFS 2
namespace android {
struct hsic_data {
int32_t hue;
float saturation;
float intensity;
float contrast;
float saturationThreshold;
};
struct hsic_config {
uint32_t unused;
hsic_data data;
};
struct hsic_int_range {
int32_t max;
int32_t min;
uint32_t step;
};
struct hsic_float_range {
float max;
float min;
float step;
};
struct hsic_ranges {
uint32_t unused;
struct hsic_int_range hue;
struct hsic_float_range saturation;
struct hsic_float_range intensity;
struct hsic_float_range contrast;
struct hsic_float_range saturationThreshold;
};
class SDM : public LiveDisplayBackend {
public:
virtual status_t initialize();
virtual status_t deinitialize();
virtual bool hasFeature(Feature feature);
virtual status_t setAdaptiveBacklightEnabled(bool enabled);
virtual bool isAdaptiveBacklightEnabled();
virtual status_t setOutdoorModeEnabled(bool /* enabled */) {
return NO_INIT;
}
virtual bool isOutdoorModeEnabled() {
return false;
}
virtual status_t getColorBalanceRange(Range& range);
virtual status_t setColorBalance(int32_t balance);
virtual int32_t getColorBalance();
virtual status_t getDisplayModes(List<sp<DisplayMode>>& profiles);
virtual status_t setDisplayMode(int32_t modeID, bool makeDefault);
virtual sp<DisplayMode> getCurrentDisplayMode();
virtual sp<DisplayMode> getDefaultDisplayMode();
virtual status_t getPictureAdjustmentRanges(HSICRanges& ranges);
virtual status_t getPictureAdjustment(HSIC& hsic);
virtual status_t getDefaultPictureAdjustment(HSIC& hsic);
virtual status_t setPictureAdjustment(HSIC hsic);
virtual ~SDM();
private:
status_t loadVendorLibrary();
sp<DisplayMode> getLocalSRGBMode();
sp<DisplayMode> getLocalDCIP3Mode();
sp<DisplayMode> getDisplayModeById(int32_t id);
status_t setModeState(sp<DisplayMode> mode, bool state);
status_t saveInitialDisplayMode();
uint32_t getNumDisplayModes();
int64_t mHandle;
bool mCachedFOSSStatus;
int32_t mActiveModeId;
HSIC mDefaultPictureAdjustment;
void* mLibHandle;
int32_t (*disp_api_init)(int64_t*, uint32_t);
int32_t (*disp_api_deinit)(int64_t, uint32_t);
int32_t (*disp_api_get_global_color_balance_range)(int64_t, uint32_t, void*);
int32_t (*disp_api_set_global_color_balance)(int64_t, uint32_t, int32_t, uint32_t);
int32_t (*disp_api_get_global_color_balance)(int64_t, uint32_t, int32_t*, uint32_t*);
int32_t (*disp_api_get_num_display_modes)(int64_t, uint32_t, int32_t, int32_t*, uint32_t*);
int32_t (*disp_api_get_display_modes)(int64_t, uint32_t, int32_t, void*, int32_t, uint32_t*);
int32_t (*disp_api_get_active_display_mode)(int64_t, uint32_t, int32_t*, uint32_t*, uint32_t*);
int32_t (*disp_api_set_active_display_mode)(int64_t, uint32_t, int32_t, uint32_t);
int32_t (*disp_api_set_default_display_mode)(int64_t, uint32_t, int32_t, uint32_t);
int32_t (*disp_api_get_default_display_mode)(int64_t, uint32_t, int32_t*, uint32_t*);
int32_t (*disp_api_get_global_pa_range)(int64_t, uint32_t, void*);
int32_t (*disp_api_get_global_pa_config)(int64_t, uint32_t, uint32_t*, void*);
int32_t (*disp_api_set_global_pa_config)(int64_t, uint32_t, uint32_t, void*);
int32_t (*disp_api_get_feature_version)(int64_t, uint32_t, void*, uint32_t*);
};
};
#endif
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