/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsObjectBase.h" #include "rsContext.h" #include "rsDebugHelper.h" using namespace android; using namespace android::renderscript; pthread_mutex_t ObjectBase::gObjectInitMutex = PTHREAD_MUTEX_INITIALIZER; ObjectBase::ObjectBase(Context *rsc) { mUserRefCount = 0; mSysRefCount = 0; mRSC = rsc; mNext = nullptr; mPrev = nullptr; mDH = nullptr; mName = nullptr; if (gDebugStacks || gDebugReferences || gDebugLeaks) { mDH = new DebugHelper(); } rsAssert(rsc); add(); if (gDebugLifetime || gDebugReferences) { ALOGV("ObjectBase constructed %p", this); } } ObjectBase::~ObjectBase() { if (gDebugLifetime || gDebugReferences) { ALOGV("ObjectBase destroyed %p refs %i %i", this, mUserRefCount, mSysRefCount); } if (gDebugStacks || gDebugReferences || gDebugLeaks) { if (gDebugStacks || gDebugReferences) { mDH->dump(); } delete mDH; mDH = nullptr; } free(const_cast(mName)); if (mPrev || mNext) { // While the normal practice is to call remove before we call // delete. Its possible for objects without a re-use list // for avoiding duplication to be created on the stack. In those // cases we need to remove ourself here. asyncLock(); remove(); asyncUnlock(); } rsAssert(!mUserRefCount); rsAssert(!mSysRefCount); } void ObjectBase::dumpLOGV(const char *op) const { if (mName) { ALOGV("%s RSobj %p, name %s, refs %i,%i links %p,%p,%p", op, this, mName, mUserRefCount, mSysRefCount, mNext, mPrev, mRSC); } else { ALOGV("%s RSobj %p, no-name, refs %i,%i links %p,%p,%p", op, this, mUserRefCount, mSysRefCount, mNext, mPrev, mRSC); } } void ObjectBase::incUserRef() const { __sync_fetch_and_add(&mUserRefCount, 1); if (gDebugReferences) { ALOGV("ObjectBase %p incU ref %i, %i", this, mUserRefCount, mSysRefCount); } } void ObjectBase::incSysRef() const { __sync_fetch_and_add(&mSysRefCount, 1); if (gDebugReferences) { ALOGV("ObjectBase %p incS ref %i, %i", this, mUserRefCount, mSysRefCount); } } void ObjectBase::preDestroy() const { } bool ObjectBase::freeChildren() { return false; } bool ObjectBase::checkDelete(const ObjectBase *ref) { if (!ref) { return false; } asyncLock(); // This lock protects us against the non-RS threads changing // the ref counts. At this point we should be the only thread // working on them. if (ref->mUserRefCount || ref->mSysRefCount) { asyncUnlock(); return false; } ref->remove(); // At this point we can unlock because there should be no possible way // for another thread to reference this object. ref->preDestroy(); asyncUnlock(); delete ref; return true; } bool ObjectBase::decUserRef() const { rsAssert(mUserRefCount > 0); if (gDebugReferences) { ALOGV("ObjectBase %p decU ref %i, %i", this, mUserRefCount, mSysRefCount); if (mUserRefCount <= 0) { mDH->dump(); } } if ((__sync_fetch_and_sub(&mUserRefCount, 1) <= 1)) { __sync_synchronize(); if (mSysRefCount <= 0) { return checkDelete(this); } } return false; } bool ObjectBase::zeroUserRef() const { if (gDebugReferences) { ALOGV("ObjectBase %p zeroU ref %i, %i", this, mUserRefCount, mSysRefCount); } __sync_and_and_fetch(&mUserRefCount, 0); if (mSysRefCount <= 0) { return checkDelete(this); } return false; } bool ObjectBase::decSysRef() const { if (gDebugReferences) { ALOGV("ObjectBase %p decS ref %i, %i", this, mUserRefCount, mSysRefCount); } rsAssert(mSysRefCount > 0); if ((__sync_fetch_and_sub(&mSysRefCount, 1) <= 1)) { __sync_synchronize(); if (mUserRefCount <= 0) { return checkDelete(this); } } return false; } void ObjectBase::setName(const char *name) { mName = strdup(name); } void ObjectBase::setName(const char *name, uint32_t len) { char *c = (char*)calloc(len + 1, sizeof(char)); rsAssert(c); memcpy(c, name, len); mName = c; } void ObjectBase::asyncLock() { pthread_mutex_lock(&gObjectInitMutex); } void ObjectBase::asyncUnlock() { pthread_mutex_unlock(&gObjectInitMutex); } void ObjectBase::add() const { asyncLock(); rsAssert(!mNext); rsAssert(!mPrev); mNext = mRSC->mObjHead; if (mRSC->mObjHead) { mRSC->mObjHead->mPrev = this; } mRSC->mObjHead = this; asyncUnlock(); } void ObjectBase::remove() const { if (!mRSC) { rsAssert(!mPrev); rsAssert(!mNext); return; } if (mRSC->mObjHead == this) { mRSC->mObjHead = mNext; } if (mPrev) { mPrev->mNext = mNext; } if (mNext) { mNext->mPrev = mPrev; } mPrev = nullptr; mNext = nullptr; } void ObjectBase::zeroAllUserRef(Context *rsc) { if (gDebugReferences || gDebugLeaks) { ALOGV("Forcing release of all outstanding user refs."); } // This operation can be slow, only to be called during context cleanup. const ObjectBase * o = rsc->mObjHead; while (o) { //ALOGE("o %p", o); if (o->zeroUserRef()) { // deleted the object and possibly others, restart from head. o = rsc->mObjHead; //ALOGE("o head %p", o); } else { o = o->mNext; //ALOGE("o next %p", o); } } if (gDebugReferences || gDebugLeaks) { ALOGV("Objects remaining."); dumpAll(rsc); } } void ObjectBase::freeAllChildren(Context *rsc) { if (gDebugReferences) { ALOGV("Forcing release of all child objects."); } // This operation can be slow, only to be called during context cleanup. ObjectBase * o = (ObjectBase *)rsc->mObjHead; while (o) { if (o->freeChildren()) { // deleted ref to self and possibly others, restart from head. o = (ObjectBase *)rsc->mObjHead; } else { o = (ObjectBase *)o->mNext; } } if (gDebugReferences) { ALOGV("Objects remaining."); dumpAll(rsc); } } void ObjectBase::dumpAll(Context *rsc) { asyncLock(); ALOGV("Dumping all objects"); const ObjectBase * o = rsc->mObjHead; while (o) { ALOGV(" Object %p", o); o->dumpLOGV(" "); if (o->mDH != nullptr) { o->mDH->dump(); } o = o->mNext; } asyncUnlock(); } bool ObjectBase::isValid(const Context *rsc, const ObjectBase *obj) { asyncLock(); const ObjectBase * o = rsc->mObjHead; while (o) { if (o == obj) { asyncUnlock(); return true; } o = o->mNext; } asyncUnlock(); return false; } void ObjectBase::callUpdateCacheObject(const Context *rsc, void *dstObj) const { //ALOGE("ObjectBase::callUpdateCacheObject %p %p", this, dstObj); *((const void **)dstObj) = this; }