#include typedef void * RsAdapter1D; typedef void * RsAdapter2D; typedef void * RsAllocation; typedef void * RsContext; typedef void * RsDevice; typedef void * RsElement; typedef void * RsSampler; typedef void * RsScript; typedef void * RsMesh; typedef void * RsType; typedef void * RsProgramFragment; typedef void * RsProgramStore; typedef struct { float m[16]; } rsc_Matrix; typedef struct { float v[4]; } rsc_Vector4; #define RS_PROGRAM_VERTEX_MODELVIEW_OFFSET 0 #define RS_PROGRAM_VERTEX_PROJECTION_OFFSET 16 #define RS_PROGRAM_VERTEX_TEXTURE_OFFSET 32 #define RS_PROGRAM_VERTEX_MVP_OFFSET 48 #define RS_KERNEL_MAX_ARGUMENTS 256 #define RS_CLOSURE_MAX_NUMBER_ARGS_AND_BINDINGS 1024 #define RS_SCRIPT_GROUP_MAX_NUMBER_CLOSURES (2<<20)