From 433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59 Mon Sep 17 00:00:00 2001 From: Jason Sams Date: Wed, 6 Jan 2010 11:57:52 -0800 Subject: More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. --- rsProgramFragment.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'rsProgramFragment.cpp') diff --git a/rsProgramFragment.cpp b/rsProgramFragment.cpp index f7394a61..00f19ae8 100644 --- a/rsProgramFragment.cpp +++ b/rsProgramFragment.cpp @@ -136,6 +136,7 @@ void ProgramFragment::setupGL(const Context *rsc, ProgramFragmentState *state) } glActiveTexture(GL_TEXTURE0); mDirty = false; + rsc->checkError("ProgramFragment::setupGL"); } void ProgramFragment::setupGL2(const Context *rsc, ProgramFragmentState *state, ShaderCache *sc) @@ -170,8 +171,7 @@ void ProgramFragment::setupGL2(const Context *rsc, ProgramFragmentState *state, glActiveTexture(GL_TEXTURE0); mDirty = false; - - //LOGE("sgl2 frag2 %x", glGetError()); + rsc->checkError("ProgramFragment::setupGL2"); } void ProgramFragment::loadShader(Context *rsc) { -- cgit v1.2.3