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path: root/rsScriptC_LibGL.cpp
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* fixing bugs 3053960, 3044804, 3044798Alex Sakhartchouk2010-10-011-6/+2
| | | | | | shader cleanup and removing unnecessary state setup. Change-Id: Ibddf2ad3a26bb983fc43bdeb58b1cec6224920b4
* Add object validity checking.Jason Sams2010-09-301-0/+18
| | | | Change-Id: I2613e87b09a6e560f0381d4ed620d60a10bc30e4
* More robust attribute bindingAlex Sakhartchouk2010-09-291-2/+2
| | | | | | | Adding attribute and uniform debug logging. Checking to see if aniso filtering is available. Change-Id: I2ed9d166ed7ff3df971d7af18b7a33f4e3ade928
* Adding support for all allowed textures.Alex Sakhartchouk2010-09-231-7/+7
| | | | | | | Cleaning up unused code Adding error messages Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
* Remove ACC and other legacy bits from RS.Jason Sams2010-09-011-1/+0
| | | | Change-Id: I12a3b0477f3201ec7ca63564ae2b387ecc89dedf
* Added frustum plane extraction and sphere culling code.Alex Sakhartchouk2010-08-161-0/+8
| | | | Change-Id: I9d55baecddc962f8973f0269f2f9977f1d4ce008
* Adding bounding box computation.Alex Sakhartchouk2010-08-131-0/+15
| | | | Change-Id: I682609312519d9474176556ade7a208c7d0a1323
* Support constant and varying colors in ProgramFragment.Jason Sams2010-08-051-7/+11
| | | | Change-Id: I16ce84ff427016f3a1923594efc718eca32dd7f2
* Added ability to set font color.Alex Sakhartchouk2010-08-041-0/+7
| | | | | | Propagating the name of meshes and allocations from native a3d to java Change-Id: If781f55340b5369459610e5e92ea69e240dcd24e
* Cleanup of signed/unsignedJason Sams2010-07-291-24/+23
| | | | | | | | | | | | | | Make all functions overloadable. Change-Id: I443c83afcf9a7acfae394585201f081681f309db Update examples. Change-Id: I100d6fa8dd1af376bcee0b2c42c5aabe9c03bb6e force rebuild of all .rs files to pick up core header changes. Change-Id: I6231a8a024388481ca231507e83b108ebdbc3500
* Fix 2877497: export rsgProgramVertexLoadProjectionMatrix()Jim Miller2010-07-281-0/+7
| | | | | | | This updates renderscript to allow loading of the projection matrix. Change-Id: I9af03e06ce6b5432ffbf3db8f6cda7b29aa21c7f
* Cleanup pass on the mesh api change.Alex Sakhartchouk2010-07-021-39/+0
| | | | | | Removed all the simple mesh related calls and temporary objects. Change-Id: Ic64a72a894e0314f216f10e1cfc0d45b17e2e182
* Start of mesh API cleanup.Alex Sakhartchouk2010-07-011-7/+41
| | | | | | | | | Switched all native code to go through Mesh class. Removed SimpleMesh Added java Mesh class Will need to port all existing code to use java Mesh, then remove java SimpleMesh. Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
* Adding freetype font rendering to renderscript.Alex Sakhartchouk2010-06-241-0/+23
| | | | Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
* Fountain example cleanup.Jason Sams2010-06-181-5/+0
| | | | | | Remove compatability versions of rsg functions that took old 'i' types. Change-Id: Icea268a37df5e212237299e094ba26c6f76468d7
* Remove legacy drawing functions.Jason Sams2010-06-171-143/+6
| | | | | | Skip element names starting with '#' Change-Id: I6b0967ed1dc47c072c3bed7c0219e2215a7068a6
* Remove InvokeData and add ContextFinish to generate a sync point.Jason Sams2010-06-151-0/+4
| | | | Change-Id: I27da8bf5fba2c8a428964cb6a5e66dd7a94958d8
* Remove RS_KIND from vertex arrays types.Jason Sams2010-06-011-20/+7
| | | | | | | | Legacy vertex programs now bind by name just like the user programs. This removes the need for two different ways of declairing the same information. Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
* Remove noise functions and update images processing to use new rs namespace ↵Jason Sams2010-05-201-1/+0
| | | | | | names. Change-Id: I2dc9b5ec7877acd630bea1a011ecc4a6d43a31eb
* Begin naming cleanup for renderscript runtime.Jason Sams2010-05-191-43/+53
| | | | | | Prefix functions with "rs" or "rsg". Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9
* Split ScriptC Lib into CL, GL, and basic.Jason Sams2010-05-181-0/+528
Change-Id: Iadab35f2a967a1afd7a2fd13216d0a7acf4b6a50