From 67605d7185c384469952b10d75c3d201b19cc07f Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Wed, 6 Jul 2011 16:35:30 -0700 Subject: Fix EGLUtils::selectConfigForPixelFormat() - renderscript now calls EGL directly instead of relying on this function - surfaceflinger also does its own EGLConfig selection - selectConfigForPixelFormat stays for legacy reason (many tests use it) but it now only tries to match the alpha channel of the format rather than the format itself. this will allow implementations who don't support the exact formats defined in the HAL to work properly. Bug: 4998223 Change-Id: Ic664dfc14d5072a514b6f77a115d1521bfc1578f --- driver/rsdGL.cpp | 80 +++++++++++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 67 insertions(+), 13 deletions(-) (limited to 'driver') diff --git a/driver/rsdGL.cpp b/driver/rsdGL.cpp index 1f7bb0f3..04446ade 100644 --- a/driver/rsdGL.cpp +++ b/driver/rsdGL.cpp @@ -99,9 +99,8 @@ static void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { EGLint value = -1; - EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); - EGLint error = eglGetError(); - if (returnVal && error == EGL_SUCCESS) { + EGLBoolean returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); + if (returnVal) { LOGV(" %s: %d (0x%x)", names[j].name, value, value); } } @@ -169,6 +168,24 @@ bool rsdGLInit(const Context *rsc) { configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; configAttribsPtr += 2; + configAttribsPtr[0] = EGL_RED_SIZE; + configAttribsPtr[1] = 8; + configAttribsPtr += 2; + + configAttribsPtr[0] = EGL_GREEN_SIZE; + configAttribsPtr[1] = 8; + configAttribsPtr += 2; + + configAttribsPtr[0] = EGL_BLUE_SIZE; + configAttribsPtr[1] = 8; + configAttribsPtr += 2; + + if (rsc->mUserSurfaceConfig.alphaMin > 0) { + configAttribsPtr[0] = EGL_ALPHA_SIZE; + configAttribsPtr[1] = rsc->mUserSurfaceConfig.alphaMin; + configAttribsPtr += 2; + } + if (rsc->mUserSurfaceConfig.depthMin > 0) { configAttribsPtr[0] = EGL_DEPTH_SIZE; configAttribsPtr[1] = rsc->mUserSurfaceConfig.depthMin; @@ -191,16 +208,53 @@ bool rsdGLInit(const Context *rsc) { eglInitialize(dc->gl.egl.display, &dc->gl.egl.majorVersion, &dc->gl.egl.minorVersion); checkEglError("eglInitialize"); - PixelFormat pf = PIXEL_FORMAT_RGBA_8888; - if (rsc->mUserSurfaceConfig.alphaMin == 0) { - pf = PIXEL_FORMAT_RGBX_8888; - } + EGLBoolean ret; - status_t err = EGLUtils::selectConfigForPixelFormat(dc->gl.egl.display, configAttribs, - pf, &dc->gl.egl.config); - if (err) { - LOGE("%p, couldn't find an EGLConfig matching the screen format\n", rsc); + EGLint numConfigs = -1, n = 0; + ret = eglChooseConfig(dc->gl.egl.display, configAttribs, 0, 0, &numConfigs); + checkEglError("eglGetConfigs", ret); + + if (numConfigs) { + EGLConfig* const configs = new EGLConfig[numConfigs]; + + ret = eglChooseConfig(dc->gl.egl.display, + configAttribs, configs, numConfigs, &n); + if (!ret || !n) { + checkEglError("eglChooseConfig", ret); + LOGE("%p, couldn't find an EGLConfig matching the screen format\n", rsc); + } + + // The first config is guaranteed to over-satisfy the constraints + dc->gl.egl.config = configs[0]; + + // go through the list and skip configs that over-satisfy our needs + for (int i=0 ; imUserSurfaceConfig.alphaMin <= 0) { + EGLint alphaSize; + eglGetConfigAttrib(dc->gl.egl.display, + configs[i], EGL_ALPHA_SIZE, &alphaSize); + if (alphaSize > 0) { + continue; + } + } + + if (rsc->mUserSurfaceConfig.depthMin <= 0) { + EGLint depthSize; + eglGetConfigAttrib(dc->gl.egl.display, + configs[i], EGL_DEPTH_SIZE, &depthSize); + if (depthSize > 0) { + continue; + } + } + + // Found one! + dc->gl.egl.config = configs[i]; + break; + } + + delete [] configs; } + //if (props.mLogVisual) { if (0) { printEGLConfiguration(dc->gl.egl.display, dc->gl.egl.config); @@ -227,8 +281,8 @@ bool rsdGLInit(const Context *rsc) { return false; } - EGLBoolean ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault, - dc->gl.egl.surfaceDefault, dc->gl.egl.context); + ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault, + dc->gl.egl.surfaceDefault, dc->gl.egl.context); if (ret == EGL_FALSE) { LOGE("eglMakeCurrent returned EGL_FALSE"); checkEglError("eglMakeCurrent", ret); -- cgit v1.2.3